ocgen | Objective C code generator | iOS library

 by   alvaroloes Go Version: v0.5.2 License: MIT

kandi X-RAY | ocgen Summary

kandi X-RAY | ocgen Summary

ocgen is a Go library typically used in Mobile, iOS applications. ocgen has no bugs, it has no vulnerabilities, it has a Permissive License and it has low support. You can download it from GitHub.

The Objective C code generator. Developed by demand due to my job needs, this tool aims to generate boring and repetitive code to let you focus on more interesting and pleasant things.
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    Quality
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            kandi-support Support

              ocgen has a low active ecosystem.
              It has 6 star(s) with 1 fork(s). There are 3 watchers for this library.
              OutlinedDot
              It had no major release in the last 12 months.
              ocgen has no issues reported. There are no pull requests.
              It has a neutral sentiment in the developer community.
              The latest version of ocgen is v0.5.2

            kandi-Quality Quality

              ocgen has 0 bugs and 0 code smells.

            kandi-Security Security

              ocgen has no vulnerabilities reported, and its dependent libraries have no vulnerabilities reported.
              ocgen code analysis shows 0 unresolved vulnerabilities.
              There are 0 security hotspots that need review.

            kandi-License License

              ocgen is licensed under the MIT License. This license is Permissive.
              Permissive licenses have the least restrictions, and you can use them in most projects.

            kandi-Reuse Reuse

              ocgen releases are available to install and integrate.
              Installation instructions, examples and code snippets are available.
              It has 621 lines of code, 36 functions and 8 files.
              It has medium code complexity. Code complexity directly impacts maintainability of the code.

            Top functions reviewed by kandi - BETA

            kandi has reviewed ocgen and discovered the below as its top functions. This is intended to give you an instant insight into ocgen implemented functionality, and help decide if they suit your requirements.
            • Main entry point for example
            • GenerateMethods generates the methods for the given class file .
            • createBackup is used to create a backup backup
            • extractProperties extracts properties from interface bytes
            • getMethodsGenerators returns a set of methodGenerators that can be used to generate code generation .
            • Process all the header files
            • extractMethodInfo extracts MethodInfo from implName
            • mergeProperties merges two arrays of properties from h into h .
            • configureUsage sets up the usage for the command line
            • relativeEndOfMethodBody returns the relative end of a method body body .
            Get all kandi verified functions for this library.

            ocgen Key Features

            No Key Features are available at this moment for ocgen.

            ocgen Examples and Code Snippets

            OCGen,Usage,Basic
            Godot img1Lines of Code : 61dot img1License : Permissive (MIT)
            copy iconCopy
            ocgen ./MyProject/models
            
            @interface User : NSObject     
            
                @property (nonatomic, copy) NSString *name;
                @property (nonatomic, strong) NSNumber *age;
                @property (nonatomic, strong) NSArray *telephones;
                @property (nonatomic, assign) BOOL   
            OCGen,Usage,Advanced
            Godot img2Lines of Code : 20dot img2License : Permissive (MIT)
            copy iconCopy
            ocgen [options] directory1 [directory2,...]
              -backup
                    Whether to create a backup of all files before modifying them
                    
              -backupDir string
                    The directory where the backups will be placed if 'backup' is present (default "./.ocgen"  
            OCGen,Usage,Ignoring classes
            Godot img3Lines of Code : 10dot img3License : Permissive (MIT)
            copy iconCopy
            #define OCGEN_IGNORE
            
            @interface User : NSObject  OCGEN_IGNORE   
            
                @property (nonatomic, copy) NSString *name;
                @property (nonatomic, strong) NSNumber *age;
                @property (nonatomic, strong) NSArray *telephones;
                @property (nonatomic, assig  

            Community Discussions

            QUESTION

            Error: Property 'body' cannot be accessed on 'Response?' because it is potentially null
            Asked 2022-Mar-29 at 00:29

            so I'am trying to learn dart and flutter and everything went well so far. But now I'am stuck at an error which I cannot handle. I coded a function which is supposed to asynchronously return the actual BTC price from https://blockchain.info/ticker.

            Only thing it returns is errors:

            ...

            ANSWER

            Answered 2022-Mar-29 at 00:29

            To get rid of that error you need to use the bang operator to tell the compiler that snapshot.data won't be null.

            Source https://stackoverflow.com/questions/71640944

            QUESTION

            CSS how to prevent keyboard from shifting content up?
            Asked 2022-Mar-19 at 06:15

            Im creating a simple "register" page with Ionic v5 and am very new to CSS and styling in general. I'm having trouble finding a way to prevent the keyboard from shifting my content up (see images)

            My CSS:

            ...

            ANSWER

            Answered 2022-Mar-19 at 06:15

            My suggestion is to use ion-footer.

            Source https://stackoverflow.com/questions/71519703

            QUESTION

            React native - Function call doesn't do anything
            Asked 2022-Feb-24 at 16:20

            Very new to react native and javascript... I am trying to call a function and it doesn't seem to do anything.

            Here is the fragment of code where the function is called:

            ...

            ANSWER

            Answered 2022-Feb-24 at 16:20

            You need to start your component with a capital letter:

            Note: Always start component names with a capital letter.

            docs

            so change renderButtons to RenderButtons

            Source https://stackoverflow.com/questions/71254637

            QUESTION

            Item Counter with oval/elipse shape in Flutter
            Asked 2022-Feb-11 at 07:08

            What I'm trying to do is make a counter in Flutter which will be in this shape:

            I'm fairly new regarding flutter and dart so I have tried to put this element inside of a Card but yeah I faced some issues due to overflow and it would be great if someone could give me a hint or point me to the right direction.

            Here is my code for counter:

            ...

            ANSWER

            Answered 2022-Feb-09 at 20:19

            Create a container and add decoration to it. Then inside the container use a row widget. In row use Iconbutton and text .

            Source https://stackoverflow.com/questions/71055977

            QUESTION

            Flutter: How do I disable scrolling for a GridView widget, but have scrolling enabled for the page as a whole?
            Asked 2022-Feb-06 at 09:48

            I'm building an app where I have a page which gives information about a specific trading card. I want the page to be scrollable, but I also want to have a grid on the page, with each grid cell showing one data point. I made the grid using GridView.count().

            My problem is that instead of have a page which I can scroll through, the top half of the page stays static, while the grid is scrollable. How do I make the grid static, while the rest of the page scrollable? I intend to have more data below this grid as well, and I want to user to be able to scroll to see all of it, with the grid being a static component of the page.

            Here's my code:

            ...

            ANSWER

            Answered 2022-Feb-06 at 09:47

            You can provide physics: NeverScrollableScrollPhysics() on GridView to disable scroll effect. If you want scrollable as secondary widget use primary: false,

            To have Full Page scrollable, you can use body:SingleChildScrollView(..) or better using body:CustomScrollView(..)

            Source https://stackoverflow.com/questions/71005867

            QUESTION

            Flutter: A value of type 'ListTileThemeData' can't be assigned to a variable of type 'ListTileTheme'
            Asked 2022-Jan-22 at 10:05

            I am posting this question to help future readers. After upgrading to Flutter 2.8 I suddenly got this error when trying to run my app:

            ...

            ANSWER

            Answered 2021-Dec-26 at 14:20

            Turns out this error was caused by a popular library I used (settings_ui) that does not work with this version of Flutter (settings_ui: ^1.0.0).

            For future readers: Use a later version of this package. There is currently an open issue on github that addresses this.

            Update 2022: Dev on settings_ui seems to have gone AWOL and no longer merging PR's the community has forked this project to: https://pub.dev/packages/flutter_settings_ui and here updates are properly merged and a fix has been released in version 1.0.1

            For people facing this issue now:

            As a monkey patch you can follow the steps in the GitHub issue and edit the package files locally:

            In cupertino_settings_item.dart change final ListTileTheme tileTheme = ListTileTheme.of(context); to final tileTheme = ListTileTheme.of(context);

            And change _iconColor(ThemeData theme, ListTileTheme tileTheme) to _iconColor(ThemeData theme, ListTileThemeData tileTheme).

            Source https://stackoverflow.com/questions/70318359

            QUESTION

            Flutter - how to scroll to the bottom of a listview?
            Asked 2022-Jan-09 at 18:23

            I use this code to scroll:

            ...

            ANSWER

            Answered 2021-Oct-26 at 05:16

            what i did, use a listView and reverse true and in children use the list of map.reversed, i am giving you my code example below.

            Source https://stackoverflow.com/questions/69715005

            QUESTION

            Firemonkey Listview & mobile screen orientation in Delphi 11
            Asked 2022-Jan-01 at 09:00

            I am fairly new to the Firemonkey framework after working with VCL for many years so hopefully this question is not too simple.

            I am listing Dynamic Listview Items which I update from a database. I have created the position/layout of the text within the Listview Item using design mode . My question is when I change screen orientation from portrait to landscape do I have to manually change the 'X' position of the text items located within my listview and their width so that the full landscape width of the screen is utilized? There appears to be no anchors for dynamically created Listview items. (The text items just have their generic names for the time being.)

            I have a pic below of what I am trying to describe. First pic shows deign mode in portrait and second in landscape.

            Any suggestions greatly appreciated.

            Portrait mode

            Landscape mode

            ...

            ANSWER

            Answered 2021-Dec-22 at 23:30

            The Accessory, Detail and Text items have an Align property that can take values Center, Leading or Trailing. They are recalculated and adjust their position with changes in the screen orientation.

            Additionally some items have a separate property, TextAlign, which sets the position for a text within the space of the Align result.

            Source https://stackoverflow.com/questions/70449887

            QUESTION

            Flutter: Circular Color Picker (Package: flutter_colorpicker)
            Asked 2021-Dec-19 at 00:02

            I used this flutter package to implement a color picker in my app. My Widget looks something like this:

            ...

            ANSWER

            Answered 2021-Dec-19 at 00:02

            please check out this and you need to palette type as paletteType: PaletteType.hueWheel,. use the same package as used.

            Source https://stackoverflow.com/questions/70408001

            QUESTION

            Changing published mobile application developing language from ionic to flutter
            Asked 2021-Dec-17 at 19:07

            I have a mobile application developed using Ionic. Now I want to redevelop it in flutter and publish a new update, would that be possible? will google play and AppStore allow that?

            ...

            ANSWER

            Answered 2021-Dec-17 at 19:07

            There is no constraint on development language. But,

            • You need to use same certificates/keys for iOS App
            • You need to use same key-store/keys for Android App
            • If you are using local database or file storage, then you should follow the same path in your newly created app as well. If you are using any third-party library to manage the db or file paths, then it may be in different location altogether. (This one actually happened to me. When I migrated my app from a cross-platform framework to Native the database path got changed in release version)

            Source https://stackoverflow.com/questions/70397786

            Community Discussions, Code Snippets contain sources that include Stack Exchange Network

            Vulnerabilities

            No vulnerabilities reported

            Install ocgen

            There are two ways of getting OCGen:. NOTE: Please read the section "Contribution or compiling from source" at the bottom of the page before choosing the second option.
            Go to Releases github section and download the latest version.
            If you have the Go compiler, you can either compile it from source or "go-get" it:

            Support

            If you find any bug or want a feature to be added, feel free to file an issue. If you want to compile the code from source or contribute with a pull request, please take into account that you need to build Go directly from the master branch. The reason behind this is that some improvements where added to the text/template package after the Go 1.5 release that make the template code much more readable (specifically, the addition of {{- }} and {{ -}} that allows newlines to be stripped from the generated text). To build Go from source, you can follow the steps in the official site: https://golang.org/doc/install/source.
            Find more information at:

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          • HTTPS

            https://github.com/alvaroloes/ocgen.git

          • CLI

            gh repo clone alvaroloes/ocgen

          • sshUrl

            git@github.com:alvaroloes/ocgen.git

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