goleft | bioinformatics tools distributed under MIT license | Genomics library
kandi X-RAY | goleft Summary
kandi X-RAY | goleft Summary
goleft is a collection of bioinformatics tools written in go distributed together as a single binary under a liberal (MIT) license. Running the binary goleft will give a list of subcommands with a short description. Running any subcommand without arguments will give a full help for that command.
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QUESTION
I'm currently working on a project that includes a short demo game, we've decided to use LibGDX as the java library and we're required to use an arduino and/or raspberry pi as a controller input. My assumption was to make an inputprocessor that uses the serial monitor input sent by the arduino. We're currently stumped on how to accomplish this and aren't even sure if you can use the inputprocessor in this way.
...ANSWER
Answered 2021-Apr-21 at 17:40I would suggest moving your serial listener to a separate dedicated thread, which calls back to your game when it reads something.
This way your GDX Game thread can continue to run as you expect, with a parallel thread listening for inputs, only notifying the game when it receives them.
To achieve this, package your listener into a Runnable interface:
QUESTION
I want to make a drawing app that uses the WSAD keys to move the turtle, Q and E to raise and lower the pen, and I tried to add a dialog box so you can choose the color of the turtle, but after I change the color, the turtle won't respond to the WSAD keybindings. Can someone explain what is going on and how to fix this problem?
Here is the code:
...ANSWER
Answered 2021-Feb-23 at 18:21When you do:
QUESTION
I am trying to create a carousel of images and wanted to horizontal scroll when the user hovers over the left and right side of the div. I have two "invisible" divs for the left and right controls and gave them eventListeners:
right.addEventListener("mouseover", goRight)
...ANSWER
Answered 2020-Dec-08 at 21:39One solution is to use the setInterval()
method which should be cancelled on mouseout
. You can store the interval id and use clearInterval()
on mouseout
:
QUESTION
I am using C# WinForm, and I have a RichTextBox that I am trying to make look like a C# script.
Means when using specific words, I want them to be colored. When they edit the word by changing it, I want it to go back to be black.
My approach works, but it really messy and cause bugs when the a scroll option is created and needed to be used to see the code below. (When typing, pretty much the richtextbox jumps up and down without stop)
...ANSWER
Answered 2020-Sep-07 at 15:15I refactored your code a little to hopefully demonstrate a better approach to colouring the text. It is also not optimal to instantiate your string arrays every time you fire the TextChanged
event.
Updated:The idea is to build up a word buffer that will be matched with your set of words when typing.
The buffer records each key and if it The buffer has some additional bugs, with recording key press values and not removing recorded chars if you hit backspace etc...IsLetterOrDigit
it adds it to the StringBuilder
buffer.
Instead of the word buffer, use RegEx to match any of the words in your reserve word list. Build up the reserve word RegEx so you end up with something like \b(word|word2|word3....)\b
This is done in the code in the BuildRegExPattern(..)
method.
Once you hit any key other than a letter or number the buffer is checked for content and if the content matches a word then only the text right before the cursor in the ScriptRichTextBox.Text
is checked and changed.
Remove the .(dots) from the reserve words as this just complicates the matching criteria. The RegEx in the built up patters will match the words exactly, so if you type something like FARRIGHT
or cms
the words will not partially change colour.
As an extra I also covered the paste process pressing Ctrl+V
because it is a bit of a pain in WinForms and will probably happen quite often.
There are older questions eg. this one that cover the scrolling behaviour, where it shows how to interop by adding the [System.Runtime.InteropServices.DllImport("user32.dll")]
attribute, but it can be done without it.
To prevent all the scroll jumping you can make use of the .DefWndProc(msg) method on the form. this question pointed me towards the WM_SETREDRAW
property.
There is also this list of other properties that can be set.
The full implementation is this:
QUESTION
I want to use java script instead of j query : Check, using jQuery, if an element is 'display:none' or block on click, but when you switch the display none into a display block using a button. Java
...ANSWER
Answered 2020-Jun-27 at 02:16You are assigning the value of "block" to the display property instead of checking for equality on this line:
QUESTION
const PictureBox = () => {
**this is an array of pictures**
const allPictures = [
{ before: Sofa1, after: Sofa2 },
{ before: Sofa1, after: Sofa2 },
{ before: Sofa1, after: Sofa2 },
{ before: Sofa1, after: Sofa2 }
];
**setting the state**
const [x, setX] = useState(0)
**functions that slide left and right based on the state**
const goLeft = () => {
x === 200 * (allPictures.length - 1) ? setX(0) : setX(x + 200)
x === 200 * (allPictures.length - 1) ? setX(0) : setX(x + 200)
}
const goRight = () => {
x === 0 ? setX(200 * (allPictures.length - 1)) : setX(x - 200)
x === 0 ? setX(200 * (allPictures.length - 1)) : setX(x - 200)
}
return (
{allPictures.map((img, index) => {
return (
)
})}
left
right
)
}
export default PictureBox;
...ANSWER
Answered 2020-Jun-23 at 12:14Here are some things to explore
- The
flex:1
css should be on the child not the parent so write that on .slide - Images are notorious to adding problems you can check if maybe there's an issue with the images not respecting flex
img{max-width:100%;max-height:100%}
QUESTION
Yesterday I`ve asked how may I handle keyboard input (with ScalaFX) in a functional manner. Thanks to @alfilercio help I came up with something like this:
...ANSWER
Answered 2020-May-18 at 12:13Personally I would assume that all Listener
s and Handler
s are by definition impure objects from outside of our pure world, so if I wanted to keep things pure, I would make them send commands as values through some IO.
QUESTION
first of all, this is my very first post here. Hello everyone!
I am a beginnner in Java/JavaFX. Currently I wrote some simple "game" to learn some basic stuff in game development, doing that just for fun right now. So far I get a player which moves to the left/right (movemt is unrestricted, but never mind that now) and fires projectiles. I got this done, code below:
...ANSWER
Answered 2020-Apr-21 at 13:08Ok, I got it sorted out, thanks kleopatra for help! Probably there is still a room for improvement, but nonetheless its some progress:
QUESTION
I'm trying to make a simple tool-path program with directional buttons. It works, but sometimes releasing the button is ineffective and the turtle stops just clicking the "Home" button. Else it just runs continuously as if I did not release the button.
Here is the code:
...ANSWER
Answered 2020-Feb-15 at 22:25I tried to make your code work with your jobid
model, and although I could improve it, the flaw eventually surfaced -- I can't say exactly why. You have to consider that, in your implementation, jobid
doesn't always represent a pending job, it could be one that has fired successfuly.
Another issue to consider is the timing of:
QUESTION
I'm doing a Pac-Man game on c# , and pac man cross every obstacles that I pass.
This is the entire code of my Pac-Man game:
...ANSWER
Answered 2019-Dec-26 at 21:39This is a different and hopefully simpler way to test for obstacle hit, I dont know if it can compile but i hope you get the general idea
First calculate x and y movement, then apply that movement to a copy of the players bounds and check if it intersects with any obstacle, if it does break out of the loop, if not test next obstacle If no intersections found then move the player
Need to ensure that System.Drawing.Rectangle originalBounds = player.Bounds actually creates a copy of the players bounds, otherwise the player will move back and forward while the loop is running
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