alien | A lightweight and fast http router from outer space | HTTP library

 by   gernest Go Version: Current License: MIT

kandi X-RAY | alien Summary

kandi X-RAY | alien Summary

alien is a Go library typically used in Networking, HTTP applications. alien has no bugs, it has no vulnerabilities, it has a Permissive License and it has low support. You can download it from GitHub.

Alien is a lightweight http router( multiplexer) for Go( Golang ), made for humans who don't like magic.
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            kandi-support Support

              alien has a low active ecosystem.
              It has 117 star(s) with 10 fork(s). There are 4 watchers for this library.
              OutlinedDot
              It had no major release in the last 6 months.
              There are 3 open issues and 1 have been closed. On average issues are closed in 146 days. There are no pull requests.
              It has a neutral sentiment in the developer community.
              The latest version of alien is current.

            kandi-Quality Quality

              alien has 0 bugs and 0 code smells.

            kandi-Security Security

              alien has no vulnerabilities reported, and its dependent libraries have no vulnerabilities reported.
              alien code analysis shows 0 unresolved vulnerabilities.
              There are 0 security hotspots that need review.

            kandi-License License

              alien is licensed under the MIT License. This license is Permissive.
              Permissive licenses have the least restrictions, and you can use them in most projects.

            kandi-Reuse Reuse

              alien releases are not available. You will need to build from source code and install.
              Installation instructions are not available. Examples and code snippets are available.
              It has 591 lines of code, 33 functions and 2 files.
              It has high code complexity. Code complexity directly impacts maintainability of the code.

            Top functions reviewed by kandi - BETA

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            Currently covering the most popular Java, JavaScript and Python libraries. See a Sample of alien
            Get all kandi verified functions for this library.

            alien Key Features

            No Key Features are available at this moment for alien.

            alien Examples and Code Snippets

            Tests if the words array contains an alien sorted .
            javadot img1Lines of Code : 12dot img1no licencesLicense : No License
            copy iconCopy
            public static boolean isAlienSorted(String[] words, String order) {
                    int[] idx = new int[26];
                    for (int i = 0; i < 26; i++) {
                        idx[order.charAt(i) - 'a'] = i;
                    }
                    for (int i = 0; i < words.length - 1; i++)  
            Prints the contents of an alien .
            javadot img2Lines of Code : 4dot img2no licencesLicense : No License
            copy iconCopy
            public static void main(String[] args) {
                    System.out.println(isAlienSorted(new String[]{"hello", "leetcode"}, "hlabcdefgijkmnopqrstuvwxyz"));
                    System.out.println(isAlienSorted(new String[]{"word", "world", "row"}, "worldabcefghijkmnpqst  

            Community Discussions

            QUESTION

            AttributeError: 'pygame.mask.Mask' object has no attribute 'rect'
            Asked 2022-Apr-10 at 16:04

            I am trying to get pixel perfect collision but I keep running into this error:

            ...

            ANSWER

            Answered 2022-Apr-10 at 16:04

            See How do I detect collision in pygame? and Pygame mask collision. If you want to use pygame.sprite.collide_circle() or pygame.sprite.collide_mask you have to create pygame.sprite.Sprite objects.
            spaceship_main and alien_spacecraft1 have to be Sprite objects. Sprite objects must have a rect and image attribute and can optionally have a mask attribute.

            e.g.:

            Source https://stackoverflow.com/questions/71818131

            QUESTION

            I'm trying to set the score from list but flutter is showing me null safety issue
            Asked 2022-Mar-22 at 06:39

            I can't get rid of null safety and whenever I run this code it shows me that you're trying to expect List but you get List. Actually, I'm new here, so the way I'm asking might not be good..... but I really need to solve this problem...Thankx

            ^

            This is answer file (answer.dart):

            ...

            ANSWER

            Answered 2022-Mar-22 at 06:39
            var _questions = [
                {
                  "questionText":
                      "What year was the first Iron Man movie released, kicking off the Marvel Cinematic Universe?",
                  "answerText": [
                    {"text": "2005", "score": 5},
                    {"text": "2008", "score": 6},
                    {"text": "2010", "score": 7},
                    {"text": "2012", "score": 8},
                  ]
                }
            ];
            

            Source https://stackoverflow.com/questions/71566695

            QUESTION

            Find duplicate records in a column and update the duplicates to max + 1 (oracle)
            Asked 2022-Feb-17 at 15:39

            I want to find the duplicate values and update the duplicated records with max(col1)+1 leaving the first record as is

            example

            ...

            ANSWER

            Answered 2022-Feb-17 at 15:39

            QUESTION

            HTML DOM id Array Property & Adding to Stage JavaScript (Array)
            Asked 2022-Feb-07 at 14:25

            I am trying to create an array of values using a for loop in JavaScript with multiple div id's with successive numbers (i.e. their values) denoting depth. The issue that I am running into is that I can't add the DOM element, i.e. 'text by ship here' successfully to the stage. I added // to show different sections where I am stuck. In particular, I believe I am stuck on the for loop part of the code below //Trying to create a div array here with id's q0, q1, q2, ..., q3 and have used different functions such as for div[0].setAttribute("id", "q0") to be able to connect it with the create.jsDOMElement to add this text to the stage. Any help would be extremely appreciated! My apologies in advance if the code is too long. I have tried to express it succinctly.

            ...

            ANSWER

            Answered 2022-Feb-07 at 14:25

            Does this work for you?

            Source https://stackoverflow.com/questions/71010771

            QUESTION

            "RuntimeError: dictionary changed size during iteration" but it's not changed in the loop
            Asked 2022-Feb-02 at 08:20

            I'm solving this LeetCode problem and here's my code:

            ...

            ANSWER

            Answered 2022-Feb-02 at 08:20

            The main Problem is when dfs method is called it uses this line

            Source https://stackoverflow.com/questions/70936475

            QUESTION

            How to create custom find method?
            Asked 2022-Jan-27 at 16:55

            I'm trying to create custom find method using Array.prototype, I tried a lot of way but i just couldn't break the loop for the first match:

            ...

            ANSWER

            Answered 2022-Jan-27 at 16:54

            Well right now you just have a for loop, if you want to find any element that satisfies a condition, you have to return a boolean from your callback and return the element, for which that returned boolean is true. If you want the index of the element you found and the initial array to be returned as well, you can return an object and destructure it:

            Source https://stackoverflow.com/questions/70882367

            QUESTION

            Remove an Actor in Greenfoot if he´s on the top
            Asked 2022-Jan-05 at 22:07

            I´m building my own Space Invaders in Java with Greenfoot and I have a Spaceship which shoots the Aliens, but the Bullets stop at the top of the map and stay there so I wrote this method which should remove a bullet if it hits the top of the but it doesn't work. What´s the problem?

            ...

            ANSWER

            Answered 2022-Jan-05 at 22:07

            The method getOneIntersectingObject() returns a null if there is no other actor.

            You might want to check this to be sure:

            Source https://stackoverflow.com/questions/70582525

            QUESTION

            Flickering Sprite in Pygame
            Asked 2021-Dec-17 at 05:18

            I know lots of people have had issues with flickering images in pygame on here, but none of the responses have helped me. I am trying to make Space Invaders, however, the bullet flickers as it moves up the screen. Please try to help me, and thank you! I do not currently care about the size, position, or scale of the bullet, I know it does not look great, but I just want it to display properly! Below is the code:

            ...

            ANSWER

            Answered 2021-Dec-17 at 05:18

            The problem is caused by multiple calls to pygame.display.update(). An update of the display at the end of the application loop is sufficient. Multiple calls to pygame.display.update() or pygame.display.flip() cause flickering.

            Remove pygame.display.flip() from shoot:

            Source https://stackoverflow.com/questions/70379949

            QUESTION

            Pygame Delttime Function to go to the Right is 10 times slower than when I go to the left
            Asked 2021-Dec-11 at 20:23

            Hello Stackoverflow Community, could someone help me with my problem. When I move to the left I am quite fast but when I want to go to the right it takes way to lang. I deleted the dt from my move function and the went the same speed. I changed the buttons but the problem seems only to occure when I use the +=. Does one of you dealt with the problem before and could help me?

            ...

            ANSWER

            Answered 2021-Dec-11 at 20:00

            Since pygame.Rect is supposed to represent an area on the screen, a pygame.Rect object can only store integral data.

            The coordinates for Rect objects are all integers. [...]

            The fraction part of the coordinates gets lost when the movement is added to the coordinates of the Rect object. If this is done every frame, the position error will accumulate over time.

            If you want to store object positions with floating point accuracy, you have to store the location of the object in separate variables respectively attributes and to synchronize the pygame.Rect object. round the coordinate and assign it to the location of the rectangle:

            Source https://stackoverflow.com/questions/70318528

            QUESTION

            pygame, screen not updating or filling with correct color
            Asked 2021-Dec-11 at 16:47

            Trying to start a new pygame project. Very basic stuff. Just trying to color the screen. Currently the screen opens, and goes white. There are no errors in the console. here is my code:

            ...

            ANSWER

            Answered 2021-Dec-11 at 16:47

            Upgrading to the most recent version of pygame fixed this.

            Source https://stackoverflow.com/questions/70312700

            Community Discussions, Code Snippets contain sources that include Stack Exchange Network

            Vulnerabilities

            No vulnerabilities reported

            Install alien

            You can download it from GitHub.

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            Start with clicking the star button to make the author and his neighbors happy. Then fork the repository and submit a pull request for whatever change you want to be added to this project. If you have any questions, just open an issue.
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          • HTTPS

            https://github.com/gernest/alien.git

          • CLI

            gh repo clone gernest/alien

          • sshUrl

            git@github.com:gernest/alien.git

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