goz | A fantastic HTTP request libarary used in Golang | HTTP library
kandi X-RAY | goz Summary
kandi X-RAY | goz Summary
A fantastic HTTP request library used in golang. Inspired by guzzle.
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QUESTION
I'm trying to go through the "Running a node" tutorial here: https://github.com/cosmos/cosmos-sdk/blob/master/docs/run-node/run-node.md
I seem to have some issue though, the genesis transactions don't manage to set up a validator, so the validator set is empty and the app stops. Am I missing something?
I'm running script.sh
and getting error message in error.log
simd version
: goz-phase-1-1119-g8572a84eb
script.sh
ANSWER
Answered 2021-Jan-27 at 11:31I tried it myself and saw the same error but was able to fix it by increasing the amount of stake in the simd gentx
command to 100000000stake
. It works now as follows:
QUESTION
i am developing an app and it contains a timer in it so it updates the state every second but when we change the pages some state error occurs
This error happens if you call setState() on a State object for a widget that no longer appears in the widget tree (e.g., whose parent widget no longer includes the widget in its build). This error can occur when code calls setState() from a timer or an animation callback. The preferred solution is to cancel the timer or stop listening to the animation in the dispose() callback. Another solution is to check the "mounted" property of this object before calling setState() to ensure the object is still in the tree.
E/flutter ( 5287): This error might indicate a memory leak if setState() is being called because another object is retaining a reference to this State object after it has been removed from the tree. To avoid memory leaks, consider breaking the reference to this object during dispose().
I really don't know how to and where to use dispose() methode
Example of the error Example
So please help me with disposing the previous widget tree and rebuild it when we switch screens.
My Code is can be separated into two. One main page that contains all the stuff and Two timer part which triggers the setstate.
First Part:
...ANSWER
Answered 2019-Jan-16 at 01:30To start with, please trim your code down to what is absolutely necessary when you post a question. There's a lot of code there to parse through (especially as it isn't all in english). At the very least, clean up your comments etc...
But the issue at hand is that you're creating a timer in the initState() function of _RopSayacState
but then never stopping it. As the error you included in your question explained, that will cause problems as when the widget is no longer in view, it is removed from the widget tree and therefore calling setState
on it will cause an error.
To fix this, all you should have to do is cancel the timer when the widget is removed. The easiest way to do this is override the dispose method in _RopSayacState
. That should look like this.
QUESTION
I'm working in a index of 170900 documents: https://pasteboard.co/HfGrfiT.png
This are its settings: https://pasteboard.co/HfGxDAi.png
I reviewed the index for ensure my query is correct: https://pasteboard.co/HfGrBFC.png
I'm using the next query for percolate a text with this index:
...ANSWER
Answered 2018-May-13 at 20:03It seems is a language problem.
For solve this we will use a custom analyzer: we will sure lower case in all terms and we will do it in turkish
language (in this case all documents' common language is turkish).
First, we will create a custom filter: turkish = analysis.token_filter('turkish_lowercase', type="lowercase", language="turkish")
Second, we will create a custom analyzer that use the new filter:
QUESTION
Among the functions provided by LeanTween, Is there a function that functions like iTeeen's RotateBy? (RotateBy(GameObject obj,Hashtable hash))
What I want to do is, After completing the animation, the function is executed through the string.
For example, in a card-matching game, If you click on the card, the following event will occur.
WordReviewManager.cs:
...ANSWER
Answered 2017-Nov-09 at 12:42The main design change between iTween and LeanTween for the complete callback is that iTween takes the method name as string and internally calls the evil SendMessage method.
LeanTween uses the Action delegate, which can be considered as pointer to a method. You can see in WordReviewManager.Start() how you can just assign the testGood method to the field Action onCompleteCallback of TouchEventTypes and feed that into your system.
QUESTION
I have a bunch of lists, each with many string
components.
I want to use each of these lists as reference, and rank the other lists based on their similarity to the reference list.
...ANSWER
Answered 2017-Apr-13 at 12:34If you are trying to rank them by the number of matches to your reference, then you could simply use sets to calculate the intersection of your reference lists with the other lists. The length of the intersection gives you the number of matches as follows:
QUESTION
I am stuck at fetching data from API. When there is no image data bytes in the API it is working fine. But with image parameter key, I didn't get the response. I have tried with AFNetworking
, NSURLConnection
, HTTP
but no luck. It is working fine on Simulator but not on real device.
API Response:
...ANSWER
Answered 2017-Jan-22 at 17:17Finally, I am able to resolve the issue. As the response from the server consists of text along with the bytes of image data which is in UTF-8 encoding. So to get the response, we need to define the exact Content Type in the header field i.e.
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