fileport | Fileport is a web based file browser
kandi X-RAY | fileport Summary
kandi X-RAY | fileport Summary
Fileport is a web based file browser.
Support
Quality
Security
License
Reuse
Top functions reviewed by kandi - BETA
- Run the server
- ListFilesHandler returns a list of files
- GetFileType returns the FileType of the given file .
- LoginHandler is the handler for a fileport
- GetFiles returns a list of files matching the given path .
- GetLocalIP returns the local IP address
- SendFileHandler serves a file
- RandomString returns a random string
- IndexHandler serves an index page .
- UseSecurity checks if the request is authenticated
fileport Key Features
fileport Examples and Code Snippets
Community Discussions
Trending Discussions on fileport
QUESTION
func startSipRecording(caller: String, callid: pjsua_call_id) -> (started: Bool, startDate: NSDate?) {
var status = pj_init()
if status != PJ_SUCCESS.rawValue {
return (false, nil)
}
cpFec = pjsua_data().cp
/* Must create a pool factory before we can allocate any memory. */
pj_caching_pool_init(&cpFec!, &pj_pool_factory_default_policy, 0)
status = pjmedia_endpt_create(&cpFec!.factory, nil, 1, &med_endpt
)
if status != PJ_SUCCESS.rawValue {
return (false, nil)
}
pool = pj_pool_create(&cpFec!.factory, "app", 4000, 4000, nil)
status = pjmedia_conf_create( pool, /* pool to use */
3,/* number of ports */
CLOCK_RATE,
NCHANNELS,
SAMPLES_PER_FRAME,
BITS_PER_SAMPLE,
0, /* options */
&medconf /* result */
);
if status != PJ_SUCCESS.rawValue {
return (false, nil)
}
pj_pool_alloc(pool, 3 * MemoryLayout.size(ofValue: (pjmedia_port).self))
print("Starting recording...")
let rec = Recording.getNewSipBlanckRecording(callerName: caller)
let files = FileProvider.getRecordingUrl(fileName: rec.fileName)?.path
let fileName: pj_str_t = pj_str(convertToChar(files))
print(status == 0 ? "REecorder has been created." : "\(files ?? "")")
UserDefaults.standard.set(recorder_id, forKey: current_recorder_id)
UserDefaults.standard.synchronize()
/* Create WAVE file writer port. */
let str = String(cString: fileName.ptr, encoding: .utf8)
status = pjmedia_wav_writer_port_create(pool,
str,
CLOCK_RATE,
NCHANNELS,
SAMPLES_PER_FRAME,
BITS_PER_SAMPLE,
0, 0,
&file_port)
if status != PJ_SUCCESS.rawValue {
return (false, nil)
}
var strName = pj_str_t(ptr: convertToChar("recorderName"), slen: 12)
status = pjmedia_conf_add_port(medconf, pool, file_port, &strName, &recSolt)
var ci = pjsua_call_info()
pjsua_call_get_info(callid, &ci)
var recordPort = pjmedia_conf_port_info()
pjmedia_conf_get_port_info(medconf, recSolt, &recordPort)
pjmedia_conf_connect_port(medconf, 0, recordPort.slot, 0)
guard ci.conf_slot != -1 else { return (false, nil) }
let portid = pjsua_call_get_conf_port(callid)
pjmedia_conf_connect_port(medconf, UInt32(portid), recordPort.slot, 0)
pjsua_conf_connect(portid, pjsua_conf_port_id(recordPort.slot))
pjsua_conf_connect(0, pjsua_conf_port_id(recordPort.slot))
pjmedia_conf_adjust_rx_level(medconf, recordPort.slot, 128)
pjmedia_conf_adjust_tx_level(medconf, recordPort.slot, 128)
pj_thread_sleep(1000)
return (true, rec.startDateTime)
}
func stopSipRecordingandBeep(isBeep: Bool) -> Bool {
var status:pj_status_t = 1
if let medEndPoint = medconf {
pjmedia_conf_destroy(medEndPoint)
}
if let fileport = file_port {
status = pjmedia_port_destroy(fileport)
}
if isBeep {
if let fileport = file_port_Player {
status = pjmedia_port_destroy(fileport)
}
}
if let poolobj = pool {
pj_pool_release(poolobj)
}
if let medEndPoint = med_endpt {
pjmedia_endpt_destroy(medEndPoint)
}
if cpFec!.used_size > 0 {
pj_caching_pool_destroy(&cpFec!)
}
pj_shutdown()
return status == 0 ? true : true
}
func play_sound_during_call(file: pj_str_t, callid: pjsua_call_id) -> pj_status_t {
var status = pj_init()
if status != PJ_SUCCESS.rawValue {
return status
}
/* Must create a pool factory before we can allocate any memory. */
let str = String(cString: file.ptr, encoding: .utf8)
status = pjmedia_wav_player_port_create(pool, str, 20, 0, 0, &file_port_Player);
if status != PJ_SUCCESS.rawValue {
return status
}
if status != PJ_SUCCESS.rawValue {
return status
}
var ci = pjsua_call_info()
pjsua_call_get_info(callid, &ci)
let portid = pjsua_call_get_conf_port(callid)
var recordPort = pjmedia_conf_port_info()
pjmedia_conf_get_port_info(medconf, recSolt, &recordPort)
var strName = pj_str_t(ptr: convertToChar("PlayerName"), slen: 10)
status = pjmedia_conf_add_port(medconf, pool, file_port_Player, &strName, &playSolt)
var playPort = pjmedia_conf_port_info()
pjmedia_conf_get_port_info(medconf, playSolt, &playPort)
status = pjmedia_conf_connect_port(medconf, playPort.slot, 0, 0)
status = pjmedia_conf_connect_port(medconf, playPort.slot, recordPort.slot, 0)
status = pjmedia_conf_connect_port(medconf, playPort.slot, UInt32(portid), 0)
status = pjsua_conf_connect(pjsua_conf_port_id(playPort.slot), portid)
pj_thread_sleep(100)
return status
}
...ANSWER
Answered 2019-Nov-20 at 15:01You should use pjsua file player (pjsua_player*) and pjsua file recorder (pjsua_recorder*) instead.
Call pjsua_player_create()/pjsua_recorder_create() to create the player/recorder.
And to get the conf port, you can use pjsua_player_get_conf_port()/pjsua_recorder_get_conf_port().
You should be able to see the sample implementation on pjsua_app.c
QUESTION
I got a really weird problem by sending files over Internet with java Socket. I have a Java server that works pretty fine in LAN, it communicates and transfer files. The problem is in WAN: when I ran the Server on a remote PC, the Client can communicate with Server, but he'll stuck at 0% when it tries to sends file to the Server. It usually happens with large files (>= of 100 MB), but sometimes happens with small files too.
Please someone help me :), Thank you.
Server Receiving code:
...ANSWER
Answered 2018-Apr-17 at 23:36Well... for starters... as far as I can tell, in the receiving code you are creating a byte array that is the size of the destination file,
QUESTION
Screenshot of program running (top left: server, the rest are clients):
In the bottom-right window, I am trying to press Control D (mac) (for windows it's control Z) in order to exit the bottom right window/client alone without exiting the entire application/program but it doesn't seem to be working because I can still type "it didn't work" and it outputs the message.
My question is: What changes can I make to the following code so that when a client presses Control D it will close just one window/client and not exit the whole application?
Part of code that should close the window (currently empty):
...ANSWER
Answered 2017-Oct-04 at 02:41What you need instead of this:
QUESTION
Screenshot of running program (server on left client on right)
The issue with the above screenshot is that the left window (server) outputs "null" instead of executing the correct output for this line: System.out.println("File " + filename + " downloaded (" + current + " bytes read)");
The flow of file transfer communications happens as follows:
The server user types "f", server presses enter, server types the filename (in this case it was test.txt
), server presses enter, client receives filename, client sends file to server, server receives file, server outputs the print line.
My question is: What changes can I make to the following code so that it will execute the correct output for that print line?
Here is the code of receiving it on the server side
...ANSWER
Answered 2017-May-29 at 06:51You have an exception there.
You have a pokemon catch (catch (Exception e)
which is "catch all") in your Server file. That pokemon catch just prints the exception message, not its stack trace. An exception's message can be null, and that's the null you see.
Now, whence comes that null? Well, you have:
Community Discussions, Code Snippets contain sources that include Stack Exchange Network
Vulnerabilities
No vulnerabilities reported
Install fileport
Support
Reuse Trending Solutions
Find, review, and download reusable Libraries, Code Snippets, Cloud APIs from over 650 million Knowledge Items
Find more librariesStay Updated
Subscribe to our newsletter for trending solutions and developer bootcamps
Share this Page