imgd | global avatar service that pulls head | Video Game library
kandi X-RAY | imgd Summary
kandi X-RAY | imgd Summary
imgd is a simple avatar serving system. You're probably looking for Minotar.net.
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QUESTION
I am designing a form that enables the user to add more than one image.
I don't know exactly where the error is.
The code works and adds the images to my "images-design" folder.
But the name of the pictures is not added to the database and I do not see any errors?
I use SQL Server
This is the table
This is the form (DesignSend.php)
...ANSWER
Answered 2021-Apr-09 at 02:27Just replace this
VALUES(?, ? , ? , ? , ? )
With
VALUES(?, ? , ? , ? , ? ,?)
Because parameters count passed are 6 and question marks are 5
Should solve that
QUESTION
I would like to rotate an image drawn to Canvas with Javascript, but without using the Context's rotate
method (or any JS library). The reason is because this is demonstrating an issue I am having in another language where I do not have access to these.
I have created a first draft (below), but I have two issues with my implementation: the pixel-by-pixel rotation of the copied bitmap is extremely slow and it is leaving gaps between the pixels.
Is there a faster method for putting the bitmap data at an angle that would not leave the gaps? Please let me know if you have any questions. Thank you.
...ANSWER
Answered 2021-Jan-23 at 02:27To remove holes in the render scan each pixel you are rendering to and calculate where on that image that pixel is from.
There is a slight cost in that you end up scanning pixels that have no content however that can be resolved if you use a scanline polygon render
Simple exampleThe example below creates an image, gets the pixels of the image and also creates a buffer to hold rendered pixels.
Rather than read and write pixels per channel, it creates a Uint32Array
view of the buffers so all 4 pixel channels can be read and written in one operation.
Because the image is uniform the scan lines can be optimized such that the full transform need only be calculated once per row.
The scanline function takes 6 arguments. ox
, oy
The rotation origin, ang
the rotation in radians, scale
the scale to render the image, r32
Uint32Array view of image Data contains the image to draw. w32
Uint32Array view of image data to hold the resulting render.
It is reasonably performant, with the example rendering about 160,000 pixels per update.
QUESTION
I'm using hazel cast IMGD for my app. I have used queues for internal communication. I added an item listener to queue and it works great. Whenever a queue gets a message, listener wakes up and needed processing is done.
Problem is its single threaded. Sometimes, a message takes 30 seconds to process and messages in queue just have to wait until previous message is done processing. I'm told to use Java executor service to have a pool of threads and add an item listener to every thread so that multiple messages can be processed at same time.
Is there any better way to do it ? may be configure some kind of MDB or make the processing asynchronous so that my listener can process the messages faster
...ANSWER
Answered 2020-Nov-06 at 20:23Hazelcast IQueue
does not support asynchronous interface. Anyway, asynchronous access would not be faster. MDB requires JMS, which is pure overhead.
What you really need is multithreaded executor. You can use default executor:
QUESTION
I have created one custom cotrol
Generic.xaml code is below -
...ANSWER
Answered 2020-Feb-20 at 07:34You can use two different style with style inheritance -
QUESTION
I have an image and it doesn't recognize the new size when I do put size:
here is a fiddle I created to simulate what I'm doing: https://jsfiddle.net/lightblue/w7tq3yrc/7/
As you can see, I already set the width and height of both image and canvas yet it still doesn't "fit" the image to the given size and still follows the original image width and height.
...ANSWER
Answered 2019-Jul-15 at 19:42The image you are using is 48/48. In order to get a 20/20 image on the canvas you need to do ctx.drawImage(image, 0, 0,20,20);
Also when you get the image data you don't do this: ctx.getImageData(0, 0, 45, 45),. Since you get the image data from a 20/20 canvas you do ctx.getImageData(0, 0, 20, 20)
I hope it helps.
QUESTION
I am trying to make zoom in/out, but not only with wheelEvent. I want to use mouseMoveEvent and make zooming something like in 3d softwares(Maya), when (Alt+Right Mouse) button pressed and mouse being moved down/up or left/right, it will zoom in/out. So I thought to take coordinates of event.pos(), but I don't need zooming happening unless it's right mouse button clicked. So I tried to do :
...ANSWER
Answered 2019-Apr-23 at 09:48According to the Qt documentation : Note that the returned value is always Qt::NoButton for mouse move events.
Use QMouseEvent::buttons()
, instead:
QUESTION
I am building a maze game based on this tutorial. I successfully got the player rectangle to continue moving as long as you hold down the arrow keys. When you first start the game, the animation is really nice and fast, but it seems that after playing the game for a few seconds the animation gets slower and slower. Can anyone help me figure out why this is happening?
I have created a code snippet, but unfortunately it doesn't work correctly because of a cross-origin error caused by the maze image I am using.
...ANSWER
Answered 2019-Feb-13 at 05:12The biggest problem here?
Your timer.
Let's remove everything related to the canvas and just try to log how many times per frame you are drawing this little time counter:
QUESTION
Please help me with my code. I have to output an image (this is in PNG) that is converted into a binary file or BLOB by sql server. Please review the code below:
...ANSWER
Answered 2018-Oct-03 at 06:41I'm not sure if you want to return only an image for the request or if you would like to be able to load several images from database during one request and display them?
I'll presume the latter since you say "I have to output the data in a page".
Looking at it quickly I see two routes you can go. If the binary data is a valid image and you know the type you could just save it into a file (perhaps in a temporary ramdisk to avoid writes on disk) and read from that file like normal. I would probably not go this route though since you already have the binary data in your database and saving it to another place indicates the design is wrong and a more correct scenario would have been to save the image on disk right away and store a reference to it in the database.
So, since the binary data is already in the database I would go with loading it directly into the image tag on your page using base64 encoding.
Pseudocode for this would be something like
QUESTION
ANSWER
Answered 2017-Aug-16 at 09:48To mix manually you would have to apply a different formula to mix foreground (new color) and background (image) to preserve anti-aliased pixels (and just in case: the image included in the question is not actually transparent, but I guess you just tried to illustrate transparency using the solid checkerboard background?).
I would suggest a different approach which is CORS safe and much faster (and simpler) -
There are a couple of ways to do this: one is to draw in the color you want, then set composite mode to destination-in
and then draw the image, or draw the image, set composite mode to source-in
and then draw the color.
QUESTION
I've created axios interceptor which is responsible for adding token before every request is send to my rest API.
...ANSWER
Answered 2018-Jan-01 at 00:28I figure it out.
I didn't know that there is something called preflight request which is executed before real request to rest API. If preflight request fail it will not accept/receive more headers. This is why I didn't see it on real request in chrome console network tab but it was in config object which was console.log
ed in interceptor.
Same in repository demo which was calling not existing URL so preflight request failed there as well. While creating this demo I had no idea that such thing as preflight request exist so I was sure that it doesn't matter if I'll call some existing URL endpoint or fictitious one, I thought that in both way I should be able to see request header there.
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