boom | HTTP load generator , ApacheBench replacement | HTTP library
kandi X-RAY | boom Summary
kandi X-RAY | boom Summary
HTTP(S) load generator, ApacheBench (ab) replacement, written in Go
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Currently covering the most popular Java, JavaScript and Python libraries. See a Sample of boom
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Trending Discussions on boom
QUESTION
I have a div which with long content and that is why the scrollbar is coming. I want when user click on a button. Then, the div scroll bar goes to end of the content. I tried this way but no luck.
I want to achieve this without using jQuery.
...ANSWER
Answered 2021-Jun-15 at 15:58You don't actually need javascript. A simple link will do. You can also do it with javascript, but I see no reason to in this case.
This would work:
QUESTION
i would like to scrape the header-element from these both links - For me this 2 sites look absolute identical - pics see below
Why is only the scraping for the second link working and not for the first?
...ANSWER
Answered 2021-Jun-10 at 19:06The page is sometimes loaded by JavaScript, so request
won't support it.
You can use a while
loop to check if header
appears in the soup
and then break
QUESTION
I wrote a pretty simple minesweeper clone using tkinter, but for some reason when I call the boom()
method, "BOOM!"
is printed but the window is not closed. Why is this not working?
ANSWER
Answered 2021-Jun-09 at 03:43You never called boom
function. That's the issue.
QUESTION
is it possible to do simple simple modification to this ?
the goal if to "draw" the html as it's being received.
possible scenario : a php that takes 5 to 8 seconds to execute, and push every echo while processing.
The regular fetch.then is WAITING for all lines to BEGIN the render.
I would like that it begins to render AS SOON as the data comes in.
I have nginx with output buffer off so that every echo is pushed to the browser lines (i don't have to wait for the completion of the php to start seeing the echos...) when I hit this php in a browser, I see live all lines appearing, but fetch is waiting for all lines.
here the regular fetch.then (working but waits)
...ANSWER
Answered 2021-Jun-09 at 00:43:) I found an answer
Thanks to those 2 links
https://developer.mozilla.org/en-US/docs/Web/API/ReadableStream
Uint8Array to string in Javascript
Here a mix and tested
the php can push ANY html with CSS AND javascript that will be executable as soon as it arrives YAY ;)
The test on the php was echo some html, echo '1', sleep(3) and repear a couple times.
when I trigger that "fetchsrteam" function, I see each echo live streamed, I don't have to wait to the completion of the php. That way i can see feedbacks of what's going on (rare but possible) long php scripts that retreive info from APIs, do stuff, compute, etc.
** I also tested this from within webviews in IOS AND Android ;)
QUESTION
I'm using yii2 framework to make a website do upload to Cloudinary through its API. but for some reason the API function that requires a path of the file to do the upload.
files in web folder can be uploaded but I don't want to make upload to my server and than send it to cloudinary server (too many actions), I want to make upload from my local host directly to cloudinary server
the upload code from yii2 controller:
...ANSWER
Answered 2021-Jun-07 at 22:26You should pass the file path you are passing the UploadedFiles
object which is unknown to the Cloudinary upload api.
You should pass the path via $image->tempName
to the (new UploadApi())->upload()
like below
QUESTION
Suppose a loop on main like this:
...ANSWER
Answered 2021-Jun-06 at 14:51You can spawn lightweight tasks out of both futures, which will allow you to await them both without serializing them. It is conceptually similar to the solution you proposed, but doesn't use additional threads (it runs foo
and bar
on the normal executor threads, interleaving them with other futures as they await), and the channels created are one-shot channels highly optimized for this purpose.
QUESTION
This is a game where player 1 gets asked questions and store all player 1 answers in a list. After player 1 finishes his/her turn, then player 2 gets to play and ask the same exact questions as player 1 and store player 2 answers in a different list.
I have player 1 in a function, problem is once player1 function is done running the program exits.
1- how do I make it so player2 gets asked the same questions as player1. Also, that once player1 function is done running that the program goes to player2 function.
2- would it be better to store my list of dict questions in a class, because I intend to increase the number of questions in the qa list, and how do I do so? Please see code below.
...ANSWER
Answered 2021-Jun-04 at 18:00Here's a very quick refactor to make it so you don't have to copy and paste the quiz logic for each player. Note that we don't pop the questions out of qa
(instead we just shuffle
the list), which makes it easier to reuse the same questions -- currently your program exits after player1()
because that function empties the question list and leaves nothing for player2
to do, but the below code should fix that.
(edit to reflect comments -- just shuffle once, and declare everything in play()
)
QUESTION
Remote debugging in rubymine and I’m getting this error…
...ANSWER
Answered 2021-Jun-04 at 14:12Solution found:
So this line in the original tutorial is incorrect
QUESTION
I'm trying to "see" the call to std::terminate() when throwing from a destructor with the following code:
...ANSWER
Answered 2021-May-27 at 13:18You are running into the as-if rule.
C++ compilers are allowed to essentially rewrite your entire program as they see fit as long as the side effects remain the same.
What a side effect is very well defined, and "a certain function gets called" is not part of that. So the compiler is perfectly allowed to just call abort()
directly if it can determine that this is the only side effect std::terminate()
would have on the program.
You can get more details at https://en.cppreference.com/w/cpp/language/as_if
QUESTION
below is my code
...ANSWER
Answered 2021-May-26 at 11:15I found why it dosen't work.
the HTMLDivElement
cause the problem.
below code will work in Vue3 with ts
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