allso | Super practical double-column aggregation search engine | Search Engine library
kandi X-RAY | allso Summary
kandi X-RAY | allso Summary
Super practical double-column aggregation search engine, web single-page App. Make full use of screen information display resources, input a keyword, it will be automatically submitted to the left and right search engines, and their search results will be returned at the same time!
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QUESTION
I Wonder if a can to make a webserver and in it to run the script and on some link ex(myscriptsite.com/main.html) to show the output console and allso to can write on it for inputs, like a client&server comunication on websites, sorry for my bad english.
...ANSWER
Answered 2021-Mar-01 at 13:32If you want to make an interactive terminal in your HTML website, you'd have to create some sort of text input field and bind a JavaScript function to the keyup
event of that input field. That function should
- Check if the pressed key was Enter, if yes, continue, if not return.
- Read the contents of the text input field, clear the input field, and send the contents to a script on the server using an
XmlHttpRequest
. - Then, the script on the server has to execute the command and print out the output of the command. The webserver has to take care of sending that output back to your browser and JavaScript function.
- Your JavaScript function has to put the output received from the webserver into some element on the HTML site.
I assume you have basic knowledge in Python because you have tagged this question with python-3.x. To achieve this, you will also need knowledge in JavaScript. If you have any more questions, please leave me a comment !
P.S. : If it does not have to be embedded in your own website, you could try this online shell. You can type in or copy-paste a script and then get a permalink to it using the share button on the top of the page. Your friends can even modify the script with out modifying the script you saved.
QUESTION
Please help me with a problem. I have the activity_main.xml set up with a score text box, a test button and a fragment container that swaps between 2 fragments.
The fragments are basically containers for buttons.
The "buttonTest" does exactly what "button1" from the fragment does (increments the score) but the test button (located on activity_main.xml) works and the fragment one ... does not
When viewing the logs ...i see that score does update when i click both buttons but with different values. If i click "buttonTest" it adds 5 to score so score = 5. On another click it adds another 5 so score = 10 If i click in the fragment on "button1" ... calling the same method score is now 1 then 2 then 3. If i now click "buttonTest" the score is 15.
The problem is that the LiveData keeps separate values depending on where the method was called. Allso the MainActivity observer does not update on the fragment call... only on the activity one.
Please help.
...ANSWER
Answered 2021-Jan-24 at 13:10In TrenuriFragment use activityViewModels
QUESTION
Every input in search i update the items prop but the v-autocomplete become empty although the data in my component changed i tried to add the no-filter prop it didnt help i guess something with the reactivity destroyed i allso tried with computed property as an items but still same result
Every input in search i update the items prop but the v-autocomplete become empty although the data in my component changed i tried to add the no-filter prop it didnt help i guess something with the reactivity destroyed i allso tried with computed property as an items but still same result
...ANSWER
Answered 2020-Nov-18 at 22:22One of the caveat of the v-autocomplete
as described in the documentation:
When using objects for the items prop, you must associate item-text and item-value with existing properties on your objects. These values are defaulted to text and value and can be changed.
That may fix your issue
QUESTION
I've been making game which is played in the browsers console, and I'm interested of the possibility of using custom fonts. I'm working with chrome and don't really care about compatibility with other browsers. I know that console.log() can be styled with CSS, but I haven't had any success with trying to get it to work with custom fonts.
My css looks like this:
...ANSWER
Answered 2020-Aug-11 at 21:31As far as I know you can use a font called "system-ui" to change the text's font. You can't use custom fonts, though.
QUESTION
I noticed that returning MemoryStream will reset its position to the "last" position. Why is that?
When I was testing this in the working method, before returning I explicitly set position to 0
...ANSWER
Answered 2020-May-26 at 16:19If SpreadsheetDocument writes to the Stream on Dispose it would cause that result. Try explicitly calling Flush/Close/Dispose before repositioning the Stream, eg:
QUESTION
I had run this flutter build apk
to release my App. Now I had build verison 2 of that.
Now again I want to release my version 2 App.To get the release apk I again run this flutter build apk
again. I get released apk but It was my version 1 released apk.
I go to my released directory and deleted my deleted released apk and tried again then also I get verion 1 released apk.
While building verion 2 I was testing in debugging mode. everthing was/is working fine in dung mode .
Here is Github Link to that App: https://github.com/nitishk72/Flutter-Github-API
...ANSWER
Answered 2018-Apr-17 at 09:16I think you need
QUESTION
I have a Vue app that is linked to Firebase messaging service. Firebase uses a service worker to handle the push notifications. The service worker is registered by the vue CLI 3. When a firebase data message push notification gets received by the service worker, I want a postMessage to be triggered back to the app. The message handler looks as follows:
...ANSWER
Answered 2020-Feb-25 at 08:56My code only needed a ping to refresh variables once a notification was send to the firebase service worker.
The main fault I was making is to try and test it in the dev environment. I had to to deploy the final code onto a https server to get it to work.
My entire firebase-messaging-sw.js looks like this:
QUESTION
I read some of the previous answers of similar questions on here but i am not satisfied. So both System and acceptance testing evaluates the system against the requirements.
Acceptence testing is for the users/customers and they decide if they will accept the system. But acceptance testing is allso for us testers... here i am abit confused of what extra test cases i will produce in the acceptance-phase that i did not already produce in the system phase?
...ANSWER
Answered 2020-Feb-17 at 16:23It's important to know that all testing phases have overlap. This is done by design both to cover any gaps in the previous test phrase, but to also test the same thing from different points of view.
System testing checks the complete system against a list of requirements. Acceptance testing checks the complete system against what the user wants, possibly by actually using it. And as we all know, what the requirements say and what the user wants can be two different things. The important difference is who is driving the tests: the developers or the users.
User acceptance testing (UAT) consists of a process of verifying that a solution works for the user. It is not system testing (ensuring software does not crash and meets documented requirements), but rather ensures that the solution will work for the user (i.e., tests that the user accepts the solution); software vendors often refer to this as "Beta testing".
This testing should be undertaken by a subject-matter expert (SME), preferably the owner or client of the solution under test, and provide a summary of the findings for confirmation to proceed after trial or review. In software development, UAT as one of the final stages of a project often occurs before a client or customer accepts the new system. Users of the system perform tests in line with what would occur in real-life scenarios.[9]
The analogy to beta testing is a good one: in the process of using the software beta testers will run all sorts of scenarios you didn't think of. Often these will not be in the requirements. They might have been forgotten, or assumed, or too detailed, or simply not conceived of, or bugs (especially concurrency bugs).
- "The system crashed when we added the 257th user."
- "I was editing a document while someone else deleted it, and the document was resurrected. It should still be deleted."
- "If I hit escape while saving the document I get two copies of the document."
- "The text is hard to read in dark mode."
"Acceptance testing" is sometimes done by the development team on behalf of the users. The on-site customer will write up a set of acceptance tests from a black box perspective which the team will have to implement. These can become regression tests.
- "Sort 10,000 documents by name in less than 1 second."
- "All columns must be sortable both ascending and descending."
- "The site must follow sections X, Y, and Z of WCAG 2.1"
This sort of acceptance testing by the development team is sometimes a surrogate for User Acceptance Testing, or it can be done prior to UAT to ensure the software is in as good a shape as possible before being presented to the customer for acceptance.
QUESTION
Trying to build qt creator (the last available version on github) from source but having this compilation error :
...ANSWER
Answered 2019-Dec-18 at 12:08The problem was that I was using wrong command prompt. I used Qt command prompt but had to use MVS command prompt.
QUESTION
I have a question so in telegram bot there is a InlineKeyboardMarkup
that can have a callback, but its not persistent, does not stick to the botton of the screen, when you write a new message it will go up, like a normal message. And on the other hand there is ReplyKeyboardMarkup
that does persist and stay at the botton, but does not have a callback. So is there a way to create a button that stays at the botton but allso accepts a callback that you can catch with callback_query_handler
ANSWER
Answered 2019-Dec-05 at 19:08No, there is no way to create a button that you can capture with callback_query_handler
in a ReplyKeyboardMarkup
.
When you press a KeyboardButton
, it sends a message with its text. What you could do is put your bot's commands in the buttons or you can make a message handler that captures non-command messages and execute some code for each text of your buttons.
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