Terrarium | Replica of the Earth in Minecraft | Video Game library

 by   Gegy Java Version: Current License: LGPL-3.0

kandi X-RAY | Terrarium Summary

kandi X-RAY | Terrarium Summary

Terrarium is a Java library typically used in Gaming, Video Game, Minecraft applications. Terrarium has no bugs, it has no vulnerabilities, it has build file available, it has a Weak Copyleft License and it has low support. You can download it from GitHub.

Terrarium adds a new customizable world type that generates a replica of the Earth within Minecraft.
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            kandi-support Support

              Terrarium has a low active ecosystem.
              It has 154 star(s) with 15 fork(s). There are 12 watchers for this library.
              OutlinedDot
              It had no major release in the last 6 months.
              There are 28 open issues and 85 have been closed. On average issues are closed in 319 days. There are no pull requests.
              It has a neutral sentiment in the developer community.
              The latest version of Terrarium is current.

            kandi-Quality Quality

              Terrarium has no bugs reported.

            kandi-Security Security

              Terrarium has no vulnerabilities reported, and its dependent libraries have no vulnerabilities reported.

            kandi-License License

              Terrarium is licensed under the LGPL-3.0 License. This license is Weak Copyleft.
              Weak Copyleft licenses have some restrictions, but you can use them in commercial projects.

            kandi-Reuse Reuse

              Terrarium releases are not available. You will need to build from source code and install.
              Build file is available. You can build the component from source.

            Top functions reviewed by kandi - BETA

            kandi has reviewed Terrarium and discovered the below as its top functions. This is intended to give you an instant insight into Terrarium implemented functionality, and help decide if they suit your requirements.
            • Set up the data generator
            • Scales an array of enum values into a data operation
            • Convert an area operation into a bitRaster
            • Scales this raster to a given coordinate value
            • Runs the compatibility generators
            • Generate random seed for a given column position
            • Run the generator
            • Main entry point
            • Look up a panview with a given radius and radius
            • Suggest a suggestion from a place
            • Send a single entity to the player
            • Retrieves a geo location
            • Return a sorted set of columns sorted by their positions
            • Draws a Slider on the map
            • Generate bytecode for min max
            • Starts the panorama
            • Generate a random decoration
            • Draw the screen
            • Open the world UI
            • Compose the surface
            • Initialize the GUI
            • Generate entropy
            • Generate bytecode
            • Generate a piece view
            • Scales the src byte array
            • This method is called when the configuring it is needed
            Get all kandi verified functions for this library.

            Terrarium Key Features

            No Key Features are available at this moment for Terrarium.

            Terrarium Examples and Code Snippets

            No Code Snippets are available at this moment for Terrarium.

            Community Discussions

            QUESTION

            Consolidate two rows in a SQL Table based on timestamp and an boolean
            Asked 2020-Aug-31 at 15:11

            Out of "historic" reason i have following table:

            ...

            ANSWER

            Answered 2020-Aug-31 at 15:11

            If I follow you correctly, you can use conditional aggregation:

            Source https://stackoverflow.com/questions/63672202

            QUESTION

            Failed conversion from ggplot object to plotly
            Asked 2020-Aug-23 at 22:30

            I just built a new terrarium and I'm trying to monitor the humidity levels over time to make sure it's set up for optimal plant-growth, and I thought I'd use R to do it. I'm using POSIXct to record date/time humidity measurements which is then recorded into a ggplot which I then try to turn into a plotly object; unfortunately, this last step doesn't work. I'm not sure what is causing it as I have very little experience with plotly. Here is my code; I apologise if it's messy/not up to scratch, I'm a) tired and b) a student so any tips would also be welcome!

            When commenting out the plotly line, I get this (which is what I want):

            I'd also like it if I could 'anchor' the date labels to every 6 hours from a certain time - using scale_x_datetime limits/breaks varies upon how many measurements, I'd like a break at 00:00, 06:00, 12:00 and 18:00 every day. How can I do that?

            ...

            ANSWER

            Answered 2020-Aug-23 at 22:30

            The following code snippet works with plotly, unfortunately the title is not underlined.

            Source https://stackoverflow.com/questions/63552292

            QUESTION

            Subcategories display in Django
            Asked 2020-Aug-04 at 23:27

            Hope you can help me with this one.I am very new to Python/Django so my code might be quite bad. I am creating a website/blog and on my navigation bar I have a list of the categories which contain dropdown menues with the subcategories. When I click on each subcategory I want it to display just the posts from that subcategory. Here is part of my code for this:

            "Models":

            ...

            ANSWER

            Answered 2020-Aug-04 at 23:27

            First, I think the data structure and your model relationships are not properly placed.

            I think you should have a category model and a sub_category model too.

            Source https://stackoverflow.com/questions/63255825

            QUESTION

            Filter out a nested object and return a new object
            Asked 2020-Jul-11 at 19:38

            I have an object that is structured as follows:

            ...

            ANSWER

            Answered 2020-Jul-11 at 19:38

            QUESTION

            Eloquent Javascript LifeLikeTerrarium clone
            Asked 2018-Jun-17 at 00:55

            I am going through Marijn Haverbeke's Eloquent Javascript and am having some trouble understanding a section of the LifeLikeTerrarium example. Specifically the code below:

            ...

            ANSWER

            Answered 2018-Jun-17 at 00:55
            Does doing the Terrarium.call(this, plan) pass the data to the Terrarium constructor as if you had called Terrarium(plan) within the context of the inheritence?

            Yes. Function#call calls the function with a given this value and arguments provided individually. Meaning we specify the this inside the called function to be whatever object we want. Terrarium.call(this, plan) passes our current this (which will be an instance of LifeLikeTerrarium) to the call to Terrarium. If Terrarium assigns something or modifies this inside itslef, the this it modifies will be what we passed to it using call, here the current instance of LifeLikeTerrarium. The rest of the parameters to call are all passed along to the called function as individual paramaters.

            Demonstration:

            Source https://stackoverflow.com/questions/50892169

            QUESTION

            Can't Decode With JSONDecoder
            Asked 2018-May-30 at 03:09

            How can I decode this JSON by using JSONDecoder? I'm trying, but I always ended up crashing. I have another post talking about it but the error was bigger before, now I'm stucked only on that. I also tried by using JSONSerialization, but I think using JSONDecoder is more clean.

            I got this error message when the compiler pass by JSONDecoder part:

            Could not get API data. typeMismatch(Swift.Array, Swift.DecodingError.Context(codingPath: [], debugDescription: "Expected to decode Array but found a dictionary instead.", underlyingError: nil)), The data couldn’t be read because it isn’t in the correct format.

            This is how I'm trying to parse all my data:

            ...

            ANSWER

            Answered 2018-May-30 at 03:09

            You're trying to decode it as [AudioBook] when the data is actually a dictionary wrapping the array, as in your Data structure. Just change it to:

            Source https://stackoverflow.com/questions/50595745

            QUESTION

            JSON Model Suggestion
            Asked 2018-May-27 at 10:54

            I gotta to create a good model to pass the data received from JSON to my other controllers. How would you guys do that? I need to access these properties inside of my struct wherever I want in the project, to be able to populate UI components and etc.

            This is my API Response file:

            ...

            ANSWER

            Answered 2018-May-27 at 10:54
            1. Model Refactor

            Firstly, lets address the model name for data.
            Make it ImageData because type names should be Pascal Cased (it's just a good coding convention). e.g. ClassName, StructName, PascalCase.
            We also don't want it to be called Data because that will overload Foundation's Data type.

            So our models will be:

            Source https://stackoverflow.com/questions/50540102

            QUESTION

            Error Serialization
            Asked 2018-May-26 at 01:13

            Why do I can't access all the properties inside of "data" struct by doing this way? Otherwise, I don't know how to parse all the data inside of "Data" array.

            This is how I'm trying to serialize:

            ...

            ANSWER

            Answered 2018-May-26 at 00:42

            First, the error indicates that you only have one Description in the JSON but your code is attempting to get an array.

            You need to change:

            Source https://stackoverflow.com/questions/50537658

            QUESTION

            Terrarium time controlled usb socket
            Asked 2018-Jan-13 at 21:43

            I'm trying to write a script that controls my usb socket for my terrarium. I want it to turn on the lights at 22 and turn them off at 13.

            ...

            ANSWER

            Answered 2018-Jan-13 at 21:43

            The condition is incorrect.

            There is no number matching n >= 22 && n < 13. Your condition therefore never gets triggered. Use this instead:

            Source https://stackoverflow.com/questions/48244341

            QUESTION

            JSON Parsing Error: Unexpected character (s) at position 226025
            Asked 2017-Jun-09 at 06:00

            I saw similar question on Stackoverflow but none of them helped me to solve my issue. So, I am asking for help as I have tried to find out what is the reason behind the error I am getting but failed. Please don't mark it as a duplicate question.

            I am parsing a Json file and getting the following error.

            ...

            ANSWER

            Answered 2017-Jun-09 at 06:00

            It seems you are having trouble with escaping special characters. See this list of special characters used in JSON :

            1. \b Backspace (ascii code 08)
            2. \f Form feed (ascii code 0C)
            3. \n New line
            4. \r Carriage return
            5. \t Tab
            6. \" Double quote
            7. \ Backslash character

            So, while dumping json you need to escape this special characters. Fortunately every json library's has way to do this job. As it seems you have used JSON.simple toolkit, you can use JSONObject.escape() method to escape the special characters.

            Source https://stackoverflow.com/questions/44397234

            Community Discussions, Code Snippets contain sources that include Stack Exchange Network

            Vulnerabilities

            No vulnerabilities reported

            Install Terrarium

            You can download it from GitHub.
            You can use Terrarium like any standard Java library. Please include the the jar files in your classpath. You can also use any IDE and you can run and debug the Terrarium component as you would do with any other Java program. Best practice is to use a build tool that supports dependency management such as Maven or Gradle. For Maven installation, please refer maven.apache.org. For Gradle installation, please refer gradle.org .

            Support

            For any new features, suggestions and bugs create an issue on GitHub. If you have any questions check and ask questions on community page Stack Overflow .
            Find more information at:

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            https://github.com/Gegy/Terrarium.git

          • CLI

            gh repo clone Gegy/Terrarium

          • sshUrl

            git@github.com:Gegy/Terrarium.git

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