MessageHandler | Simple Handler forwarding | Learning library
kandi X-RAY | MessageHandler Summary
kandi X-RAY | MessageHandler Summary
This is a simple Handler forwarding, for supporting pause、resume、cancelAllMessage、killSelf skills.
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Top functions reviewed by kandi - BETA
- Invoked when the activity is created
- Assigns views
- Cancel all message
- Kill self
- Checks for a random text
- Sends an empty message to the handler
- Handles menu item selection
- Opens the github website
- Handles the pause message
- Is paused pause
- Sends the message to be shown when clicked
- Sends an empty message
- Removes a runnable
- Pause view
- Cancel all messages
- GenerateCalagraph
- Send a message with the given delay
- Sends a message at a time
- Send a message at front of the queue
- Sends a message
- Removes a message from the queue
- On createOptionsMenu
- Resume resume
- Increases the total number of times
- Dispatches a message
- Called when the view is resume
MessageHandler Key Features
MessageHandler Examples and Code Snippets
Community Discussions
Trending Discussions on MessageHandler
QUESTION
I am running a telegram bot with the code below.
...ANSWER
Answered 2022-Apr-05 at 11:08There is a simple solution to this:
QUESTION
Using this document as a reference: https://blog.rabbitmq.com/posts/2021/07/rabbitmq-streams-first-application I have created a stream in RabbitMQ and added 1 million messages to it.
...ANSWER
Answered 2022-Apr-01 at 19:24Since your client has read 499 messages, we know that some messages were published by the producer. Have you verified that there were in fact more than 499 messages in the queue? That can be done using the RabbitMQ web manager. A nice feature of steam queues is that messages can remain in the queue after consumers have read them.
If the rest of the messages were published, then it is likely that the consumer closed its connection before all messages were consumed. The example from the blog (repo here) uses the Utils.waitAtMost method to delay closing the connection:
QUESTION
I am a fairly new to web development and have not given much thought to error. But today I noticed something I have to use json.stringyfy()
to see the entire error object. Also message
key is not shown in statement 2 but when I print error.message
I get a message instead of undefined
.
"message" is not even a key(check statement 4) but still logging error.message logs a value(typeof(error.message)
is string
) .
ANSWER
Answered 2022-Feb-28 at 18:48"message" is not even a key(check statement 4)
It is, but Object.keys
is designed to list enumerable properties, and message
is not enumerable.
In the ECMAScript specification, we see in the section on the Error constructor that the constructor creates its message (and other properties) with the procedure:
Perform CreateNonEnumerableDataPropertyOrThrow(O, "message", msg).
Other -- custom -- properties can of course be added to Error objects by JavaScript code, which explains why other properties are listed by Object.keys()
.
As to the output of console.log
: the console
API implementation has a lot of freedom on how to display objects -- lot's of differences can be found between implementations.
To also output those non-enumerable properties, use
QUESTION
I'm working with Symfony 4.4 and Symfony Messenger
Messenger configuration includes a transport and routing:
...ANSWER
Answered 2022-Mar-02 at 15:37For some reason this seems to be an error that happens with some frequency, so I rather post an answer instead of a comment.
You are supposed to add message classes to the routing configuration, not handler classes.
Your configuration should be, if you want that message to be manages asynchronously:
QUESTION
I'm working on a d3d application and i would like to compile my .hlsl shaders during to build using cmake. I have no idea where to start.
this is my current CMakeLists.txt
...ANSWER
Answered 2022-Mar-02 at 05:19I use this pattern for CMake shaders that works with both Ninja and the MSVC generators.
QUESTION
I'm using asio (non-boost) to create a TCP server and while my code works it's not done properly because I'm calling asio::async_write
from multiple threads. I think I should use strands but the more I read about that the more lost I am.
ANSWER
Answered 2022-Feb-14 at 15:28You only have 1 thread running the IO service. Everything is on an implicit strand (Why do I need strand per connection when using boost::asio?), no need to worry UNTIL you start using a new thread.
The simplest fix, then, would seem to make sure sending the replies happens on the IO service as well:
QUESTION
I want to send a Message(call a function) every day at a given Time. Sadly this is not possible with message.reply_text('Test'). Is there any way i can do this? I could not find anything.
This is my current code:
...ANSWER
Answered 2022-Feb-09 at 10:04Update object, inside of the message field, has the from field which is a User Telegram object containing the user's ID.
Once you have the user's ID, you can use the sendMessage method in order to reply him easily.
To conclude, instead of:
QUESTION
I have been facing some problem while updating the data in the db using mongoose, Therefore thanks in advance for the help.
I have been sending some data from a dynamic form that contains different set of fields each time... but when i update the array in the db it changes those fields.
This was my controller function earlier:-
...ANSWER
Answered 2022-Jan-08 at 11:04$set
will replace a new value for the key. If you use the 3rd value then the $set
will replace the 3rd value, use $push
instead of $set
operator.https://docs.mongodb.com/manual/reference/operator/update/push/
QUESTION
I have a Blazor page (server-side) that uses an async call to Azure Service Bus to get some data and print the result to the page. Everything works fine at first. However, if the user reloads the page, the page does not get re-rendered as intended.
Debugging with breakpoints shows that the model is updated, and the call to StateHasChanged
is executed after the page reload; it just simply doesn't do anything. I was under the impression that InvokeAsync
is supposed to always use the UI thread, but that doesn't seem to be the case after a page reload.
ANSWER
Answered 2022-Jan-18 at 20:23WatchQueue does get called on each OnAfterRenderAsync; we ignore firstRender
QUESTION
In my SwiftUI App, i used a WKWebView to update some html tags from native side, using SwiftUI TextFields. To get the communication working, i am using the evaluateJavaScript()
method to send data from native to webview.
My code looks like this:
...ANSWER
Answered 2022-Jan-10 at 19:34This looks like Apple's defect, because updateUIView is called, but evaluateJavaScript
(internal JavaScript) generates exception, because bridge.onMessage is lost and not a function more.
Here is found work-around - reset WebView on scene activation (app comes into foreground), as it recreated with current states the previous values are preserved. Tested with Xcode 13.2 / iOS 15.2
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