KataSuperHeroesAndroid | Super Heroes Kata for Android Developers | UI Testing library

 by   Karumi Java Version: Current License: Apache-2.0

kandi X-RAY | KataSuperHeroesAndroid Summary

kandi X-RAY | KataSuperHeroesAndroid Summary

KataSuperHeroesAndroid is a Java library typically used in Testing, UI Testing applications. KataSuperHeroesAndroid has no vulnerabilities, it has build file available, it has a Permissive License and it has low support. However KataSuperHeroesAndroid has 1 bugs. You can download it from GitHub.

![Karumi logo][karumilogo] KataSuperHeroes for Android.

            kandi-support Support

              KataSuperHeroesAndroid has a low active ecosystem.
              It has 683 star(s) with 227 fork(s). There are 38 watchers for this library.
              It had no major release in the last 6 months.
              There are 0 open issues and 1 have been closed. On average issues are closed in 1 days. There are no pull requests.
              It has a neutral sentiment in the developer community.
              The latest version of KataSuperHeroesAndroid is current.

            kandi-Quality Quality

              KataSuperHeroesAndroid has 1 bugs (0 blocker, 0 critical, 1 major, 0 minor) and 14 code smells.

            kandi-Security Security

              KataSuperHeroesAndroid has no vulnerabilities reported, and its dependent libraries have no vulnerabilities reported.
              KataSuperHeroesAndroid code analysis shows 0 unresolved vulnerabilities.
              There are 1 security hotspots that need review.

            kandi-License License

              KataSuperHeroesAndroid is licensed under the Apache-2.0 License. This license is Permissive.
              Permissive licenses have the least restrictions, and you can use them in most projects.

            kandi-Reuse Reuse

              KataSuperHeroesAndroid releases are not available. You will need to build from source code and install.
              Build file is available. You can build the component from source.
              Installation instructions are not available. Examples and code snippets are available.
              KataSuperHeroesAndroid saves you 546 person hours of effort in developing the same functionality from scratch.
              It has 1279 lines of code, 128 functions and 34 files.
              It has low code complexity. Code complexity directly impacts maintainability of the code.

            Top functions reviewed by kandi - BETA

            kandi has reviewed KataSuperHeroesAndroid and discovered the below as its top functions. This is intended to give you an instant insight into KataSuperHeroesAndroid implemented functionality, and help decide if they suit your requirements.
            • Initialize the backend
            • Initialize presenter
            • Initialize SuperHero instances
            • Get the Superhero with the given name
            • Show a superhero
            • Gets the short description
            • Checks if is is Jenkins
            • Gets the photo
            • Initializes the model
            • Initialize recyclerView
            • Initialize the layout
            • Initialize view
            • Initialize toolbar
            • Initialize the toolbar
            • Returns the superhero name
            • Show Super hero
            • Shows an empty case
            • Open SuperHero screen
            • Hide the empty case case
            • Show loading view
            • Hide loading view
            • This method is called when the SuperheroViewHolder is created
            • Add fake data
            • Creates the main component
            • This method is called when the SuperHeroViewHolder is bound to be rendered
            • Returns the total number of items in this group
            Get all kandi verified functions for this library.

            KataSuperHeroesAndroid Key Features

            No Key Features are available at this moment for KataSuperHeroesAndroid.

            KataSuperHeroesAndroid Examples and Code Snippets

            No Code Snippets are available at this moment for KataSuperHeroesAndroid.

            Community Discussions


            Unable to click web element by xpath via selenium chrome driver
            Asked 2022-Apr-11 at 11:48

            Hellow, i have pop-up window with 'select' element in chrome browser, i need to click this 'select' element in my ui-test scenario. It is on image: my web page

            I am using c# and TechTalk.SpecFlow. I am trying to click it like this:



            Answered 2022-Apr-11 at 11:48

            A couple of suggestions. I would try suggestion 1 first. If that doesn't work, try suggestion 2 as well:

            1. Don't Use Exact XPaths — I see this frequently. Use a combination of tag names, attributes and parent elements to make your locators more robust. In fact, the tag has an Id. Use that. Id attributes must be unique in the HTML document (if they aren't, it is a bug that should be fixed): Browser.ClickWebElementNew("//select[@id = 'state']", FoundBy.XPath); This can help keep your tests passing when minor HTML changes are made in the future. Use An Explicit Wait — You will likely need this as well. You will need to wait for the element to be clickable. If using Selenium 3 or if you have the DotNetSeleniumExtras NuGet package installed, use ExpectedConditions in the ClickWebElementNew method: public void ClickWebElementNew(string findElement, FoundBy f) { var wait = new WebDriverWait(_chromeDriver, TimeSpan.FromSeconds(30)); By locator = null; if (f == FoundBy.XPath) { locator = By.XPath(findElement) } else if (f == FoundBy.CssSelector) { locator = By.CssSelector(findElement); } else { throw new InvalidOperationException("Unsupported FoundBy"); } var element = wait.Until(ExpectedConditions.ElementToBeClickable(locator)); element.Click(); } If using Selenium 4 and you don't have the DotNetSeleniumExtras package installed, this should work: var element = wait.Until(d => { d.FindElement(locator).Click(); return true; }); element.Click(); The main reason for "waiting for the element to be clickable" is because certain user interface animations prevent Selenium from interacting with elements. These can be subtle, but important. Any movement, or fade-in can cause issues with interacting with the page. If ideas 1 and 2 do not work, look to see if the element is inside a frame or iframe. You need to switch to the frame before interacting with its elements. Also look for elements that overlap that same region of the page. This can cause problems too, especially if running in headless mode and you are not setting a window size.

            Source https://stackoverflow.com/questions/71824703


            Why Hilt isn't necessary for unit tests, but it is necessary for UI tests?
            Asked 2022-Apr-09 at 00:09

            Hilt testing guide documentaton has this paragraph about Unit test

            Hilt isn't necessary for unit tests, since when testing a class that uses constructor injection, you don't need to use Hilt to instantiate that class. Instead, you can directly call a class constructor by passing in fake or mock dependencies, just as you would if the constructor weren't annotated:



            Answered 2022-Apr-09 at 00:09

            With unit tests you verify behavior inside the classes, while in UI test you verify UI state given data. In unit test you don't need Hilt to generate a object tree, you are testing a small building unit of your app, a class, a function. Your unit test have limited scope of objects needed, so that's another reason why you don't need Hilt to build entire tree of objects each unit test.

            In unit test you verify that an event have happened, a function has been called or a result has been returned given an input.

            Hilt is injecting fake components in your UI test through which you are providing data that is rendered.

            Source https://stackoverflow.com/questions/71784931


            if else case in Android Espresso UI testing
            Asked 2022-Mar-30 at 14:46

            In the application, I am writing Espresso UI test for login flow in the app. I wrote the test and it works fine, but I have one case where I have problem.

            In this application, users sometimes get bonuses when opening app (usually they don't but this is let's say 1:100 scenario) In these situations, the pop up appears on the screen and my test fails because my code tries to trigger the button that is not visible (it is under the pop up).

            I would like to write if-else in a test where I can for example check the visibility of the pop up close button. So if this is visible click on it and if it's not, then continue normally.

            But I didn't find any if-else syntax in UI testing. Can someone with more experience in UI espresso testing help me with some advice here? THanks



            Answered 2022-Mar-29 at 17:10

            Create two tests. One where bonus popup cannot appear and one where bonus popup always appears. This way so can test both behaviours.

            You should not leave anything to a chance, and your issue is exactly the example of why not.

            Source https://stackoverflow.com/questions/71666138


            LaunchedEffect not called on Box while UI testing in Jetpack Compose
            Asked 2022-Mar-28 at 09:35

            I am running a simple Test on LaunchedEffect:



            Answered 2022-Mar-28 at 09:35

            The box composable by default doesn't have any size so technically, when the user clicks on any portion of the screen, the event doesn't get consumed by the Box.

            You can verify this by adding a background(color = Color.Green) modifier to your box and observe that no section of the screen gets colored green as expected.

            You can fix this by setting a size modifier for your Box.

            You can change your box implementation to this and it should work. I am using fillMaxSize here

            Source https://stackoverflow.com/questions/71644596


            Quarkus and Selenium TestContainer- how to trigger recording
            Asked 2022-Mar-04 at 09:06

            I am having trouble getting Selenium TestContainers to record the tests for me.

            I am using TestContainers in Quarkus. The Quarkus way to deal with setting up test resources in a QuarkusTestResourceLifecycleManager class, as such:



            Answered 2022-Mar-04 at 09:06

            Best-case I would love to be able to trigger recording in a standard junit @AfterEach method, but the arguments required (TestDescription description, Optional throwable) aren't available...

            This is what I would recommend for more advanced framework integrations that don't work OOTB. You should be able instatiate a TestDescription for your use case e.g., from an anonymous class (it is used to infer the recording's file name).

            Source https://stackoverflow.com/questions/71339222


            Espresso UI Test Cancelled with no error message
            Asked 2022-Feb-24 at 19:05

            Here is the problem when I run my UI test.

            But the ExampleInstrumentedTest is working.

            This is my test file, I already comment out everything, leaving an empty function



            Answered 2022-Feb-24 at 19:05

            I had the same error.

            I used adb and logcat to view the logs: adb logcat

            I found this error in my logs:

            Source https://stackoverflow.com/questions/68976841


            Bound Multiple Times issue when using Hilt for UI Test, TestInstalln
            Asked 2022-Feb-14 at 04:50

            I've created a fake urlprovider binding and annotated with TestInstallIN



            Answered 2022-Feb-14 at 04:50

            Thanks to Brad, the issue was with the AppModule, I was using Includes whereas hilt doesn't need Includes as it already has InstallIn annotation for this purpose. Once I remove it the UI test starts to work.

            More details.


            Source https://stackoverflow.com/questions/70844153


            How to handing Espresso idling Resources in Jetpack compose....?
            Asked 2022-Feb-11 at 15:24

            I am writing ui testcases using junit and Espresso in jetpack compose. My Screen consist of Lottie animations and Some Piece of code of Kotlin Courtines.I am writing single test case to check the visibility of button in that screen but it is giving me error that compse Espresso become idle time out.Can any body show some example that how to handle Incrementation and decrementation using espresso in jetpack compose or anyother way to handle this condition....



            Answered 2022-Feb-11 at 15:24

            So if you are initializing a composeTestRule like this for example:

            Source https://stackoverflow.com/questions/71045322


            How to enable acceptInsecureCerts on Karate UI test
            Asked 2021-Oct-15 at 12:41

            I'm trying to write a Karate UI test for my webpage which currently has a self signed certificate and hence blocked by the browser by default. According to the documentation, when acceptInsecureCerts parameter is enabled, this check should be bypassed. But I can't find the correct syntax to pass this parameter to the driver. This is my (simplified) feature file:



            Answered 2021-Oct-15 at 12:41

            Hold on, chrome is NOT webdriver based, so the webDriverSession will not apply. It would for chromedriver.

            I did a quick search and the best I could find is this: ignore-certificate-errors + headless puppeteer+google cloud

            So not sure if this works:

            Source https://stackoverflow.com/questions/69584300


            How can I change emulator virtual scene in real time?
            Asked 2021-Sep-29 at 12:15

            I'm making UI tests for an application that scans barcodes. I've successfully found a way of inserting a barcode image in the emulator virtual scene to test scanning following this post.

            I've made it following this answer since it was exactly what I needed: The problem is that I want to test different barcode images for each test case, and I'm trying to find a way of doing it.

            An approach I've thought is replacing the image in real time, but I think you need to restart the emulator plus it looks dirty and I don't know how to implement it in kaspresso. Another way is injecting a fake result in the scanner, but then the purpose of end-to-end UI tests is lost so...

            What would be the best approach to do this and implement it (if possible). I'm looking for answers but it seems no one has done it yet.

            I've also sen there are macros in the resource folders in emulator folder, this may be useful but I don't know how to use them:



            Answered 2021-Sep-29 at 12:15

            In the end, I made a .jar file done in Java 8, that used sockets to manipulate the file I used as barcode using the .posters solution. It launched with a Gradle task when running the UI tests and in the android emulator, I used a client to communicate which barcode to place in the virtual scene. When the last test is run, the emulator closes the server. We can implement this in a pipeline.

            Source https://stackoverflow.com/questions/69208167

            Community Discussions, Code Snippets contain sources that include Stack Exchange Network


            No vulnerabilities reported

            Install KataSuperHeroesAndroid

            You can download it from GitHub.
            You can use KataSuperHeroesAndroid like any standard Java library. Please include the the jar files in your classpath. You can also use any IDE and you can run and debug the KataSuperHeroesAndroid component as you would do with any other Java program. Best practice is to use a build tool that supports dependency management such as Maven or Gradle. For Maven installation, please refer maven.apache.org. For Gradle installation, please refer gradle.org .


            For any new features, suggestions and bugs create an issue on GitHub. If you have any questions check and ask questions on community page Stack Overflow .
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