RecMod | Recording Status Mod | Video Game library
kandi X-RAY | RecMod Summary
kandi X-RAY | RecMod Summary
This mod allows for the players in-game to see when somebody is recording/streaming using the players list (tab), the display is controlled using the /rec r/s command, where r is recording and s is streaming, the command toggles the status of the player using it. There are two @'s in the players list, one is for recording and turns red when the players status is set to record while the other is for streamers and lights up in green when streaming.
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Top functions reviewed by kandi - BETA
- Handle key pressed
- Creates the gui
- Reads the configuration from the properties file
- Called when the value is pressed
- Override this method to draw the background
- Draw a label
- Draw the foreground layer foreground layer foreground
- Pre render game overlay
- Renders a list of network players
- Init Packet
- Registers a new packet
- On a client
- Key - tap
- Executes a command
- Display usage information
- Decode parameters
- Handle client side information
- Event handler for Minecraft servers
- Returns a list of tabs that can be used for a specific command
- Performs action on the screen
- Renders an overlay event
- Encodes the incoming packet
- On entity login
- Preinit event handler
- Decode a packet
- Handles client side
RecMod Key Features
RecMod Examples and Code Snippets
Community Discussions
Trending Discussions on RecMod
QUESTION
I'm getting errors parsing the result message to XML. Does anyone knows why?
Thank you.
...ANSWER
Answered 2020-Oct-15 at 04:32Because in your input all "
characters have been replaced by \"
to be able to store it in an other string, this makes for incorrect attributes in your XML.
A quick fix if the input can't be fixed, consists in parsing the resulting string, wrapped by two "
.
QUESTION
I have an Xamarin.iOS application, and I want to reference a binding project so that I can use a .a
file in my project. But I get this error when I try to build:
linker command failed with exit code 1 (use -v to see invocation) /Users/darius/Mobile-MyApp/Source/MyApp/MyApp.Touch/MTOUCH: Error MT5216: Native linking failed for '/Users/darius/Mobile-MyApp/Source/MyApp/MyApp.Touch/obj/iPhone/Debug/device-builds/iphone7.1-11.0.3/mtouch-cache/arm64/libAcrCloudSdkIosBinding.dll.dylib'. Please file a bug report at http://bugzilla.xamarin.com (MT5216) (Touchshop.Touch)
I checked what architectures the .a
file supports with this command line:
xcrun -sdk iphoneos lipo -info libACRCloud_IOS_SDK.a
and it outputs:
Architectures in the fat file: libACRCloud_IOS_SDK.a are: armv7 i386 x86_64 arm64
I put the .a
in the NativeReferences
folder.
Here is my ApiDefinition.cs
:
ANSWER
Answered 2017-Nov-03 at 10:24Try to update Xcode and Sharpie to the latest version, and then recreate the binding project.
here may be helpful.
Update:I try to use Sharpie with cocoapods following official link.
When I try to bind famous third-party library like
AFNetworking
, it generates a folder namedBinding
,inside it we can find theApiDefinitions
,StructsAndEnums
and the library.
Community Discussions, Code Snippets contain sources that include Stack Exchange Network
Vulnerabilities
No vulnerabilities reported
Install RecMod
You can use RecMod like any standard Java library. Please include the the jar files in your classpath. You can also use any IDE and you can run and debug the RecMod component as you would do with any other Java program. Best practice is to use a build tool that supports dependency management such as Maven or Gradle. For Maven installation, please refer maven.apache.org. For Gradle installation, please refer gradle.org .
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