RecMod | Recording Status Mod | Video Game library

 by   SlimeKnights Java Version: v1.5.2.1-1.12 License: No License

kandi X-RAY | RecMod Summary

kandi X-RAY | RecMod Summary

RecMod is a Java library typically used in Telecommunications, Media, Media, Entertainment, Gaming, Video Game, Minecraft applications. RecMod has no bugs, it has no vulnerabilities, it has build file available and it has low support. You can download it from GitHub.

This mod allows for the players in-game to see when somebody is recording/streaming using the players list (tab), the display is controlled using the /rec r/s command, where r is recording and s is streaming, the command toggles the status of the player using it. There are two @'s in the players list, one is for recording and turns red when the players status is set to record while the other is for streamers and lights up in green when streaming.
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            kandi-support Support

              RecMod has a low active ecosystem.
              It has 10 star(s) with 4 fork(s). There are 12 watchers for this library.
              OutlinedDot
              It had no major release in the last 12 months.
              There are 0 open issues and 8 have been closed. On average issues are closed in 5 days. There are no pull requests.
              It has a neutral sentiment in the developer community.
              The latest version of RecMod is v1.5.2.1-1.12

            kandi-Quality Quality

              RecMod has 0 bugs and 0 code smells.

            kandi-Security Security

              RecMod has no vulnerabilities reported, and its dependent libraries have no vulnerabilities reported.
              RecMod code analysis shows 0 unresolved vulnerabilities.
              There are 0 security hotspots that need review.

            kandi-License License

              RecMod does not have a standard license declared.
              Check the repository for any license declaration and review the terms closely.
              OutlinedDot
              Without a license, all rights are reserved, and you cannot use the library in your applications.

            kandi-Reuse Reuse

              RecMod releases are available to install and integrate.
              Build file is available. You can build the component from source.
              Installation instructions are available. Examples and code snippets are not available.
              RecMod saves you 559 person hours of effort in developing the same functionality from scratch.
              It has 1307 lines of code, 89 functions and 17 files.
              It has high code complexity. Code complexity directly impacts maintainability of the code.

            Top functions reviewed by kandi - BETA

            kandi has reviewed RecMod and discovered the below as its top functions. This is intended to give you an instant insight into RecMod implemented functionality, and help decide if they suit your requirements.
            • Handle key pressed
            • Creates the gui
            • Reads the configuration from the properties file
            • Called when the value is pressed
            • Override this method to draw the background
            • Draw a label
            • Draw the foreground layer foreground layer foreground
            • Pre render game overlay
            • Renders a list of network players
            • Init Packet
            • Registers a new packet
            • On a client
            • Key - tap
            • Executes a command
            • Display usage information
            • Decode parameters
            • Handle client side information
            • Event handler for Minecraft servers
            • Returns a list of tabs that can be used for a specific command
            • Performs action on the screen
            • Renders an overlay event
            • Encodes the incoming packet
            • On entity login
            • Preinit event handler
            • Decode a packet
            • Handles client side
            Get all kandi verified functions for this library.

            RecMod Key Features

            No Key Features are available at this moment for RecMod.

            RecMod Examples and Code Snippets

            No Code Snippets are available at this moment for RecMod.

            Community Discussions

            QUESTION

            Why can't I parse XML?
            Asked 2020-Oct-15 at 06:35

            I'm getting errors parsing the result message to XML. Does anyone knows why?

            Thank you.

            ...

            ANSWER

            Answered 2020-Oct-15 at 04:32

            Because in your input all " characters have been replaced by \" to be able to store it in an other string, this makes for incorrect attributes in your XML.

            A quick fix if the input can't be fixed, consists in parsing the resulting string, wrapped by two ".

            Source https://stackoverflow.com/questions/64364599

            QUESTION

            Xamarin iOS binding project
            Asked 2017-Nov-04 at 17:46

            I have an Xamarin.iOS application, and I want to reference a binding project so that I can use a .a file in my project. But I get this error when I try to build:

            linker command failed with exit code 1 (use -v to see invocation) /Users/darius/Mobile-MyApp/Source/MyApp/MyApp.Touch/MTOUCH: Error MT5216: Native linking failed for '/Users/darius/Mobile-MyApp/Source/MyApp/MyApp.Touch/obj/iPhone/Debug/device-builds/iphone7.1-11.0.3/mtouch-cache/arm64/libAcrCloudSdkIosBinding.dll.dylib'. Please file a bug report at http://bugzilla.xamarin.com (MT5216) (Touchshop.Touch)

            I checked what architectures the .a file supports with this command line:

            xcrun -sdk iphoneos lipo -info libACRCloud_IOS_SDK.a

            and it outputs:

            Architectures in the fat file: libACRCloud_IOS_SDK.a are: armv7 i386 x86_64 arm64

            I put the .a in the NativeReferences folder.

            Here is my ApiDefinition.cs:

            ...

            ANSWER

            Answered 2017-Nov-03 at 10:24

            Try to update Xcode and Sharpie to the latest version, and then recreate the binding project.

            here may be helpful.

            Update:

            I try to use Sharpie with cocoapods following official link.

            • When I try to bind famous third-party library like AFNetworking , it generates a folder named Binding ,inside it we can find the ApiDefinitions , StructsAndEnums and the library.

            Source https://stackoverflow.com/questions/46942093

            Community Discussions, Code Snippets contain sources that include Stack Exchange Network

            Vulnerabilities

            No vulnerabilities reported

            Install RecMod

            You can download it from GitHub.
            You can use RecMod like any standard Java library. Please include the the jar files in your classpath. You can also use any IDE and you can run and debug the RecMod component as you would do with any other Java program. Best practice is to use a build tool that supports dependency management such as Maven or Gradle. For Maven installation, please refer maven.apache.org. For Gradle installation, please refer gradle.org .

            Support

            For any new features, suggestions and bugs create an issue on GitHub. If you have any questions check and ask questions on community page Stack Overflow .
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