BaseMod | Base Mod for anybody to build their mod | Video Game library

 by   TehNut-Mods Java Version: Current License: Non-SPDX

kandi X-RAY | BaseMod Summary

kandi X-RAY | BaseMod Summary

BaseMod is a Java library typically used in Gaming, Video Game, Minecraft applications. BaseMod has no bugs, it has no vulnerabilities, it has build file available and it has low support. However BaseMod has a Non-SPDX License. You can download it from GitHub.

#A Base to Build From!. Comes with most basic requirements for a mod. This is simply a base for people to build from and includes no content, aside from a few example recipes. My hope is that it is simple to understand and easy to use. I do not require any credit for this. I wrote it primarily for myself to use in my own mods and there's literally no reason for it to not be public.
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              BaseMod has a low active ecosystem.
              It has 29 star(s) with 13 fork(s). There are 12 watchers for this library.
              OutlinedDot
              It had no major release in the last 6 months.
              There are 0 open issues and 2 have been closed. On average issues are closed in 23 days. There are no pull requests.
              It has a neutral sentiment in the developer community.
              The latest version of BaseMod is current.

            kandi-Quality Quality

              BaseMod has no bugs reported.

            kandi-Security Security

              BaseMod has no vulnerabilities reported, and its dependent libraries have no vulnerabilities reported.

            kandi-License License

              BaseMod has a Non-SPDX License.
              Non-SPDX licenses can be open source with a non SPDX compliant license, or non open source licenses, and you need to review them closely before use.

            kandi-Reuse Reuse

              BaseMod releases are not available. You will need to build from source code and install.
              Build file is available. You can build the component from source.
              Installation instructions are not available. Examples and code snippets are available.

            Top functions reviewed by kandi - BETA

            kandi has reviewed BaseMod and discovered the below as its top functions. This is intended to give you an instant insight into BaseMod implemented functionality, and help decide if they suit your requirements.
            • Pre - init method
            • Registers all the items in the game registry
            • Registerore OreDictionary
            • Register all the blocks
            • Overrides the default implementation of draw screen coordinates
            • Builds the actual page of a single page
            • Draw the base page
            • Generate the surface
            • Generate a foundation surface
            • Initialize the GUI
            • Updates the buttons depending on the page index
            • Add info to the player
            • Display the Gui screen
            • Called when keyboard is pressed
            • Is key down
            • Drops the specified amount of items to be dropped
            • Post initialization event
            • Called when config changes
            • Register icons for the client
            • Get the client gui element
            • The main initialization method
            • Add sub items to the list
            • Creates the config elements
            • Updates the page buttons
            • Handles an item right click
            • Determines if a key is pressed
            Get all kandi verified functions for this library.

            BaseMod Key Features

            No Key Features are available at this moment for BaseMod.

            BaseMod Examples and Code Snippets

            No Code Snippets are available at this moment for BaseMod.

            Community Discussions

            QUESTION

            peewee filter with BinaryJSONField?
            Asked 2020-Nov-19 at 17:58
            class Modex(baseModal):
            
                sdgdList = BinaryJSONField(verbose_name="sdgdList",null=True,)
            
            ...

            ANSWER

            Answered 2020-Nov-19 at 17:58

            Since your json data is a list of dictionaries, you can do this:

            Source https://stackoverflow.com/questions/64904467

            QUESTION

            Get the ID of a selected Card element and pass it to a modal to select the element
            Asked 2020-Sep-08 at 04:57

            I have a code which renders several plans in Cards. Here is the code:

            ...

            ANSWER

            Answered 2020-Sep-08 at 04:52
              const [plans, setPlans] = useState([]);
              const [currentPlan, setCurrentPlan] = useState([]);
              const [modalOpen, setModalOpen] = useState(false);
              const [selectedPlan, setSelectedPlan] = useState();
            
              const fetchPlans = async () => {
                const { data } = await httpClient.get(
                const Plans = ({ affiliateId }) => {
                              linkClassName="billing-plans__plans-card-actions-button"
                              open={modalOpen}
                              onModalClose={() => setModalOpen(false)}
                              onModalOpen={() => {
                                setSelectedPlan(plan);
                                setModalOpen(true);
                              }}
                              header={
                                
                              }
                const Plans = ({ affiliateId }) => {
                                  label={I18n.t('shared.action.confirm')}
                                  key={plan.id}
                                  onClick={() => {
                                    selectPlan(selectedPlan);
                                  }}
                                />
                                

            Source https://stackoverflow.com/questions/63782391

            QUESTION

            How can I make web scraping faster in Python using Selenium and Beautiful Soup?
            Asked 2020-Apr-24 at 20:07

            I wrote a script to scrap the website Vivino, using the Beautiful Soup and Selenium libraries.

            In this website, I want to store information of a certain wine's reviews.

            I have to use Selenium to do dynamic scraping since the reviews can only be accessed pressing the "Show more reviews" button in the webpage, which appears after scrolling down to the top of the page.

            I adapted the code for just one wine so you can see, if needed, how long it takes:

            ...

            ANSWER

            Answered 2020-Apr-24 at 20:01

            Those reviews are from their api:

            Source https://stackoverflow.com/questions/61416298

            QUESTION

            Python hitting tab fails with Python AttributeError: module 'readline' has no attribute 'redisplay'
            Asked 2020-Apr-16 at 21:36

            Using Python 3.7.3 (Anaconda) on Windows, hitting tab results in the following traceback:

            ...

            ANSWER

            Answered 2019-Nov-19 at 21:30

            The Anaconda module readline is different from the standard Python readline which does have the method redisplay. The workaround I found to make this work was disabling the autocomplete. To archive that you need to set as True the attribute disable_readline in the file rlmain.py line 58.

            ..\Anaconda3\Lib\site-packages\pyreadline\rlmain.py

            Source https://stackoverflow.com/questions/56838545

            QUESTION

            Pythons Console Module has made it impossible to type the tab key
            Asked 2020-Apr-16 at 21:34

            I started using it on one of my programs a while back. Ever since, whenever I type the tab key on a console (cmd.exe instance) with python running, I get a readline internal error. Full traceback is as follows (note I haven't imported the cmd module in this context or even imported a script using it. I've simply started python, pressed tab and voila an exception):

            ...

            ANSWER

            Answered 2018-Jul-09 at 17:25

            Stop using pyreadline. It's been abandoned. What you're seeing is a known issue, but unless someone takes over pyreadline development, it's unlikely to ever be fixed.

            Source https://stackoverflow.com/questions/51250796

            QUESTION

            AttributeError: 'PhotoImage' object has no attribute '_PhotoImage__photo'
            Asked 2020-Feb-27 at 18:23

            I am working on Yolo3-4-PY to implement it with tkinter.

            I've looked up everywhere but not able to resolve the issue.

            When I run the program the canvas is displayed but when I click on Start Video(btton) I get the following error:

            Loading weights from weights/yolov3.weights...Done! /usr/local/lib/python3.5/dist-packages/PIL/ImageTk.py:119: FutureWarning: elementwise comparison failed; returning scalar instead, but in the future will perform elementwise comparison if mode not in ["1", "L", "RGB", "RGBA"]:

            ...

            ANSWER

            Answered 2018-Jun-04 at 05:20
            Issue

            In the line imgtk = ImageTk.PhotoImage(image=cv2image), you are passing a numpy array (cv2image) as input to ImageTk.PhotoImage. But the source code of PIL.ImageTk mentions that it requires a PIL image.

            This is what source code of PIL.ImageTk mentions for init() of PhotoImage.

            Source https://stackoverflow.com/questions/50662773

            QUESTION

            How to replace a pure component with shouldComponentUpdate in react
            Asked 2020-Feb-19 at 06:44

            I have the following react component.

            ...

            ANSWER

            Answered 2020-Feb-19 at 06:44

            You can safely remove the shouldComponentUpdate lifecycle method here. This lifecycle shouldn't usually be used if all you do is compare props by reference, you can safely replace it's functionality by using PureComponent (read more about when you should use either https://codeburst.io/when-to-use-component-or-purecomponent-a60cfad01a81)

            You can also remove INextProps interface, as it isn't actually needed (you should use the same interface IProps in shouldComponentUpdate as well).

            Here an improved version to your component, which uses PureComponent instead of Component.

            Source https://stackoverflow.com/questions/60294305

            QUESTION

            Trigger method in sub component inside slot, $refs not working
            Asked 2020-Feb-10 at 12:49

            I have the following template in a specific modal component:

            ...

            ANSWER

            Answered 2020-Feb-10 at 12:49

            My suspicion is that at runtime, the DOM is not rendered until the BaseModal's open method is invoked. Therefore, this.$refs.DetailCard will returned undefined since the body slot of your component has not rendered with the nested component.

            As you have mentioned in the comments, the fix can be as easy as ensuring that the DOM is already rendered, e.g. using v-show instead of v-if.

            Source https://stackoverflow.com/questions/60149494

            QUESTION

            Error when trying to display image in tkinter canvas
            Asked 2020-Feb-01 at 12:48

            I was trying to create and display an empty image to edit and update later on. This code worked when not using tkinter, just the image display. When i run the following code:

            ...

            ANSWER

            Answered 2020-Feb-01 at 12:48

            Here you go, description in code.

            Source https://stackoverflow.com/questions/60014234

            QUESTION

            Modal Component - How to include and open/close from another component
            Asked 2020-Jan-04 at 16:33

            I'm just starting to learn React. I've got a modal component (that's basically a wrapper for react-bootstrap's Modal component). The idea is to have a "Feedback" modal that I can include in various places. This approach isn't working, and I don't know what I don't know :/

            Below is a quick example of what I mean / how I'm trying to display my modal component

            ...

            ANSWER

            Answered 2020-Jan-04 at 16:33

            You can't just import a Component and then call a method on it, because you aren't actually rendering it anywhere.

            What you need to do is render the Component, and then if you want to control the state of one component from another you need to "lift state up" and pass the state and any methods needed to the modal component as props. Something like this:

            Modal Component

            Source https://stackoverflow.com/questions/59592497

            Community Discussions, Code Snippets contain sources that include Stack Exchange Network

            Vulnerabilities

            No vulnerabilities reported

            Install BaseMod

            You can download it from GitHub.
            You can use BaseMod like any standard Java library. Please include the the jar files in your classpath. You can also use any IDE and you can run and debug the BaseMod component as you would do with any other Java program. Best practice is to use a build tool that supports dependency management such as Maven or Gradle. For Maven installation, please refer maven.apache.org. For Gradle installation, please refer gradle.org .

            Support

            For any new features, suggestions and bugs create an issue on GitHub. If you have any questions check and ask questions on community page Stack Overflow .
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