BaseMod | Base Mod for anybody to build their mod | Video Game library
kandi X-RAY | BaseMod Summary
kandi X-RAY | BaseMod Summary
#A Base to Build From!. Comes with most basic requirements for a mod. This is simply a base for people to build from and includes no content, aside from a few example recipes. My hope is that it is simple to understand and easy to use. I do not require any credit for this. I wrote it primarily for myself to use in my own mods and there's literally no reason for it to not be public.
Support
Quality
Security
License
Reuse
Top functions reviewed by kandi - BETA
- Pre - init method
- Registers all the items in the game registry
- Registerore OreDictionary
- Register all the blocks
- Overrides the default implementation of draw screen coordinates
- Builds the actual page of a single page
- Draw the base page
- Generate the surface
- Generate a foundation surface
- Initialize the GUI
- Updates the buttons depending on the page index
- Add info to the player
- Display the Gui screen
- Called when keyboard is pressed
- Is key down
- Drops the specified amount of items to be dropped
- Post initialization event
- Called when config changes
- Register icons for the client
- Get the client gui element
- The main initialization method
- Add sub items to the list
- Creates the config elements
- Updates the page buttons
- Handles an item right click
- Determines if a key is pressed
BaseMod Key Features
BaseMod Examples and Code Snippets
Community Discussions
Trending Discussions on BaseMod
QUESTION
class Modex(baseModal):
sdgdList = BinaryJSONField(verbose_name="sdgdList",null=True,)
...ANSWER
Answered 2020-Nov-19 at 17:58Since your json data is a list of dictionaries, you can do this:
QUESTION
I have a code which renders several plans in Cards. Here is the code:
...ANSWER
Answered 2020-Sep-08 at 04:52const [plans, setPlans] = useState([]); const [currentPlan, setCurrentPlan] = useState([]); const [modalOpen, setModalOpen] = useState(false); const [selectedPlan, setSelectedPlan] = useState(); const fetchPlans = async () => { const { data } = await httpClient.get( const Plans = ({ affiliateId }) => { linkClassName="billing-plans__plans-card-actions-button" open={modalOpen} onModalClose={() => setModalOpen(false)} onModalOpen={() => { setSelectedPlan(plan); setModalOpen(true); }} header={ } const Plans = ({ affiliateId }) => { label={I18n.t('shared.action.confirm')} key={plan.id} onClick={() => { selectPlan(selectedPlan); }} />
QUESTION
I wrote a script to scrap the website Vivino, using the Beautiful Soup and Selenium libraries.
In this website, I want to store information of a certain wine's reviews.
I have to use Selenium to do dynamic scraping since the reviews can only be accessed pressing the "Show more reviews" button in the webpage, which appears after scrolling down to the top of the page.
I adapted the code for just one wine so you can see, if needed, how long it takes:
...ANSWER
Answered 2020-Apr-24 at 20:01Those reviews are from their api:
QUESTION
Using Python 3.7.3 (Anaconda) on Windows, hitting tab results in the following traceback:
...ANSWER
Answered 2019-Nov-19 at 21:30The Anaconda module readline is different from the standard Python readline which does have the method redisplay. The workaround I found to make this work was disabling the autocomplete. To archive that you need to set as True the attribute disable_readline in the file rlmain.py line 58.
..\Anaconda3\Lib\site-packages\pyreadline\rlmain.py
QUESTION
I started using it on one of my programs a while back. Ever since, whenever I type the tab key on a console (cmd.exe instance) with python running, I get a readline internal error. Full traceback is as follows (note I haven't imported the cmd module in this context or even imported a script using it. I've simply started python, pressed tab and voila an exception):
...ANSWER
Answered 2018-Jul-09 at 17:25Stop using pyreadline. It's been abandoned. What you're seeing is a known issue, but unless someone takes over pyreadline development, it's unlikely to ever be fixed.
QUESTION
I am working on Yolo3-4-PY to implement it with tkinter.
I've looked up everywhere but not able to resolve the issue.
When I run the program the canvas is displayed but when I click on Start Video(btton) I get the following error:
Loading weights from weights/yolov3.weights...Done! /usr/local/lib/python3.5/dist-packages/PIL/ImageTk.py:119: FutureWarning: elementwise comparison failed; returning scalar instead, but in the future will perform elementwise comparison if mode not in ["1", "L", "RGB", "RGBA"]:
...ANSWER
Answered 2018-Jun-04 at 05:20In the line imgtk = ImageTk.PhotoImage(image=cv2image)
, you are passing a numpy array (cv2image) as input to ImageTk.PhotoImage. But the source code of PIL.ImageTk mentions that it requires a PIL image.
This is what source code of PIL.ImageTk mentions for init() of PhotoImage.
QUESTION
I have the following react component.
...ANSWER
Answered 2020-Feb-19 at 06:44You can safely remove the shouldComponentUpdate lifecycle method here. This lifecycle shouldn't usually be used if all you do is compare props by reference, you can safely replace it's functionality by using PureComponent (read more about when you should use either https://codeburst.io/when-to-use-component-or-purecomponent-a60cfad01a81)
You can also remove INextProps interface, as it isn't actually needed (you should use the same interface IProps in shouldComponentUpdate as well).
Here an improved version to your component, which uses PureComponent instead of Component.
QUESTION
I have the following template in a specific modal component:
...ANSWER
Answered 2020-Feb-10 at 12:49My suspicion is that at runtime, the DOM is not rendered until the BaseModal
's open
method is invoked. Therefore, this.$refs.DetailCard
will returned undefined since the body slot of your component has not rendered with the nested component.
As you have mentioned in the comments, the fix can be as easy as ensuring that the DOM is already rendered, e.g. using v-show
instead of v-if
.
QUESTION
I was trying to create and display an empty image to edit and update later on. This code worked when not using tkinter, just the image display. When i run the following code:
...ANSWER
Answered 2020-Feb-01 at 12:48Here you go, description in code.
QUESTION
I'm just starting to learn React. I've got a modal component (that's basically a wrapper for react-bootstrap's Modal component). The idea is to have a "Feedback" modal that I can include in various places. This approach isn't working, and I don't know what I don't know :/
Below is a quick example of what I mean / how I'm trying to display my modal component
...ANSWER
Answered 2020-Jan-04 at 16:33You can't just import a Component
and then call a method on it, because you aren't actually rendering it anywhere.
What you need to do is render the Component, and then if you want to control the state of one component from another you need to "lift state up" and pass the state and any methods needed to the modal component as props. Something like this:
Modal Component
Community Discussions, Code Snippets contain sources that include Stack Exchange Network
Vulnerabilities
No vulnerabilities reported
Install BaseMod
You can use BaseMod like any standard Java library. Please include the the jar files in your classpath. You can also use any IDE and you can run and debug the BaseMod component as you would do with any other Java program. Best practice is to use a build tool that supports dependency management such as Maven or Gradle. For Maven installation, please refer maven.apache.org. For Gradle installation, please refer gradle.org .
Support
Reuse Trending Solutions
Find, review, and download reusable Libraries, Code Snippets, Cloud APIs from over 650 million Knowledge Items
Find more librariesStay Updated
Subscribe to our newsletter for trending solutions and developer bootcamps
Share this Page