ProtocolLib | Provides read and write access | Video Game library

 by   aadnk Java Version: Current License: GPL-2.0

kandi X-RAY | ProtocolLib Summary

kandi X-RAY | ProtocolLib Summary

ProtocolLib is a Java library typically used in Gaming, Video Game, Minecraft applications. ProtocolLib has no bugs, it has no vulnerabilities, it has build file available, it has a Strong Copyleft License and it has low support. You can download it from GitHub.

Provides read and write access to the Minecraft protocol with Bukkit.
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            kandi-support Support

              ProtocolLib has a low active ecosystem.
              It has 265 star(s) with 284 fork(s). There are 29 watchers for this library.
              OutlinedDot
              It had no major release in the last 6 months.
              There are 22 open issues and 132 have been closed. On average issues are closed in 177 days. There are 6 open pull requests and 0 closed requests.
              It has a neutral sentiment in the developer community.
              The latest version of ProtocolLib is current.

            kandi-Quality Quality

              ProtocolLib has 0 bugs and 0 code smells.

            kandi-Security Security

              ProtocolLib has no vulnerabilities reported, and its dependent libraries have no vulnerabilities reported.
              ProtocolLib code analysis shows 0 unresolved vulnerabilities.
              There are 0 security hotspots that need review.

            kandi-License License

              ProtocolLib is licensed under the GPL-2.0 License. This license is Strong Copyleft.
              Strong Copyleft licenses enforce sharing, and you can use them when creating open source projects.

            kandi-Reuse Reuse

              ProtocolLib releases are not available. You will need to build from source code and install.
              Build file is available. You can build the component from source.
              ProtocolLib saves you 18071 person hours of effort in developing the same functionality from scratch.
              It has 37641 lines of code, 4296 functions and 306 files.
              It has high code complexity. Code complexity directly impacts maintainability of the code.

            Top functions reviewed by kandi - BETA

            kandi has reviewed ProtocolLib and discovered the below as its top functions. This is intended to give you an instant insight into ProtocolLib implemented functionality, and help decide if they suit your requirements.
            • Handles a simple filter command
            • Initialize the script
            • Initializes the script engine
            • Removes the accumulated input
            • Handle a command
            • Start logging messages
            • Get all Packet types
            • Convert a Multiset into a Multiset
            • Creates a Multiset from the given multiset
            • Returns a map with the known version numbers
            • Create a constructor for the proxy
            • Check to see if a version is available
            • Initialize the protocol
            • Reads the packet
            • Get an iterator over all entries in the table
            • Registers a Packet listener
            • Register channel handler
            • Returns a string representation of this map
            • Gets the equivalent converter for generic items
            • Creates the constructor to be used to construct the proxy
            • Disable the server
            • Adds the specified value to the list
            • Enable the server
            • Handles a simple command listener
            • Clones an object
            • Serialize a NBT tag to a configuration section
            Get all kandi verified functions for this library.

            ProtocolLib Key Features

            No Key Features are available at this moment for ProtocolLib.

            ProtocolLib Examples and Code Snippets

            No Code Snippets are available at this moment for ProtocolLib.

            Community Discussions

            QUESTION

            How can I send Animation-Packet with ProtocolLib in Spigot?
            Asked 2022-Feb-04 at 18:03

            I want to show a damage animation on a entity without damage. NOT:

            ...

            ANSWER

            Answered 2022-Feb-03 at 17:05

            The method Player.damage method to make everything as "normal".

            If you want to send your own packet, yous should use the PacketPlayOutAnimation, with the value 1 (Why?)

            For 1.16 and lower:

            Source https://stackoverflow.com/questions/70972557

            QUESTION

            Modifying playerlist scoreboard
            Asked 2022-Jan-06 at 12:00

            I want to change the list that is displayed when a player presses the tab key. I have used player.setPlayerListName(ChatColor.GREEN +" new Name") to change a player name and player.setPlayerListHeaderFooter("header", "footer"); to set the header/footer displayed in this list.

            Now I want to make different people see different player names in the list, this would be used to hide moderators in the tab list and show different roles in minigames.

            My example: I have a minigame that contains different roles, but not everyone should be able to see them on the table list, only players who are on the same team should be able to see their team members. Let's say I have 3 teams:

            • Team1 (2 players)
            • Team2 (2 players)
            • Team3 (2 players)

            Everyone in Team1 should see their team members with their assigned team name in the table list. Everyone else would only be shown in white for Team1, so they cannot see which team they are on.

            The same applies to Team2 and Team3.

            This is an example, there is no need to lecture the players.

            I've used ProtocolLib and Packets, in general, a few times so there shouldn't be a problem with it. What should I use? Thanks for your help :D

            ...

            ANSWER

            Answered 2022-Jan-06 at 11:59

            To remove a player from the TAB list, you should send PacketPlayOutPlayerInfo packet, like that :

            Source https://stackoverflow.com/questions/70604831

            QUESTION

            How to remove "extras" from using java gradle shadow plugin
            Asked 2021-Oct-17 at 03:13

            I'm using the gradle shadow plugin in my java project.

            ...

            ANSWER

            Answered 2021-Oct-17 at 03:13

            Don't use shadowJar {} unless you have to, just change "implementation" to "compileOnly" for the dependencies you don't want in the jar

            Source https://stackoverflow.com/questions/69600857

            QUESTION

            How can I change a number in a interface object from a variable in Java using something like Reflection or Javassist
            Asked 2021-Apr-19 at 12:34

            I have a variable, which is a new interface. I would like to change something inside of that. I am not sure if this is possible with something like Reflection or Javassist.

            This is fairly hard to explain, but if you look at the example you might understand me a bit better.

            If you need more information, please ask because I really need to know this.

            (this is code from ProtocolLib, which uses Netty. I want to patch something in ProtocolLib at runtime; hence I want to use something like Reflection or Javassist)

            Actually; I just noticed that with some spaghetti code I can get this to work using Reflection. I will edit this post once again to let you know if this worked and then share my solution for others that might encounter the same issue as me.

            Here is an example:

            ...

            ANSWER

            Answered 2021-Apr-19 at 12:34

            I completely forgot to tell that this question has been solved.

            My solution: I downloaded the ProtocolLib source code, then I made my changes to get it to work. I then compiled ProtocolLib, opened it with WinRAR, and extracted the anonymous class (ProtocolInjector$1). I added that class to my resources folder. I then used Javassist to create a new class out of the compiled class file (.class) at runtime and then I replaced the broken ProtocolInjector$1 class with the compiled fixed one.

            You can see my commit here on how I fixed that: GitHub

            Source https://stackoverflow.com/questions/66659595

            Community Discussions, Code Snippets contain sources that include Stack Exchange Network

            Vulnerabilities

            No vulnerabilities reported

            Install ProtocolLib

            You can download it from GitHub.
            You can use ProtocolLib like any standard Java library. Please include the the jar files in your classpath. You can also use any IDE and you can run and debug the ProtocolLib component as you would do with any other Java program. Best practice is to use a build tool that supports dependency management such as Maven or Gradle. For Maven installation, please refer maven.apache.org. For Gradle installation, please refer gradle.org .

            Support

            For any new features, suggestions and bugs create an issue on GitHub. If you have any questions check and ask questions on community page Stack Overflow .
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