virtual-camera | 3D first-person virtual camera Processing library | Camera library
kandi X-RAY | virtual-camera Summary
kandi X-RAY | virtual-camera Summary
3D first-person virtual camera Processing library. Allows you to control the camera with the keyboard and mouse, using WASD-style movement.
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Top functions reviewed by kandi - BETA
- Called when key pressed
- Move the VirtualCamera
- Get the position of the eye
- Returns the compass direction
- Get lower direction
- Get the forward direction
- Gets the left direction
- Get the right direction
- Get UP direction
- Draw the camera
- Set the camera
- Draws this sketch
- Entry point for the application
virtual-camera Key Features
virtual-camera Examples and Code Snippets
Community Discussions
Trending Discussions on virtual-camera
QUESTION
I want to pipe images to a virtual video device (e.g. /dev/video0), the images are created inside a loop with the desired frame rate.
In this minimal example i only two arrays which alternate in the cv2 window. Now i look for a good solution to pipe the arrays to the virtual device.
I saw that ffmpeg-python can run asynchronous with ffmpeg.run_async()
, but so far i could not make anything work with this package.
example code without the ffmpeg stuff:
...ANSWER
Answered 2021-Mar-15 at 18:47First of all, you would have to setup a virtual camera, with for example v4l2loopback
. See here for how to install it (ignore the usage examples).
Then, you can just write to the virtual camera like to a normal file (that is, let openCV write the images to say /dev/video0
; how to do that you have to find out yourself because im not an expert with openCV).
In the end, you can use ffmpeg-python
with /dev/video0
as input file, do something with the video, and that's it !
Community Discussions, Code Snippets contain sources that include Stack Exchange Network
Vulnerabilities
No vulnerabilities reported
Install virtual-camera
You can use virtual-camera like any standard Java library. Please include the the jar files in your classpath. You can also use any IDE and you can run and debug the virtual-camera component as you would do with any other Java program. Best practice is to use a build tool that supports dependency management such as Maven or Gradle. For Maven installation, please refer maven.apache.org. For Gradle installation, please refer gradle.org .
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