elves | Design and implement of lightweight crawler framework | Crawler library

 by   biezhi Java Version: v0.0.1 License: MIT

kandi X-RAY | elves Summary

kandi X-RAY | elves Summary

elves is a Java library typically used in Automation, Crawler, Framework applications. elves has no bugs, it has no vulnerabilities, it has build file available, it has a Permissive License and it has low support. You can download it from GitHub, Maven.

Design and implement of lightweight crawler framework.
Support
    Quality
      Security
        License
          Reuse

            kandi-support Support

              elves has a low active ecosystem.
              It has 319 star(s) with 88 fork(s). There are 22 watchers for this library.
              OutlinedDot
              It had no major release in the last 12 months.
              There are 2 open issues and 6 have been closed. On average issues are closed in 12 days. There are no pull requests.
              It has a neutral sentiment in the developer community.
              The latest version of elves is v0.0.1

            kandi-Quality Quality

              elves has no bugs reported.

            kandi-Security Security

              elves has no vulnerabilities reported, and its dependent libraries have no vulnerabilities reported.

            kandi-License License

              elves is licensed under the MIT License. This license is Permissive.
              Permissive licenses have the least restrictions, and you can use them in most projects.

            kandi-Reuse Reuse

              elves releases are available to install and integrate.
              Deployable package is available in Maven.
              Build file is available. You can build the component from source.
              Installation instructions are not available. Examples and code snippets are available.

            Top functions reviewed by kandi - BETA

            kandi has reviewed elves and discovered the below as its top functions. This is intended to give you an instant insight into elves implemented functionality, and help decide if they suit your requirements.
            • Handle the request
            • Sets the content type of the request
            • Add a response
            • Sets the request method for the request
            • Start the engine
            • Clones this Config object
            • Completes the spider
            • Start spider
            • Selects the specified CSS value
            • Return the body as a String
            • Gets a header value
            • Sets a header
            • Gets a cookie
            • Sets a cookie to the request
            • Register an event to be started
            • Register a consumer as a consumer
            • Stop the scheduler
            • Clear pending changes
            • Adds a list of requests to the result
            • Returns true if the collection is empty
            • Add a pipeline
            • Creates a new thread
            • Specify the URLs to start at the spider
            • Add a new request
            • Adds a request to the result
            • Execute the xpath expression on the document
            Get all kandi verified functions for this library.

            elves Key Features

            No Key Features are available at this moment for elves.

            elves Examples and Code Snippets

            Explanation
            Javadot img1Lines of Code : 90dot img1no licencesLicense : No License
            copy iconCopy
            public interface Prototype {
              Object copy();
            }
            
            
            @EqualsAndHashCode
            @NoArgsConstructor
            public abstract class Beast implements Prototype {
            
              public Beast(Beast source) {
              }
            
              @Override
              public abstract Beast copy();
            }
            
            @EqualsAndHashCode(callSupe  
            Explanation
            Javadot img2Lines of Code : 30dot img2no licencesLicense : No License
            copy iconCopy
            public interface Blacksmith {
              Weapon manufactureWeapon(WeaponType weaponType);
            }
            
            public class ElfBlacksmith implements Blacksmith {
              public Weapon manufactureWeapon(WeaponType weaponType) {
                return ELFARSENAL.get(weaponType);
              }
            }
            
            public cla  
            Generate a human - friendly message from the elves .
            javadot img3Lines of Code : 14dot img3License : Non-SPDX
            copy iconCopy
            LetterComposite messageFromElves() {
            
                var words = List.of(
                    new Word('M', 'u', 'c', 'h'),
                    new Word('w', 'i', 'n', 'd'),
                    new Word('p', 'o', 'u', 'r', 's'),
                    new Word('f', 'r', 'o', 'm'),
                    new Word('y', 'o', 'u'  

            Community Discussions

            QUESTION

            I can't use z-index correctly in a dropdown menu to display overflow correctly
            Asked 2021-Mar-09 at 09:10

            I made a dropdown menu with a bunch of names on it in the nav tag. After the tag I put an main tag. Since these share the top border of main, some of the items overflow the nav and get into the main's space. Now I don't want to use overflow:scroll. I want the items to still show on the main side of the page on hover. I tried to use z-index but I couldn't make it work. Can you guys take a look? Im pretty new to css and html. Thank you. You can find all my code down below. I also added a photo.

            ...

            ANSWER

            Answered 2021-Mar-08 at 18:51

            the z-index works only on positioned elements (anything that is different from position: static), by adding position: relative and closing your ul tag I got this result

            Source https://stackoverflow.com/questions/66535211

            QUESTION

            "Error in kernelUD: At least 5 relocations required to fit a home range" but have many more than 5 relocations per group
            Asked 2021-Feb-05 at 19:13

            I have been making kernel density home range estimations for canid groups in an area by population and per pack across various temporal scales. However, when I attempt to run kernelUD on a subset for each year I get Error in kernelUD(P17.sp[, "Pack"], h = "href", grid = 500, same4all = TRUE) : At least 5 relocations are required to fit an home range. I previously eliminated all groups that had less than 5 relocations and when I double check my data frame the smallest number of relocations is 201. I was able to run this on the global dataset (across years) per pack and had no problem. Any help or insight would be greatly appreciated.

            The code I've used is below. My original data frame has Pack as a factor (and is the only factor vector in the data frame) and numeric coordinates in lat/long.

            ...

            ANSWER

            Answered 2021-Feb-05 at 19:12

            Got it to work. It appears it was carrying over packs with no data for the subset year and they weren't showing up in my dplyr table intended to check that the data was right. ftable was able to show me the levels and associated number of points for each pack. The following code now works:

            Source https://stackoverflow.com/questions/66058412

            QUESTION

            How to resize image with pygame.transform.scale?
            Asked 2021-Jan-31 at 18:59

            Got some code, and stumped on a question: How to resize image with pygame.transform.scale? Looked at the docs, but can't understand it. I'm puzzled on the player.py part.

            So here's my code:

            elves.py:

            ...

            ANSWER

            Answered 2021-Jan-31 at 16:44

            Without knowing more of what you exactly need, give this a try as it's worked well for me.

            Source https://stackoverflow.com/questions/65981279

            QUESTION

            How to fix my topological.cpp outputting error?
            Asked 2020-Nov-17 at 06:15

            i have been provided middleearth.h/cpp and was asked to make a makefile, doxyfile (which i did correctly) and a topological.cpp that works but has a small mistake in the output and i need help with that please.ill provide all three files and the text we use to test and the error.

            ...

            ANSWER

            Answered 2020-Nov-17 at 06:15

            You are confusing yourself. You have your solution in edges. There isn't a reason to read the data a second time. For example, you can simply output sorted/unique elements of edges, e.g. the modifications to your code are:

            Source https://stackoverflow.com/questions/64869540

            QUESTION

            Recursive function has bad performance
            Asked 2020-Jun-23 at 08:33

            I am learning clojure and I am doing some exercises to practice. Currently I am working on the next problem:

            The Elves contact you over a highly secure emergency channel. Back at the North Pole, the Elves are busy misunderstanding White Elephant parties. Each Elf brings a present. They all sit in a circle, numbered starting with position 1. Then, starting with the first Elf, they take turns stealing all the presents from the Elf to their left. An Elf with no presents is removed from the circle and does not take turns.

            For example, with five Elves (numbered 1 to 5):

                 1

            5         2

               4  3

            Elf 1 takes Elf 2's present. Elf 2 has no presents and is skipped. Elf 3 takes Elf 4's present. Elf 4 has no presents and is also skipped. Elf 5 takes Elf 1's two presents. Neither Elf 1 nor Elf 2 have any presents, so both are skipped. Elf 3 takes Elf 5's three presents. So, with five Elves, the Elf that sits starting in position 3 gets all the presents.

            With the number of Elves given in your puzzle input, which Elf gets all the presents?

            My code:

            ...

            ANSWER

            Answered 2020-Jun-23 at 08:33

            the problem is that concat is inefficient here. There is a better way to add items to the end of collection, if you use vectors:

            Source https://stackoverflow.com/questions/62529904

            QUESTION

            double pointer vs pointer to array, incompatible pointer type
            Asked 2020-Jun-21 at 20:58

            Having this:

            ...

            ANSWER

            Answered 2020-Jun-21 at 14:18
            #include 
            #include 
            
            int main()
            {
                char org[] = "Cats,Dogs,Mice,,,Dwarves,Elves:High,Elves:Wood";
                char *token = strtok(org, ",");
                while (token != NULL) {
                    printf("Token: %s\n", token);
                    token = strtok(NULL, ",");
                }
            }
            
            

            Source https://stackoverflow.com/questions/62499657

            QUESTION

            Async / Await not working with Google drive API
            Asked 2020-Jun-14 at 21:29

            I'm new to JavaScript and Async/Await concept.

            I was working with the drive API example and was able to print out the files in my drive. But when I try to store the response into a variable called files the console is printing undefined.

            I think the console.log(files) is printing before the response is generated?

            Any idea how I can make the listFiles() function wait till the files variable is filled with the response so that I can send that data to my front end?

            ...

            ANSWER

            Answered 2020-Jun-14 at 19:31

            Sorry, I didn’t really understand what exactly you wanted to do, use async/await or just understand how to transfer files in any way to the render method. I redid your code a bit on async/await, I could not check it, since you did not provide a server. I hope it brings some clarity to your understanding of how to work with async/await:

            Source https://stackoverflow.com/questions/62376265

            QUESTION

            Good vs Evil - Manipulating strings
            Asked 2020-Mar-29 at 21:14

            Description

            Middle Earth is about to go to war. The forces of good will have many battles with the forces of evil. Different races will certainly be involved. Each race has a certain worth when battling against others. On the side of good we have the following races, with their associated worth:

            • Hobbits: 1
            • Men: 2
            • Elves: 3
            • Dwarves: 3
            • Eagles: 4
            • Wizards: 10

            On the side of evil we have:

            • Orcs: 1
            • Men: 2
            • Wargs: 2
            • Goblins: 2
            • Uruk Hai: 3
            • Trolls: 5
            • Wizards: 10

            Although weather, location, supplies and valor play a part in any battle, if you add up the worth of the side of good and compare it with the worth of the side of evil, the side with the larger worth will tend to win.

            Thus, given the count of each of the races on the side of good, followed by the count of each of the races on the side of evil, determine which side wins.

            Input

            The function will be given two parameters. Each parameter will be a string separated by a single space. Each string will contain the count of each race on the side of good and evil.

            The first parameter will contain the count of each race on the side of good in the following order:

            Hobbits, Men, Elves, Dwarves, Eagles, Wizards.

            The second parameter will contain the count of each race on the side of evil in the following order:

            Orcs, Men, Wargs, Goblins, Uruk Hai, Trolls, Wizards.

            All values are non-negative integers. The resulting sum of the worth for each side will not exceed the limit of a 32-bit integer.

            Output

            Return "Battle Result: Good triumphs over Evil" if good wins, "Battle Result: Evil eradicates all trace of Good" if evil wins, or "Battle Result: No victor on this battle field" if it ends in a tie.

            ATTEMPT

            ...

            ANSWER

            Answered 2020-Mar-29 at 21:03

            Your current function is just adding up the number of participants without regard to their weight. As the question says, the different participants have different weights. You need to check the index of the number being iterated over and multiply it against the appropriate item in an array of multipliers for that side.

            You also need to make sure to use the exact string that's expected:

            Source https://stackoverflow.com/questions/60920568

            QUESTION

            React: Async function not being called
            Asked 2019-Dec-26 at 08:09

            Why is my aync call fetchButtonTeams() below not being called. I am trying to print its results in console.log(this.state.data) below. Even if i call it in the render() I get infinite loops or errors. Can anyone suggest what to do?

            I just want to print the results in console.log in render()

            ...

            ANSWER

            Answered 2019-Dec-26 at 08:09

            The reason you get infinite loops when you call the function on the render method is because each time the function is calling setState which in turn runs the function again and again, triggering an infinite loop.

            I don't see where you are calling fetchButtonTeams() anywhere in your component, but a good idea for fetching data is putting the method inside a componentDidMount lifecycle method and console log inside the render method.You can learn more about lifecycle hooks here.

            For your code:

            Source https://stackoverflow.com/questions/59485133

            QUESTION

            Advent of Code 2019 Day 1: What's wrong with my math/logic?
            Asked 2019-Dec-02 at 03:23

            The following is the prompt for Advent of Code 2019 Day 1 Part 1:

            Santa has become stranded at the edge of the Solar System while delivering presents to other planets! To accurately calculate his position in space, safely align his warp drive, and return to Earth in time to save Christmas, he needs you to bring him measurements from fifty stars.

            Collect stars by solving puzzles. Two puzzles will be made available on each day in the Advent calendar; the second puzzle is unlocked when you complete the first. Each puzzle grants one star. Good luck!

            The Elves quickly load you into a spacecraft and prepare to launch.

            At the first Go / No Go poll, every Elf is Go until the Fuel Counter-Upper. They haven't determined the amount of fuel required yet.

            Fuel required to launch a given module is based on its mass. Specifically, to find the fuel required for a module, take its mass, divide by three, round down, and subtract 2.

            For example:

            For a mass of 12, divide by 3 and round down to get 4, then subtract 2 to get 2. For a mass of 14, dividing by 3 and rounding down still yields 4, so the fuel required is also 2. For a mass of 1969, the fuel required is 654. For a mass of 100756, the fuel required is 33583. The Fuel Counter-Upper needs to know the total fuel requirement. To find it, individually calculate the fuel needed for the mass of each module (your puzzle input), then add together all the fuel values.

            What is the sum of the fuel requirements for all of the modules on your spacecraft?

            Here are two versions of my attempt:

            ...

            ANSWER

            Answered 2019-Dec-02 at 03:23

            Both those answers seem wrong.

            You need to sum each element, thus

            Source https://stackoverflow.com/questions/59132152

            Community Discussions, Code Snippets contain sources that include Stack Exchange Network

            Vulnerabilities

            No vulnerabilities reported

            Install elves

            You can download it from GitHub, Maven.
            You can use elves like any standard Java library. Please include the the jar files in your classpath. You can also use any IDE and you can run and debug the elves component as you would do with any other Java program. Best practice is to use a build tool that supports dependency management such as Maven or Gradle. For Maven installation, please refer maven.apache.org. For Gradle installation, please refer gradle.org .

            Support

            For any new features, suggestions and bugs create an issue on GitHub. If you have any questions check and ask questions on community page Stack Overflow .
            Find more information at:

            Find, review, and download reusable Libraries, Code Snippets, Cloud APIs from over 650 million Knowledge Items

            Find more libraries
            CLONE
          • HTTPS

            https://github.com/biezhi/elves.git

          • CLI

            gh repo clone biezhi/elves

          • sshUrl

            git@github.com:biezhi/elves.git

          • Stay Updated

            Subscribe to our newsletter for trending solutions and developer bootcamps

            Agree to Sign up and Terms & Conditions

            Share this Page

            share link

            Explore Related Topics

            Consider Popular Crawler Libraries

            scrapy

            by scrapy

            cheerio

            by cheeriojs

            winston

            by winstonjs

            pyspider

            by binux

            colly

            by gocolly

            Try Top Libraries by biezhi

            java-bible

            by biezhiHTML

            30-seconds-of-java8

            by biezhiJava

            wechat-api

            by biezhiJava

            learn-java8

            by biezhiJava

            oh-my-email

            by biezhiJava