camera-preview | Capacitor plugin that allows camera interaction | Camera library
kandi X-RAY | camera-preview Summary
kandi X-RAY | camera-preview Summary
Capacitor plugin that allows camera interaction from Javascript and HTML(based on cordova-plugin-camera-preview). Version 2 of this plugin is compatible with Ionic 5+ and Capacitor 3. If your project uses Capacitor 2, please make sure you install version 1 of this plugin. -- @arielhernandezmusa and @pbowyer, current maintainers.
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Top functions reviewed by kandi - BETA
- Start video file
- Start recording
- Calculate the orientation hint
- Get the file path
- Starts the camera
- Set the camera orientation
- Finds the optimal size for the given sizes
- Switch camera to preview
- Called when the child view is contained
- Emit text value
- Updates the target size based on the requested width and height
- Flip the fragment
- Stop video file
- Create the layout for the camera activity
- Called when a surface texture is destroyed
- Called when the camera has changed
- Set the opacity
- Cancels the camera
- Capture a sample
- Called when a surface texture is available
- Capture a screenshot of the call
- Stop recording video
- Stops the camera
- Check if the configuration changes
- Get the supported flash modes
- Sets the flash mode
camera-preview Key Features
camera-preview Examples and Code Snippets
Community Discussions
Trending Discussions on camera-preview
QUESTION
I'm ussing this Capacitor CameraPreview Library to use the camera functions of the device, but for some strange reason when exporting to an android device the camera's buttons overlap with the preview. It's weird because only happens in android, while working on it on chrome (and even chrome mobile aspect ration simulation) works fine as intended.
This is the code that runs it
Component
...ANSWER
Answered 2021-Apr-07 at 20:20I made a syntactic and a logical error. First in the CSS the camera's overlay needs to be set at a constant value.
QUESTION
So I am trying to get my camera preview working on iOS and Android, so that it can take a photo, however, I am receiving this error when trying to access my camera from the bottom navigation.
...ANSWER
Answered 2021-Mar-31 at 23:57The error indicates that there is no available cameras in your current environment. Are you trying this out on a simulator? If so, that might be the cause.
Try to set a breakpoint to check the value of the cameras
variable or print the length of it afterwards like this:
QUESTION
There are 2 ways (that I'm aware of) to capture images/videos from the camera in an ionic app:
- Native camera app
- 'Camera Preview' library
The first option I know will allow users to maximise the potential of the camera (quality, megapixels etc.), but I need the flexibility of adding an overlay (basically I need the flexibility of the second option).
QuestionIn the docs I can only see the ability to see a 'quality' argument as part of the 'takePicture' call, how would a maximum of 100 here compare to the quality of a pic I'd have got from the native app?
I know this is called 'camera preview' but ideally I need it to be the best image quality the camera's capable of capturing (same as the native app).
https://github.com/cordova-plugin-camera-preview/cordova-plugin-camera-preview
...ANSWER
Answered 2021-Feb-18 at 05:04Take snapshot of the camera preview. The resulting image will be the same size as specified in startCamera
options. The argument quality defaults to 85 and specifies the quality/compression value: 0=max
compression, 100=max
quality.
QUESTION
I'm trying to bind the ion-range
value with the default [(ngModel)]
, but it doesn't seem to be possible. I declared the rangevalue
as a number
, as mentioned in documentation. I see that someone already managed to do this with Ionic 5 (¹) (²) (³), but I can't find any difference with my method. Although the change()
event is triggered each time the range is changed, the same rangeValue
value is maintained.
I'm using Ionic 5 with Angular 10.
What I tried to do:
HTML FIRST TRY
...ANSWER
Answered 2021-Jan-12 at 13:55The problem was related to the way the range element was generated, in this case programmatically with a *ngFor
. Therefore, ngModel
was not linked correctly. To solve this issue I used getElementById()
function, even though I didn't find it interesting to get DOM data without using Angular.
QUESTION
I am facing issue in finding the recorded video file on the file path returned when I called stopRecordVideo()
of camera preview plugin in ionic.
The function I used:
To start recording
ANSWER
Answered 2020-Nov-17 at 09:29I have accessed the video file by the following method:
QUESTION
I'm struggling to have my app behave consistently on mobile and tablet. My goal is to have the camera preview rotate together with the device. Starting with the answer on this question, I created code to automatically rotate the camera preview to be aligned with the screen:
...ANSWER
Answered 2020-Jun-13 at 12:53I found a solution by reading out the camera controller's sensorOrientation
. The phone reports there 90, while the tablet reports 0. Wrapping the camera preview in a rotated box, setting the rotation based on the readout, fixed the issue.
QUESTION
I am building a Cordova app that uses jQuery Ajax to upload images to our server. The uploads were working for a while on both Android and iOS, then after a while they suddenly stopped working on iOS. Now, after a few seconds of trying to access a website, the request fails and I get an error message, which isn't much help. The error is like the following:
...ANSWER
Answered 2020-May-20 at 20:35OK, I found the problem was because of a recent update from UIWebView to WKWebView, which was breaking the Ajax code. I added the cordova-plugin-wkwebview-file-xhr plugin to my project as described in the documentation. I also removed the version spec on the WKWebView engine plugin. My config.xml was edited to include the following:
QUESTION
I am using the following resource https://msicc.net/how-to-avoid-a-distorted-android-camera-preview-with-zxing-net-mobile/ to solve resoultion destortion of zxing barcode scanner. I arrived at the point where the method SelectLowestResolutionMatchingDisplayAspectRatio is implemented in the android project but I need to pass it to CameraResolutionSelectorDelegate as the author stated. To do that I created an Interface called IZXingHelper which should hold the delegate that I still have no idea how it should be written. Let me share my code snippet and explain where I am facing the issue.
...ANSWER
Answered 2020-Feb-05 at 15:21Create an interface IZXingHelper in the Xamarin.forms Demo.
QUESTION
I am Applying ZXing.Net.Mobile
for barcode scan and when I run the application I get stretched
camera preview.
my code looks like...
...ANSWER
Answered 2020-Jan-27 at 17:21looking to your code I guess you must add WidthRequest = "300"
.
As you have just requested for the Height parameter, the height is set to "300" but you haven't mentioned for width parameter & you have set VerticleOptions="CenterAndExpand"
so it will occupy the whole width of the screen giving you a stretch effect. You must specify WidthRequest
according to your IU appearance.
Hint - Let the barcode scanner open in full screen as it is the standard way to use barcode scanning, you can remove HeightRequest= "300"
from your code.
Community Discussions, Code Snippets contain sources that include Stack Exchange Network
Vulnerabilities
No vulnerabilities reported
Install camera-preview
You will need to add two permissions to Info.plist. Follow the Capacitor docs and add permissions with the raw keys NSCameraUsageDescription and NSMicrophoneUsageDescription.
Add import '@capacitor-community/camera-preview' to you entry script in ionic on app.module.ts, so capacitor can register the web platform from the plugin.
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