ImageEditor | 图片编辑,裁剪旋转,贴纸涂鸦,滤镜... | Computer Vision library
kandi X-RAY | ImageEditor Summary
kandi X-RAY | ImageEditor Summary
图片编辑,裁剪旋转,贴纸涂鸦,滤镜...
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Top functions reviewed by kandi - BETA
- Handle the touch event
- Find the handler on touch events
- Gets the handler handler
- Initializes the touch region
- Region OnDraw
- Convert the coordinates to the center point
- Gets the sticker menus
- Click the view
- Get cropped rectangle
- Click a view 2
- Initialize the matrix
- Start the select image activity
- Clicks a View
- Crop the image
- Draws a view on the canvas
- Handle touch move
- Creates and initializes the list of Sticker sources
- Handles a touch move
- Launch View
- Region View
- Called when a touch point is pressed
- Initializes the draw style and gradient paint
- Handle touch event
- Synchronized
- Initializes the views in the view hierarchy
- Region > measure
ImageEditor Key Features
ImageEditor Examples and Code Snippets
Community Discussions
Trending Discussions on ImageEditor
QUESTION
I am working on a project where I need to edit images, I was trying to draw image into canvas but one thing I noticed is when I upload even the same image and check for width and height I sometimes get correct width and height but sometimes 0. Here is what I am doing:
Here I have an input type file and I store it in a state once the FileReader is loaded and then passing to my ImageEditor component
...ANSWER
Answered 2021-Jun-02 at 01:35I found this to be a race condition. Try changing your code so that you respond to the imgElement onload event. This works on the sandbox. Better yet, use the useState hook to detect when the Image is actually loaded into the dom. A bandaid is:
QUESTION
How can I convert this hook-based code to class-based code? Does the code still work? I'm using a react/ASP.net Core template. My project consists of several components that are siblings. I'm trying to send a state from a component to another one.
...ANSWER
Answered 2021-May-08 at 18:53A parent passes it’s state to a child via props. The child is not allowed to change its parents state, if a child wants to change a parents state then the parent passes a callback to the child that the child can call to change the state. This is fundamental to reacts state management. A child does not need to know how a parent stores it’s state (class instance, hook instance or state library).
if your application uses a global state manager like redux, then global state is mapped to props and a store action can be called to update global state. In this case the child does not need to know who else is using the state because it’s global.
QUESTION
Hi i want to draw image that is inserted in input. I get a right data in my image object and i can show img in body as html element, but my canvas doesnt rendering it.
here is my html
...ANSWER
Answered 2020-Oct-01 at 18:38Fix following part. Image drawing should be in image's onload callback.
QUESTION
I wanted to get an image editor so that I can edit my pictures and add text over them so that I tried Toast UI image editor, I did as the documentation of Toast UI Image Editor says but Toast UI Image Editor isn't showing anything on my browser I'm attaching my code below. Please tell me if I did something wrong while implementing the image editor.
index.html
...ANSWER
Answered 2020-Sep-28 at 07:39You have a typo in your code
theme: whiteTheme
-> theme: whiteTheme,
Here is the working example.
Reference: https://github.com/nhn/tui.image-editor/blob/master/examples/example01-includeUi.html
QUESTION
I have an application that allows the user to upload photos, to edit them (crop, zoom and rotate) and to download.
I'm trying to add a preview mode, so the user can see how the file he's downloading will look like.
What I did works fine except for one thing - when the user clicks on the Clear Preview
button the photos go back to their original state (the state is being reset on Clear Preview
button click),
without keeping the changes the user made to them.
Any idea what am I missing and how to prevent the state reset?
...ANSWER
Answered 2020-Jul-26 at 10:36Ciao, I think you could blob your image modified, then save it to localStorage and, when user exit from preview mode, show image blobbed instead of original photo
.
I try to explain better: lets say you have this image in preview mode and user zooms it. So now original image is modified. Then, user clicks Clear Preview
button. Just before call setIsPreviewMode(false)
you could store modified image using, for example, dom-to-image. Something like:
QUESTION
I want to make 2 spans work like a mirror image , when i move one second will have to move in opposite direction
First Span
...ANSWER
Answered 2020-Jul-01 at 01:09You can use a regex to extract all the number values from the transform-string and then put them back in after you've inverted/mirrored them:
QUESTION
There are few solutions (business logic etc) that copies their *.dll and *.pdb to some directories.
...ANSWER
Answered 2020-May-07 at 05:52visual studio: copy *.pdb of the project references from some directory to TargetDir
I think the main issue is that you did not define the custom property Pr21DllDir
and Product21SymbolsFolder
in your xxx.csproj file which I have not seen those properties in your file. So when you execute these command, MSBuild unable to identify $(Pr21DllDir)
and $(Product21SymbolsFolder)
.
Solution
You can try these:
QUESTION
I use TOAST UI Component Image Editor on a webpage. I'd like to to save the image to Base64 string. There are no properties in imageEditor object to allow me to access the edited image in canvas. I searched Google and Stackoverflow, no results.
...ANSWER
Answered 2019-Apr-17 at 18:26I checked the file tui-image-editor.js for download function as suggested by gaetanoM.
The solution is to call for base64 string of the edited image. The base64 string starts after the data:image/png;base64, prefix.
QUESTION
I am using vue-cli
and toast-ui-vue-image-editor
.
ANSWER
Answered 2019-Dec-27 at 05:13I give my answer to this hoping this will help someone in the future.
I too faced this issue and solved issue with answer from this link
Here is my script section!
QUESTION
Please note this is a self-answered question.
This question is about the ToastUI Image Editor v3.3.0, but it may also apply to newer versions.
When you load an image using this official example:
...ANSWER
Answered 2019-Jan-12 at 01:47TL;DR:
Here is a working fiddle: https://fiddle.sencha.com/#view/editor&fiddle/2p0o
Long version:
There are four problems:
- You need to load an initial image, otherwise you can't use the editing controls.
- You need to wait until the image editor object is ready before calling
loadImageFromURL
, otherwise you may get an error or a silent failure - When the image is loaded you need to tell the image editor the new size, otherwise the image will be hidden or sized incorrectly.
- If you load an external image, the external server has to set the
Access-Control-Allow-Origin
header and explicitly allow your domain to access it, otherwise the image editor can not access it.
This first problem can be solved by loading a blank image like this:
Community Discussions, Code Snippets contain sources that include Stack Exchange Network
Vulnerabilities
No vulnerabilities reported
Install ImageEditor
You can use ImageEditor like any standard Java library. Please include the the jar files in your classpath. You can also use any IDE and you can run and debug the ImageEditor component as you would do with any other Java program. Best practice is to use a build tool that supports dependency management such as Maven or Gradle. For Maven installation, please refer maven.apache.org. For Gradle installation, please refer gradle.org .
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