LightCamera | 对 Camera 做的一些封装,简化 Camera 相关开发 | Camera library
kandi X-RAY | LightCamera Summary
kandi X-RAY | LightCamera Summary
##希望能很好的封装关于Camera的一系列操作,简化关于Camera的开发。 ###为了解决拍照延时的问题,采用了图片的拍摄和存储异步进行的方式。 ###支持照片拍摄(PIC,采用的是camera拍摄毁掉的方式)和快速连拍(FAST,采用的是预览获取帧然后处理的方式) ###支持照片自动旋转.
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Top functions reviewed by kandi - BETA
- Click to view
- Take pic photo
- Check camera facing
- Implements the save progress
- Auto focus
- Get photo size
- Get preview size
- Reset picture size
- Initialize camera
- Method change displayUI
- Open the focus view
- Cancel the specified point
- Switch flash mode
- Set camera state
- Create camera
- Touch events
LightCamera Key Features
LightCamera Examples and Code Snippets
Community Discussions
Trending Discussions on LightCamera
QUESTION
Longtime programmer here, but QML nube.
I wish to start a Qt project from the example: "Qt 3D: Shadow Map QML Example", which is readily available from the examples listed in QtCreator. Here's a link to it as well: https://doc.qt.io/qt-5/qt3d-shadow-map-qml-example.html
I want to first customize it by adding 2d text, which would ideally remain in a fixed position on the screen, remaining in view as the camera position / angle changed. I would settle for just being able to add some simple text to the screen in any fashion!
Starting with that example, I added a file:
Title.qml
...ANSWER
Answered 2020-Feb-02 at 06:11A text2D Entity is aimed at putting text into your 3D scene (like putting some text tags on specific objects). I think you just want to put text on your screen as an overlay.
This can be done by using the standard QML Text type.
I adapted the your code and marked new lines with //ADDED. Lines you don't longer need are marked with //REMOVED
pro file:
You will need the 3dextras module in your pro file
QT += 3dextras
main.cpp
Change your main.cpp by using a QQuickView instead of Qt3DQuickWindow. the reason for this is that the rendering mechanisms between scene3D and Qt3DQuickWindow are different. Scene3D uses the renderer of QML to do its rendering, while Qt3DQuickWindow will create a dedicated render thread. To put it in another way : if your program only needs to show the 3D environment then stick with Qt3DQuickWindow. If you want to put text and buttons on top of your 3D environment use QQuickView.
QUESTION
I use qt 5.5 in ubuntu 18.04, i need to display 3d model(in obj format), i use qquickwidget and qml(Scene3D), it works fine for display model, but when the application exit, it will crash. the error message i get from qtcreator console as bellow:
...ANSWER
Answered 2018-Dec-03 at 02:07It's a bug of qt 5.5, need to update qt version.
Community Discussions, Code Snippets contain sources that include Stack Exchange Network
Vulnerabilities
No vulnerabilities reported
Install LightCamera
You can use LightCamera like any standard Java library. Please include the the jar files in your classpath. You can also use any IDE and you can run and debug the LightCamera component as you would do with any other Java program. Best practice is to use a build tool that supports dependency management such as Maven or Gradle. For Maven installation, please refer maven.apache.org. For Gradle installation, please refer gradle.org .
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