chunky | path tracer to create realistic images | Video Game library

 by   chunky-dev Java Version: 2.4.4 License: GPL-3.0

kandi X-RAY | chunky Summary

kandi X-RAY | chunky Summary

chunky is a Java library typically used in Gaming, Video Game, Minecraft applications. chunky has no bugs, it has build file available, it has a Strong Copyleft License and it has low support. However chunky has 1 vulnerabilities. You can download it from GitHub.

Chunky is a Minecraft rendering tool that uses Path Tracing to create realistic images of your Minecraft worlds. Discord server · Documentation · Troubleshooting · Subreddit.
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            kandi-support Support

              chunky has a low active ecosystem.
              It has 582 star(s) with 69 fork(s). There are 24 watchers for this library.
              OutlinedDot
              It had no major release in the last 12 months.
              There are 202 open issues and 750 have been closed. On average issues are closed in 354 days. There are 40 open pull requests and 0 closed requests.
              It has a neutral sentiment in the developer community.
              The latest version of chunky is 2.4.4

            kandi-Quality Quality

              chunky has 0 bugs and 0 code smells.

            kandi-Security Security

              chunky has 1 vulnerability issues reported (0 critical, 1 high, 0 medium, 0 low).
              chunky code analysis shows 0 unresolved vulnerabilities.
              There are 0 security hotspots that need review.

            kandi-License License

              chunky is licensed under the GPL-3.0 License. This license is Strong Copyleft.
              Strong Copyleft licenses enforce sharing, and you can use them when creating open source projects.

            kandi-Reuse Reuse

              chunky releases are available to install and integrate.
              Build file is available. You can build the component from source.
              Installation instructions, examples and code snippets are available.

            Top functions reviewed by kandi - BETA

            kandi has reviewed chunky and discovered the below as its top functions. This is intended to give you an instant insight into chunky implemented functionality, and help decide if they suit your requirements.
            • Create a Minecraft block from its name
            • Creates a texture block
            • Create a wall block
            • Creates a ring from a tag
            • Updates the panel
            • Set the design of the dialog
            • Add a pose object
            • Initialize the handler
            • Deselect all selected chunks
            • Initialize the simulation
            • Calculate the incident light intensity
            • Initializes the skin
            • Initializes the tooltips
            • Intersect the ray with the specified ray
            • Initializes the sky lights
            • Initializes the view
            • Initializes the plugin
            • Finalize the block
            • Get the primitives for the skin
            • Initialize settings
            • The default material properties
            • Initialize the ChunkyTool
            • Main entry point
            • Initializes the camera presets
            • Intersect the ray with the given ray
            • Initialize the settings
            Get all kandi verified functions for this library.

            chunky Key Features

            No Key Features are available at this moment for chunky.

            chunky Examples and Code Snippets

            No Code Snippets are available at this moment for chunky.

            Community Discussions

            QUESTION

            What does a generic type that `extends boolean = false` mean?
            Asked 2022-Mar-29 at 15:33

            Trying to grok the API of React Select by looking at its TypeScript definitions I came across this chunky state definition:

            ...

            ANSWER

            Answered 2022-Mar-28 at 12:53

            T extends X = Y, where Y is a subtype of X, simply gives a default type for T. boolean is equivalent to true | false, therefore false is a subtype of boolean.

            Here's a simplified example. Without using a default subtype:

            Source https://stackoverflow.com/questions/71647649

            QUESTION

            Algo. terrain generation - evaporation calculation issue
            Asked 2022-Mar-06 at 01:25

            Creating procedural terrain I cannot get an evaporation matrix and find why my algorithm is wrong. How my program works:

            • A user loads a map chunk.
            • If it exists it loads its data.
            • If it doesn't exist, it creates the chunk and returns the generated data.

            Creation of chunk steps:

            • Create a heightfield (Diamond Square algorithm).
            • Create [0,3] rivers (and more chunks if river needs to continue on a different chunk).
            • Calculate evaporation.

            When generating the terrain I use the following constants:

            ...

            ANSWER

            Answered 2022-Feb-23 at 10:52

            I found my mistake:

            PHP considers 0 == null but 0 !== null, I corrected this on my script (for evaporation testing).

            Source https://stackoverflow.com/questions/71209454

            QUESTION

            How to assign global variables that can be accessed by other output$function in R shiny?
            Asked 2022-Feb-02 at 18:03

            So I'm creating an R shiny app where I need to upload a few files and operate on them to output some (let's say 3) plots. So in every renderPlot() function in server I need to repeat the operations for it to work (code is chunky now). I was wondering if there's any way to assign the ingested file and operations to a global variable and access it in every renderplot() function? Is there a way to actually access it outside the server() at all (I've been told no)?

            In other threads, I was told to use reactive() or reactiveValues() but to no avail. Below is the sample code:

            ...

            ANSWER

            Answered 2022-Feb-02 at 18:03

            If you really want to assign something to global, you can use the <<- operator. Or assign("x", value = data, envir = .GlobalEnv).

            But, you really don't want to. It's almost never, ever a good idea. Especially since you need to make use of reactive inputs.

            If sample_d <- data() is too many keystrokes, just ignore assigning within the local environment (the output object) and use data().

            Source https://stackoverflow.com/questions/70917709

            QUESTION

            Removing words from sentence when in lookup dataframe
            Asked 2021-Dec-07 at 21:13

            I have two dataframes, the one contains Reviews for cars and the second one contains the car make and car model. What I would like to do is use the car model df_brand['name'] to be used to lookup every word in the Review sentence df['Review'] and remove matching words. I would like to remove all the words that contain car brands in them.

            Input data df['Review']:

            ...

            ANSWER

            Answered 2021-Dec-07 at 20:57

            Your problem wasn't quite condensed enough to reproduce, or to see the desired output, but your basic approach is fine. You may run into issues with misspellings, in which case maybe use an edit distance with a threshold for determining whether to take out the stopword. Here's my version of your code that seems to do fine

            Source https://stackoverflow.com/questions/70265404

            QUESTION

            Transforming sentences to Numbers using SciKit-Learn’s CountVectorizer()
            Asked 2021-Dec-06 at 19:26

            I am trying to convert a input sentence Review into a CountVectorizer. I am struggling to handle the sentences that are passed through. How do I deal with the sentences and add vectors to these? Any assistance will be highly appreciated.

            Input Data:

            ...

            ANSWER

            Answered 2021-Dec-06 at 19:26

            You don't need the looping. From the documentation:

            Source https://stackoverflow.com/questions/70237974

            QUESTION

            Porter Stemmer algorithm not working through the sentences row by row
            Asked 2021-Dec-05 at 13:31

            I am trying to run sentences through the Porter Stemmer algorithm, however am getting and error: AttributeError: 'list' object has no attribute 'lower'. can anyone assist, as I am not able to identify the problem:

            Here is my input:

            ...

            ANSWER

            Answered 2021-Dec-05 at 09:04

            The word_tokenize function returns a list of tokens. You therefore need a second for-loop or a list comprehension:

            Source https://stackoverflow.com/questions/70232735

            QUESTION

            Build XPATH expression to get and click button element
            Asked 2021-Dec-02 at 22:15

            I'm building a scraper with selenium, and I got it up and running except for one data field I'm missing. I need to first push a button, then get the value. But I haven't been able to push the button, because I can't seem to build the correct xpath expression to get it with selenium,

            The url is this one: https://www.ikea.com/mx/es/p/kallax-estante-blanco-80275887/

            And I need to click the button "Medidas" (scroll halfway through the page, right between "Detalles del producto" and "Productos similares") to open a side panel and get the info I need. But so far, I haven't been able to set the correct XPATH expression for the button.

            I tried with

            ...

            ANSWER

            Answered 2021-Dec-02 at 22:15

            To click on the element with text as Medidas you can use the following Locator Strategy:

            • Using xpath:

            Source https://stackoverflow.com/questions/70206988

            QUESTION

            HEAP CORRUPTION DETECTED (dynamic array)
            Asked 2021-Nov-10 at 17:27

            I'm writing a program that dynamically allocates an array, on the heap, fills it with random numbers from 55-99 and prints them out in 10 rows. I'm using 9 more dynamic arrays to store each of these rows. But when running the program I get the error: HEAP CORRUPTION DETECTED after normal block. I'm sorry for the chunky code.

            ...

            ANSWER

            Answered 2021-Nov-10 at 17:25

            You have a typo in these statements

            Source https://stackoverflow.com/questions/69917318

            QUESTION

            storing image (.tif) in np.array through PIL fromarray [TypeError: Cannot handle this data type][ValueError: invalid literal for int()]
            Asked 2021-Nov-03 at 21:27

            update when i write (as answerer said)

            ...

            ANSWER

            Answered 2021-Nov-03 at 21:27

            I think you want something more like this to process multipage TIFFs. I have tried to improve your variable names from nondescript names like data, var to make it more readable.

            Source https://stackoverflow.com/questions/69778124

            QUESTION

            Reorganize list/tuple structure
            Asked 2021-Oct-08 at 09:24

            In an exercise I am asked to reorganzie a tuple. Given the tuple: temp = ( ("mandag", 16.0), ("tirsdag", 13.0), ("onsdag", 14.0), ("torsdag", 13.0), ("fredag", 15.0), ("lørdag", 13.0), )

            I am supposed to write a function called data_reorganize which outputs the following tuple when printed:

            ...

            ANSWER

            Answered 2021-Oct-08 at 08:56

            Try this with zip and the * unpacking operator. Best part about this approach is that its reversible. Use this again on the output to get back the initial input! -

            Source https://stackoverflow.com/questions/69492957

            Community Discussions, Code Snippets contain sources that include Stack Exchange Network

            Vulnerabilities

            No vulnerabilities reported

            Install chunky

            Prerequisites: Chunky requires Java 8. It is recommended to have the 64-bit version if you have a 64-bit operating system (you most likely do). If you haven't installed Java, you can download it from here. If you have any questions, please don't hesitate to reach out via Reddit, Discord or GitHub.
            Download the Chunky Launcher and open it
            Install the latest version of Chunky by clicking on Check for Updates
            Click on Launch Chunky start rendering your beautiful buildings

            Support

            Why is there noise/grain/random bright dots in the render?. This is not a bug, but an unfortunate effect of the rendering algorithm used in Chunky. Torches and other small light sources cause a very random illumination and it takes a long time to render such light nicely. You can disable emitters under the Lighting tab in the Render Controls dialog to remove most of the random bright dots. Note that rendering for a longer time will eventually remove the noise, though it may take a very long time. Another way of removing the noise is using the Denoiser Plugin. While this can yield good results in most cases, it may distort the image in some cases. This depends on your CPU, the size of the image and the lighting conditions of the scene you are rendering. You can use the tips from the previous answer to get away with shorter render times. Chunky renders blue question marks for unsupported blocks. Maybe your Chunky version is outdated or the block is not yet supported. If the latter is the case, please file a bug report. Red crosses are caused by missing textures. Please ensure that you're using a texturepack for the Minecraft version for the world you are rendering. Starting with Chunky 2.4.0, we support Minecraft 1.2 or later, including 1.17 worlds with increased height. We add new blocks shortly after a new Minecraft snapshot is released. Use the latest Chunky snapshot to render them until a new Chunky version is released.
            Find more information at:

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