kandi X-RAY | react-native-japanese-tokenizer Summary
kandi X-RAY | react-native-japanese-tokenizer Summary
Async Japanese Tokenizer Native Plugin for React Native for iOS and Android
Top functions reviewed by kandi - BETA
- Tokenize a string
- Checks if the buffer is boundary
- Initialize the buffer
- Reads a single character
- Encodes the given string using the given charset encoding
- Resets the reader
- Create a native tokenizer modules
- Set the current alternate code point
- Gets position
- Get the next alternate code point
- Returns all code points in a string
- Read a byte from the stream
- Decode a raw text
- Returns a decoder that can be decoded
- Create encoder
- Creates the view managers
react-native-japanese-tokenizer Key Features
react-native-japanese-tokenizer Examples and Code Snippets
Trending Discussions on Mobile
so I'am trying to learn dart and flutter and everything went well so far. But now I'am stuck at an error which I cannot handle. I coded a function which is supposed to asynchronously return the actual BTC price from https://blockchain.info/ticker.
Only thing it returns is errors:...
ANSWERAnswered 2022-Mar-29 at 00:29
To get rid of that error you need to use the bang operator to tell the compiler that
snapshot.data won't be null.
ANSWERAnswered 2022-Mar-19 at 06:15
My suggestion is to use ion-footer.
Here is the fragment of code where the function is called:...
ANSWERAnswered 2022-Feb-24 at 16:20
You need to start your component with a capital letter:
Note: Always start component names with a capital letter.
so change renderButtons to RenderButtons
What I'm trying to do is make a counter in Flutter which will be in this shape:
I'm fairly new regarding flutter and dart so I have tried to put this element inside of a Card but yeah I faced some issues due to overflow and it would be great if someone could give me a hint or point me to the right direction.
Here is my code for counter:...
ANSWERAnswered 2022-Feb-09 at 20:19
Create a container and add decoration to it. Then inside the container use a row widget. In row use Iconbutton and text .
I'm building an app where I have a page which gives information about a specific trading card. I want the page to be scrollable, but I also want to have a grid on the page, with each grid cell showing one data point. I made the grid using GridView.count().
My problem is that instead of have a page which I can scroll through, the top half of the page stays static, while the grid is scrollable. How do I make the grid static, while the rest of the page scrollable? I intend to have more data below this grid as well, and I want to user to be able to scroll to see all of it, with the grid being a static component of the page.
Here's my code:...
ANSWERAnswered 2022-Feb-06 at 09:47
I am posting this question to help future readers. After upgrading to
Flutter 2.8 I suddenly got this error when trying to run my app:
ANSWERAnswered 2021-Dec-26 at 14:20
Turns out this error was caused by a popular library I used (
settings_ui) that does not work with this version of Flutter (
For future readers: Use a later version of this package. There is currently an open issue on github that addresses this.
Update 2022: Dev on settings_ui seems to have gone AWOL and no longer merging PR's the community has forked this project to: https://pub.dev/packages/flutter_settings_ui and here updates are properly merged and a fix has been released in version 1.0.1
For people facing this issue now:
As a monkey patch you can follow the steps in the GitHub issue and edit the package files locally:
final ListTileTheme tileTheme = ListTileTheme.of(context); to
final tileTheme = ListTileTheme.of(context);
_iconColor(ThemeData theme, ListTileTheme tileTheme) to
_iconColor(ThemeData theme, ListTileThemeData tileTheme).
I use this code to scroll:...
ANSWERAnswered 2021-Oct-26 at 05:16
what i did, use a listView and reverse true and in children use the list of map.reversed, i am giving you my code example below.
I am fairly new to the Firemonkey framework after working with VCL for many years so hopefully this question is not too simple.
I am listing Dynamic Listview Items which I update from a database. I have created the position/layout of the text within the Listview Item using design mode . My question is when I change screen orientation from portrait to landscape do I have to manually change the 'X' position of the text items located within my listview and their width so that the full landscape width of the screen is utilized? There appears to be no anchors for dynamically created Listview items. (The text items just have their generic names for the time being.)
I have a pic below of what I am trying to describe. First pic shows deign mode in portrait and second in landscape.
Any suggestions greatly appreciated.
ANSWERAnswered 2021-Dec-22 at 23:30
Text items have an
Align property that can take values
Trailing. They are recalculated and adjust their position with changes in the screen orientation.
Additionally some items have a separate property,
TextAlign, which sets the position for a text within the space of the
I used this flutter package to implement a color picker in my app. My
Widget looks something like this:
ANSWERAnswered 2021-Dec-19 at 00:02
please check out this and you need to palette type as
paletteType: PaletteType.hueWheel,. use the same package as used.
I have a mobile application developed using Ionic. Now I want to redevelop it in flutter and publish a new update, would that be possible? will google play and AppStore allow that?...
ANSWERAnswered 2021-Dec-17 at 19:07
There is no constraint on development language. But,
- You need to use same certificates/keys for iOS App
- You need to use same key-store/keys for Android App
- If you are using local database or file storage, then you should follow the same path in your newly created app as well. If you are using any third-party library to manage the db or file paths, then it may be in different location altogether. (This one actually happened to me. When I migrated my app from a cross-platform framework to Native the database path got changed in release version)
No vulnerabilities reported
Go to node_modules ➜ react-native-japanese-tokenizer and add RNJapaneseTokenizer.xcodeproj
In Xcode, in the project navigator, select your project. Add libRNJapaneseTokenizer.a to your project's Build Phases ➜ Link Binary With Libraries
Run your project (Cmd+R)
Open up android/app/src/main/java/[...]/MainActivity.java
Add import dog.craftz.japanese_tokenizer.RNJapaneseTokenizerPackage; to the imports at the top of the file
Add new RNJapaneseTokenizerPackage() to the list returned by the getPackages() method
Append the following lines to android/settings.gradle: include ':react-native-japanese-tokenizer' project(':react-native-japanese-tokenizer').projectDir = new File(rootProject.projectDir, '../node_modules/react-native-japanese-tokenizer/android')
Insert the following lines inside the dependencies block in android/app/build.gradle: compile project(':react-native-japanese-tokenizer')
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