MediaPlayer | A DLNA-compliant UPnP Media Player | Media library

 by   geniusgithub Java Version: Current License: No License

kandi X-RAY | MediaPlayer Summary

kandi X-RAY | MediaPlayer Summary

MediaPlayer is a Java library typically used in Media applications. MediaPlayer has no bugs, it has build file available and it has low support. However MediaPlayer has 1 vulnerabilities. You can download it from GitHub.

a MediaPlay run in Android Platform.
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            kandi-support Support

              MediaPlayer has a low active ecosystem.
              It has 251 star(s) with 121 fork(s). There are 33 watchers for this library.
              OutlinedDot
              It had no major release in the last 6 months.
              There are 8 open issues and 0 have been closed. On average issues are closed in 1274 days. There are no pull requests.
              It has a neutral sentiment in the developer community.
              The latest version of MediaPlayer is current.

            kandi-Quality Quality

              MediaPlayer has 0 bugs and 0 code smells.

            kandi-Security Security

              MediaPlayer has 1 vulnerability issues reported (0 critical, 1 high, 0 medium, 0 low).
              MediaPlayer code analysis shows 0 unresolved vulnerabilities.
              There are 0 security hotspots that need review.

            kandi-License License

              MediaPlayer does not have a standard license declared.
              Check the repository for any license declaration and review the terms closely.
              OutlinedDot
              Without a license, all rights are reserved, and you cannot use the library in your applications.

            kandi-Reuse Reuse

              MediaPlayer releases are not available. You will need to build from source code and install.
              Build file is available. You can build the component from source.
              Installation instructions are not available. Examples and code snippets are available.
              MediaPlayer saves you 13447 person hours of effort in developing the same functionality from scratch.
              It has 26999 lines of code, 2967 functions and 347 files.
              It has medium code complexity. Code complexity directly impacts maintainability of the code.

            Top functions reviewed by kandi - BETA

            kandi has reviewed MediaPlayer and discovered the below as its top functions. This is intended to give you an instant insight into MediaPlayer implemented functionality, and help decide if they suit your requirements.
            • Searches for a specific song
            • Search for a specific song in QQ
            • Search for a specific song
            • Save a stream to a file
            • Open ssdp socket
            • Open the datagram socket
            • Bind to the specified bind address and port
            • Invoked when an action is received
            • Invoked when a control is received
            • Seek to given device position
            • Process a AVTransportInfo message
            • Handle a notify request
            • Print information about the frame
            • Set information about this media item
            • Unescape XML chars in a string
            • Unit test test
            • Get information for a specific song
            • Check if the network is connected or not
            • From interface View
            • Returns an array of IP addresses corresponding to a given list of interfaces
            • OnDraw method
            • Set the given node
            • Set the status code
            • Add a Device to the device
            • This method is called when an action is received
            • Initialize the view
            Get all kandi verified functions for this library.

            MediaPlayer Key Features

            No Key Features are available at this moment for MediaPlayer.

            MediaPlayer Examples and Code Snippets

            No Code Snippets are available at this moment for MediaPlayer.

            Community Discussions

            QUESTION

            How to properly implement the top back button in navigation drawer?
            Asked 2022-Mar-23 at 11:26

            I'm currently trying to add a navigation drawer to my weather app, so I watched a youtube tutorial on it and was able to implement it the way I wanted to until I realized that the tutorial I watched didn't cover how I can implement the up/top back button for the nav drawer so as a matter of fact, I currently cannot get back to my default fragment after opening any of the nav tabs. I searched several sites and youtube videos looking for tutorials on how to implement the top back button but haven't seen/been able to find it. I also searched this site and still haven't found anyone with a similar issue here. Please, can anyone be of help?

            Here's a screenshot of how my app currently is: https://i.stack.imgur.com/SeSjV.png but if I open any of the navbar options i.e settings and click back, I can't return back to the default fragment where the weather is displayed. It also doesn't have an up-back button as well.

            Currently, clicking back only exits the app.

            This is the only code I've tried and it didn't work:

            ...

            ANSWER

            Answered 2022-Mar-23 at 11:26

            I think you should override the onKeyDown at the MainActivity, which controlls the behavior of the virtual back button of the entire app. Right now any click on this button exits the app because you have only one "page" that holds the fragments and switches between them, so if you go back from this single page, you exit the app...

            I have a public String at the MainActivty that holds the current_fragment and I update it each time I switch fragment:

            MainActivity (before onCreate())

            Source https://stackoverflow.com/questions/70455347

            QUESTION

            use vlcj-javafx-demo develop a player, but it looks some components UI not update correctly when set full screen
            Asked 2022-Feb-19 at 01:20

            I try to use vlcj-javafx-demo to develop a video player, and I put the progress bar(Slider) on the StackPane over the video layer. In the beginning, it looks work well, but when I set maximum or full screen the app, it looks some components UI did not update correctly. How can I correct it?

            Thanks a lot!

            normally: [1]: https://i.stack.imgur.com/bbE51.png

            normally: [2]: https://i.stack.imgur.com/Plsb1.png the red color is the sence background color.

            the code :

            ...

            ANSWER

            Answered 2022-Feb-17 at 06:18

            You appear to be using a Linux OS, try passing one or more of these system properties when you start your JVM:

            Source https://stackoverflow.com/questions/71152176

            QUESTION

            AudioManager auto switching own mode + not respecting setSpeakerphoneOn()
            Asked 2022-Feb-11 at 19:31

            I want to play some audio with volume lvl adjusted to ear aka. "phone call mode". For this purpose, I'm using well-known and commonly advised

            ...

            ANSWER

            Answered 2022-Feb-11 at 19:31

            found some answers to my own question, sharing with community

            6-sec auto-switch mode is a new feature in Android 12, which works only if (mode == AudioSystem.MODE_IN_COMMUNICATION) (check out flow related to MSG_CHECK_MODE_FOR_UID flag). This should help for MODE_IN_COMMUNICATION set to AudioManager and left after app exit, this was messing with global/system-level audio routing. There is also a brand new AudioManager.OnModeChangedListener called when mode is (auto-)changing

            and setSpeakerphoneOn turns out to be deprecated, even if this isn't marked in doc... we have new method setCommunicationDevice(AudioDeviceInfo) and in its description we have info about startBluetoothSco(), stopBluetoothSco() and setSpeakerphoneOn(boolean) deprecation. I'm using all three methods and now on Android 12 I'm iterating through getAvailableCommunicationDevices(), comparing type of every item and if desired type found I'm calling setCommunicationDevice(targetAudioDeviceInfo). I'm NOT switching audio mode at all now, staying on MODE_NORMAL. All my streams are AudioManager.STREAM_VOICE_CALL type (where applicable)

            for built-in earpiece audio playback aka. "ear-friendly mode" we were using

            Source https://stackoverflow.com/questions/70768622

            QUESTION

            Route live audio from line-in to AirPods?
            Asked 2022-Feb-08 at 18:34

            Is there a way to route the audio coming from the wired line-in input directly to AirPods?

            Currently, I'm creating a .playAndRecord audio session. Paired the AirPods. Later on, with AVAudioEngine I connect the input device directly to the output device.

            ...

            ANSWER

            Answered 2022-Feb-08 at 18:34

            Yes! 🎉 However, it only works if the audio session is created with the allowBluetoothA2DP option (according to @RobNapier above). It is an output-only profile, therefore it does not route input from the Bluetooth devices at all.

            A2DP is a stereo, output-only profile intended for higher bandwidth audio use cases, such as music playback. The system automatically routes to A2DP ports if you configure an app’s audio session to use the ambient, soloAmbient, or playback categories.

            Starting with iOS 10.0, apps using the playAndRecord category may also allow routing output to paired Bluetooth A2DP devices. To enable this behavior, pass this category option when setting your audio session’s category.

            You can make it work with a bare-bones sound manager something like below.

            Source https://stackoverflow.com/questions/71006555

            QUESTION

            How to display my Navigation bar contents without interruption?
            Asked 2022-Jan-07 at 13:05

            I built a customizable navigation drawer from scratch(didn't make use of the default drawer provided by Android Studio). In my weather app's navigation bar menu https://i.stack.imgur.com/SIjdx.jpg, whenever I select an option on the menu(say settings), it displays the contents of the option along with the bottom navigation view and my Activity's Toolbar contents which comprises of the nav hamburger icon, the edittext and the search button(the activity hosting my 3 fragments) which spoils the app and makes it look very ugly i.e. https://i.stack.imgur.com/gxj5n.jpg (From that screenshot, the entire content should be empty if implemented well). The case is the same for the other bar menu options. All I want is an empty space to work on, I want the app to only display the navigation bar contents without the rest. Example; https://i.stack.imgur.com/3Jtga.png Please how should I do this?

            The view of the Navigation Menu is controlled by this code(on line 185):

            ...

            ANSWER

            Answered 2022-Jan-07 at 13:05

            You are using navigation architecture components, so the navController is the one that should control fragment transactions, you are doing that right with BottomNavigationView.

            But within the navDrawer you are doing the transaction through the supportFragmentManager which should be done through the navController instead as both handle the navigation differently.

            whenever I select an option on the menu(say settings), it displays the contents of the option along with the bottom navigation view

            That is because the BottomNavView is a part of the activity, and you need to move it to a fragment; this requires to change the navigation design of your app; to do that change your app navigation like the below:

            Main navigation:

            Source https://stackoverflow.com/questions/70544289

            QUESTION

            Local Broadcast is not receiving broadcast
            Asked 2022-Jan-04 at 09:55

            This is how I'm sending broadcast

            ...

            ANSWER

            Answered 2022-Jan-04 at 05:53

            register receiver like this:

            Source https://stackoverflow.com/questions/70574244

            QUESTION

            Error in python script using python-vlc and pafy
            Asked 2021-Dec-14 at 07:15

            Recently I have created a python script to play youtube videos using pafy and python-vlc. The below code is the script:

            ...

            ANSWER

            Answered 2021-Dec-01 at 09:14

            Pafy its very usefull tool if you want to extract information about youtube video like, retrieve metadata such as viewcount, duration, rating, author, thumbnail, keywords or Download video or audio at requested resolution. But it doesnt work(at least untill now) to play a video. If you want to play a Yt video inside your code use it:

            Source https://stackoverflow.com/questions/70075378

            QUESTION

            My Countdown Timer Stuck when phone screen is locked
            Asked 2021-Dec-13 at 07:03

            I have developed a workout app. I've two timers on the screen one is for the total timer and one for exercise time also some tts and MediaPlayer sounds. When the screen is locked my exercise timer is stuck after 10 seconds but my total remaining time timer is still running. So confused about why is it happening, I've verified battery optimization permission on\off but the issue is still the same. I've set a toast in tick function and I turn off the screen when I come back toast is showing but my timer is stuck. Can anyone help to get out of this? Thanks in advance. Countdown works fines when the screen is opened or connected to the charger.

            Exercise Timer code below... ...

            ANSWER

            Answered 2021-Dec-07 at 06:31

            Your activity is getting stopped or destroyed and that's why your timer gets stuck. To keep the timer running even if the app is closed or killed, see this way:-

            You can use this technique to detect how long the user was inactive (even when the app is in the background).

            1. Create a SharedPreference & its Editor object. Then declare 3 long variables such:

            Source https://stackoverflow.com/questions/70254998

            QUESTION

            C# LibVLCSharp switching media stream causes HTTP exception
            Asked 2021-Nov-26 at 14:42

            We are using libvlcsharp to play a live mp3 network stream in our xamarin.ios app using the following code snippet

            ...

            ANSWER

            Answered 2021-Nov-26 at 13:13

            Don't forget that Play() is not a synchronous method as you might expect. It is a method that posts a stop message to a background thread, and only then starts to play the media.

            When you're executing your IsStartingOrPlaying() method right after, chances are that the state is not the one that you might have expected, thus calling the second Play()

            Source https://stackoverflow.com/questions/70110385

            QUESTION

            C# LibVLCSharp issue with playing YouTube
            Asked 2021-Oct-30 at 06:53

            I am trying to play YouTube using the LibVLC on multiple instances, in a WPF app. This works fine maybe 75% of the time, but stream freeze for a second or 2 and get pixeleted the other 25%. This seems to be random.

            Here is my code:

            ...

            ANSWER

            Answered 2021-Oct-08 at 07:29

            General feedback on your code.

            • Keep track of the mediaplayer as long as you are using it, and dispose it when you're done.
            • Don't dispose LibVLC while you're using it.
            • Integrate each mediaplayer with a view, right now you're just calling play on mediaplayers who don't have a drawing target. LibVLC will create random windows to draw on then. Probably not what you want.

            Now, playing your stream in the VLC desktop app with logs open will provide some insights:

            Source https://stackoverflow.com/questions/69445725

            Community Discussions, Code Snippets contain sources that include Stack Exchange Network

            Vulnerabilities

            Buffer overflow in NeroMediaPlayer.exe in Nero Media Player 1.4.0.35 and earlier allows remote attackers to execute arbitrary code or cause a denial of service (persistent crash) via a long URI in a .M3U file.

            Install MediaPlayer

            You can download it from GitHub.
            You can use MediaPlayer like any standard Java library. Please include the the jar files in your classpath. You can also use any IDE and you can run and debug the MediaPlayer component as you would do with any other Java program. Best practice is to use a build tool that supports dependency management such as Maven or Gradle. For Maven installation, please refer maven.apache.org. For Gradle installation, please refer gradle.org .

            Support

            For any new features, suggestions and bugs create an issue on GitHub. If you have any questions check and ask questions on community page Stack Overflow .
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