grafika | dumping ground for Android graphics | iOS library
kandi X-RAY | grafika Summary
kandi X-RAY | grafika Summary
Graphic test app
Support
Quality
Security
License
Reuse
Top functions reviewed by kandi - BETA
- Start drawing frame
- Signals that a new video texture is available
- Start recording
- Updates the filter program
- Clicks a movie
- Clears the playback surface
- Click a start button
- Shows a dialog for the codec open window
- Handles the dialog
- Release all encoders
- Gets an array of texture coordinates
- Starts the render thread
- Initializes the view
- Called when a surface is changed
- Saves the current frame to a file
- Called when a radio button is clicked
- Creates a program from the supplied vertex and fragment shaders
- Initialize the view
- Decodes the video stream
- Draws a frame on camera surface
- Called when a frame is rendered
- Generates a sparse test pattern
- This method is used to set the desired width and height of the view
- Called when the surface holder has been created
- Set up the activity s settings
- Adds a new data packet
grafika Key Features
grafika Examples and Code Snippets
Community Discussions
Trending Discussions on grafika
QUESTION
I'm having a weird transition delay. When the person is scrolling the screen down for 70px or more the navbar is sliding in from "top: -100%;" to "top: 0;" but it's doing it with 1s delay. I don't know how to erase it...
To catch the navbar I used document.getElementById.
Here is my html:
...ANSWER
Answered 2021-May-16 at 17:29I didn't see any delay, however 100%
means 100% of the total scrolling height, which will create inconsistent animation speed, depending on the size of the content on the page.
This approach uses menu height itself to hide it:
QUESTION
I did it as you wanted and it still doesn't work as it should, if I don't check anything in the checkbox and give it an "evaluate test" so it will write me 1 point anyway, which is wrong. Some ideas?
...ANSWER
Answered 2021-May-14 at 17:29question2
needs to be the result of a call to querySelectorAll, not just querySelector. It will then be a list of all the checked elements (querySelector only returns the first matched element, no matter how many match the selector.
You would need to loop the list and see what it contains. You need to verify that only two boxes were checked, and that they were the correct ones.
Also in your code, the question4
variable isn't defined, and input[value="question2"]:checked
will never match anything - there's no checkbox with that value, and looking for the value makes no sense anyway. Also your question2 checkboxes randomly had "question4" as their name. I've corrected those issues and a couple of other minor things.
Something like this will work better:
QUESTION
I have one such problem with my website. I have chapters on the page and in each, there are some modules and theories. In theory, I have the function of reading more so that the text is not just exposed. But the problem arises in that when I have a theory with this function on page 2 or more, the first one works for me and the others do not work as they should and track the first one, and it happens that only the first one works. How do I fix or rewrite it?
My code to read more in js:
...ANSWER
Answered 2021-Apr-25 at 00:14First, i have added classes where you have used id's, because id's can't be duplicated, and i have added one small change to your function call, adding current button element as argument.
So, your HTML should look like this now:
QUESTION
I want to use MediaRecorder
for recording videos instead of MediaCodec
, because it's very easy to use as we know.
I also want to use OpenGL to process frames while recording
Then I use example code from Grafika's ContinuousCaptureActivity sample to init EGL rendering context, create cameraTexture
and pass it to Camera2 API as Surface
https://github.com/google/grafika/blob/master/app/src/main/java/com/android/grafika/ContinuousCaptureActivity.java#L392
and create EGLSurface encodeSurface
from our recorderSurface
https://github.com/google/grafika/blob/master/app/src/main/java/com/android/grafika/ContinuousCaptureActivity.java#L418
and so on (processing frames as in Grafika sample, everything the same as in the example code Grafika code)
Then when I start recording (MediaRecorder.start()
), it records video ok if audio source wasn't set
But if audio recording is also enabled
...ANSWER
Answered 2020-Aug-19 at 01:35It's very likely your timestamps aren't in the same timebase. The media recording system generally wants timestamps in the uptimeMillis timebase, but many camera devices produce data in the elapsedRealtime timebase. One counts time when the device is in deep sleep, and the other doesn't; the longer it's been since you rebooted your device, the bigger the discrepancy becomes.
It wouldn't matter until you add in the audio, since MediaRecorder's internal audio timestamps will be in uptimeMillis, while the camera frame timestamps will come in as elapsedRealtime. A discrepancy of more than a few fractions of a second would probably be noticeable as a bad A/V sync; a few minutes or more will just mess everything up.
When the camera talks to the media recording stack directly, it adjusts timestamps automatically; since you've placed the GPU in the middle, that doesn't happen (since the camera doesn't know that's where your frames are going eventually).
You can check if the camera is using elapsedRealtime as the timebase via SENSOR_INFO_TIMESTAMP_SOURCE. But in any case, you have a few choices:
- If the camera uses TIMESTAMP_SOURCE_REALTIME, measure the difference between the two timestamp at the start of recording, and adjust the timestamps you feed into setPresentationTime accordingly (
delta = elapsedRealtime - uptimeMillis; timestamp = timestamp - delta;
) - Just use
uptimeMillis() * 1000000
as the time for setPresentationTime. This may cause too much A/V skew, but it's easy to try.
QUESTION
I am currently working on an android app that continuously records video using the camera2 API while segmenting it into 1-minute chunks.
My requirement is that the chunks/segments of 1 minute should be seamlessly merged at a later stage.
At the moment I am able to achieve saving in chunks by setting up a timer to restart recording at the end of the time period:
...ANSWER
Answered 2020-Aug-17 at 01:12If you need it to be seamless, you need to investigate MediaRecorder's own time limit options, or possibly have to build things from the lower-level API objects of MediaCodec and MediaMuxer.
Specifically, look at setNextOutputFile and setMaxOutputDuration. That should allow you to automatically transition between files, with a specific length for each snippet. That will hopefully be seamless.
If not, some combination of a MediaCodec and one or more MediaMuxers should let you build this, but that's a lot of stuff to wire together correctly.
QUESTION
I am trying to reference to Canvas within GridLayout with just drawing simple rectangle before further development. Code:
main.py:
...ANSWER
Answered 2020-Jul-12 at 15:27Change:
QUESTION
I am trying to play with hover effects but I got a problem. I am trying to put 6 images next to each other into two columns. But it is not displayed correctly. I want them to be displayed side by side but the only first two are displayed like that. The other four are below each other. Could you help me, please? :)
...ANSWER
Answered 2020-Mar-30 at 13:30replace your HTML with this
QUESTION
Hi at the moment I can't log in to MySQL database with SQL statement and open next MenuForm. Not sure what's wrong with it. There is no error. I have added additional if "//if(password.contains("123") && username.contains("test")) {" to check if it works and it does work but still can't compare it with MySQL.
...ANSWER
Answered 2020-Feb-16 at 16:06Replace
QUESTION
I used the Grafika app and modified it to use the Camera2 API instead of the old API. I needed to use an OpenGL solution as I need to draw a watermark on top of the video, and Grafika was really useful. Unfortunately, my output videos are recording with random "flickers" of frames in the wrong orientation. I am looking to resolve the flickering issue, or at least understand why it is happening.
Originally, I managed to successfully record video, with sound, and drawing the watermark on top, but the video was in the wrong orientation as I required portrait videos. In order to achieve this, I used MediaMuxer.serOrientationHint()
to configure the output file as portrait, and also applied a rotation to the transform matrix to ensure OpenGL frames were drawn in portrait, see below:
ANSWER
Answered 2019-Nov-20 at 12:02If you aren't resetting transform to identity matrix then you are accumulating transforms on each frame. Try:
QUESTION
I have small code:
...ANSWER
Answered 2019-Sep-10 at 07:15After few tests I manage to load pictures from FTP. Look like that this is no issue with code but with server. Some servers allow loading pictures only via web browser. In my case I used free FTP www.5v.pl and it is OK now. Just long calculation during first excel opening.
Community Discussions, Code Snippets contain sources that include Stack Exchange Network
Vulnerabilities
No vulnerabilities reported
Install grafika
You can use grafika like any standard Java library. Please include the the jar files in your classpath. You can also use any IDE and you can run and debug the grafika component as you would do with any other Java program. Best practice is to use a build tool that supports dependency management such as Maven or Gradle. For Maven installation, please refer maven.apache.org. For Gradle installation, please refer gradle.org .
Support
Reuse Trending Solutions
Find, review, and download reusable Libraries, Code Snippets, Cloud APIs from over 650 million Knowledge Items
Find more librariesStay Updated
Subscribe to our newsletter for trending solutions and developer bootcamps
Share this Page