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syslog4j-graylog2 | syslog4j fork from Graylog2. This is used since 0 | Video Game library

 by   graylog-labs Java Version: Current License: LGPL-2.1

 by   graylog-labs Java Version: Current License: LGPL-2.1

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kandi X-RAY | syslog4j-graylog2 Summary

syslog4j-graylog2 is a Java library typically used in Gaming, Video Game, Minecraft applications. syslog4j-graylog2 has no bugs, it has no vulnerabilities, it has build file available, it has a Weak Copyleft License and it has low support. You can download it from GitHub, Maven.
[![Build Status](https://travis-ci.org/graylog-labs/syslog4j-graylog2.svg)](https://travis-ci.org/graylog-labs/syslog4j-graylog2) [![Maven Central](https://maven-badges.herokuapp.com/maven-central/org.graylog2/syslog4j/badge.svg)](https://maven-badges.herokuapp.com/maven-central/org.graylog2/syslog4j). Syslog4j provides client and server implementations of the BSD Syslog protocol (RFC 3164) and the draft "structured syslog" protocol (RFC Draft).
Support
Support
Quality
Quality
Security
Security
License
License
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kandi-support Support

  • syslog4j-graylog2 has a low active ecosystem.
  • It has 29 star(s) with 33 fork(s). There are 12 watchers for this library.
  • It had no major release in the last 12 months.
  • There are 7 open issues and 13 have been closed. On average issues are closed in 57 days. There are 5 open pull requests and 0 closed requests.
  • It has a neutral sentiment in the developer community.
  • The latest version of syslog4j-graylog2 is current.
syslog4j-graylog2 Support
Best in #Video Game
Average in #Video Game
syslog4j-graylog2 Support
Best in #Video Game
Average in #Video Game

quality kandi Quality

  • syslog4j-graylog2 has 0 bugs and 0 code smells.
syslog4j-graylog2 Quality
Best in #Video Game
Average in #Video Game
syslog4j-graylog2 Quality
Best in #Video Game
Average in #Video Game

securitySecurity

  • syslog4j-graylog2 has no vulnerabilities reported, and its dependent libraries have no vulnerabilities reported.
  • syslog4j-graylog2 code analysis shows 0 unresolved vulnerabilities.
  • There are 0 security hotspots that need review.
syslog4j-graylog2 Security
Best in #Video Game
Average in #Video Game
syslog4j-graylog2 Security
Best in #Video Game
Average in #Video Game

license License

  • syslog4j-graylog2 is licensed under the LGPL-2.1 License. This license is Weak Copyleft.
  • Weak Copyleft licenses have some restrictions, but you can use them in commercial projects.
syslog4j-graylog2 License
Best in #Video Game
Average in #Video Game
syslog4j-graylog2 License
Best in #Video Game
Average in #Video Game

buildReuse

  • syslog4j-graylog2 releases are not available. You will need to build from source code and install.
  • Deployable package is available in Maven.
  • Build file is available. You can build the component from source.
syslog4j-graylog2 Reuse
Best in #Video Game
Average in #Video Game
syslog4j-graylog2 Reuse
Best in #Video Game
Average in #Video Game
Top functions reviewed by kandi - BETA

kandi has reviewed syslog4j-graylog2 and discovered the below as its top functions. This is intended to give you an instant insight into syslog4j-graylog2 implemented functionality, and help decide if they suit your requirements.

  • Initialize the syslog .
    • Encode a byte array into Base64 .
      • Private method to deserialize the SyslogString .
        • Parse command line options .
          • Creates a new Syslog if protocol is already defined .
            • Converts a system property to a human readable String representation .
              • Runs the syslog server .
                • Writes the given message to the system .
                  • Gets the socket .
                    • Escapes the given message .

                      Get all kandi verified functions for this library.

                      Get all kandi verified functions for this library.

                      syslog4j-graylog2 Key Features

                      The syslog4j fork from Graylog2. This is used since 0.10.0. The original code was very "special" and no actions were taken to improve it. This is planned to be replaced completely in future versions.

                      syslog4j-graylog2 Examples and Code Snippets

                      No Code Snippets are available at this moment for syslog4j-graylog2.

                      See all Code Snippets related to Video Game

                      Community Discussions

                      Trending Discussions on Video Game
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                      QUESTION

                      Python: implement a "software-wide" setting that does not change often without running an if statement in every loop

                      Asked 2022-Apr-07 at 16:09

                      I want Python to kind of ignore a statement that is unlikely to be called in a function that is often called.

                      I do not have a formal education in programming, so please excuse my lackluster ability to desribe things. I will try to explain the concept by example.

                      Say I am writing a video game, first-person shooter, drawing 60 frames per second. In the settings menu, the user can select whether or not to display the name of other players above their head. If they disable this, I store this value as showplayernames = False.

                      Then in my drawing function that outputs the graphics I have:

                      def draw():
                          #code that draws the graphics on screen
                          if showplayernames:
                              #code that draws the name of players on screen
                      

                      I call this function 60 times a second, but there is absolutely no point for checking if showplayernames is True 60 times a second. It will not change that often, in fact I could make this a kind of "constant" during play by preventing it to change. If showplayernames is False, then the third and fourth lines of the code are completely redundant, but they are executed nevertheless. The computer isn't smart enough to know it can ignore it, and there is a performance difference: reading a value and then checking if it is false takes time.

                      I could write two copies of the game (or at least the draw() function), one with only the first two lines when the user selects not to show names in the settings, and another without the if statement, and then run the appropriate one.

                      def draw_with_names():
                          #code that draws the graphics on screen
                          #code that draws the name of players on screen
                      
                      def draw_without_names():
                          #code that draws the graphics on screen
                      

                      Although looping through either of these 60 times a second is more efficient than running draw() ,this is obviously not the way to go. There are dozens of settings like this.

                      So how do software and game designers implement these kind of "software-wide" settings efficiently?

                      ANSWER

                      Answered 2022-Apr-07 at 15:38

                      not an game designer, but here is my voice. You could store settings inside json file next to you python, but then you need to cover reading, getting right values etc.

                      You could use Environment variables to store value but that would end up using still "if" in the code.

                      Game designers use triggers and events to get things done, and on the lowest level I would assume those things also use if's.

                      system-wide-settings will in the end be used with if's

                      You could use overwrites based on event/trigger and use "same" draw function in both times but that only complicates code, and we all know to "keep it simple".

                      Sorry if this is not the answer you were looking for.

                      Source https://stackoverflow.com/questions/71784920

                      Community Discussions, Code Snippets contain sources that include Stack Exchange Network

                      Vulnerabilities

                      No vulnerabilities reported

                      Install syslog4j-graylog2

                      You can download it from GitHub, Maven.
                      You can use syslog4j-graylog2 like any standard Java library. Please include the the jar files in your classpath. You can also use any IDE and you can run and debug the syslog4j-graylog2 component as you would do with any other Java program. Best practice is to use a build tool that supports dependency management such as Maven or Gradle. For Maven installation, please refer maven.apache.org. For Gradle installation, please refer gradle.org .

                      Support

                      For any new features, suggestions and bugs create an issue on GitHub. If you have any questions check and ask questions on community page Stack Overflow .

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