8-puzzle | Java program to solve the 8 puzzle problem using branch | Learning library
kandi X-RAY | 8-puzzle Summary
kandi X-RAY | 8-puzzle Summary
Java program to solve the 8 puzzle problem using branch and bound algorithm.
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Top functions reviewed by kandi - BETA
- Main entry point
- Checks if the given matrix is solvable
- Convenience method for solving the solution
- Calculates the cost between the initial and the given initial values
- Prints a matrix
- Prints the path of a node
- Checks if the x and y are valid
8-puzzle Key Features
8-puzzle Examples and Code Snippets
Community Discussions
Trending Discussions on 8-puzzle
QUESTION
This is the python code which uses A* algorithm for finding solution for 8 puzzle problems, I got some error messages, how can I fix it?(The error message is under the code)
...There are several object-oriented programming concepts for
Problems
class,Node
class that are implemented to express the problem solution search that you need to understand in order to make the Python program complete. The priority queue is to make the nodes to be explored to be sorted according to their f-evaluation function score and return the min one as the first node to be searched next.There is also a
memorize
function to memorize the heuristic value of state as a look-up table so that you don’t need to calculate the redundant computing of heuristic estimation value, so you can ignore it at this point if you don’t understand.The components you need to implement is to make the abstract part of the program realizable for 8 -puzzle with the successor methods attached to a problem class which consists of initial state and goal state. Make sure the program can run correctly to generate the solution sequence that move the empty tile so that the 8-puzzle can move "Up", "Down", "Left", "Right", from initial state to goal state.
ANSWER
Answered 2021-Oct-07 at 11:06I got some error messages, how can I fix it?
There is one error message, The pieces of codes you get in the error message are the stack trace, which might help you to know how the execution got at the final point where the error occurred. In this case that is not so important. The essence of the error is this:
for (act,n) in problem.successor(self.state)
TypeError: cannot unpack non-iterable int object
So this means that the successor
method returned an int
instead of a list.
Looking at the code for successor
, I notice that it intends to return a list called reachable
, but there is a return
statement right in the middle of the code, leaving the largest part of that code unexecuted (so-called "dead code"):
QUESTION
Considering three heuristics for 8-puzzle:
...ANSWER
Answered 2020-Oct-11 at 08:53Yes, because you would get the same value only if all misplaced tiles are just next to their correct place (i.e. manhattan distance = 1). In all other cases the manhattan distance for a misplaced tile is > 1.
QUESTION
I'm working on implementing a Best-First Search algorithm to solve an 8-Puzzle problem for an assignment. Based on the requirements, it must be implemented using a (min) Priority Queue or Heap located in the Standard Template Library (STL).
I understand that it would be useful to use either data structure to organise expanded puzzle states by best heuristic cost (ie. the smallest cost).
Beginning with a 3x3 matrix (implemented using an array)
...ANSWER
Answered 2020-Mar-31 at 07:25Yes, you can specify a custom compare function for priority_queue
Community Discussions, Code Snippets contain sources that include Stack Exchange Network
Vulnerabilities
No vulnerabilities reported
Install 8-puzzle
You can use 8-puzzle like any standard Java library. Please include the the jar files in your classpath. You can also use any IDE and you can run and debug the 8-puzzle component as you would do with any other Java program. Best practice is to use a build tool that supports dependency management such as Maven or Gradle. For Maven installation, please refer maven.apache.org. For Gradle installation, please refer gradle.org .
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