8-puzzle | Java program to solve the 8 puzzle problem using branch | Learning library

 by   huyvohcmc Java Version: Current License: MIT

kandi X-RAY | 8-puzzle Summary

kandi X-RAY | 8-puzzle Summary

8-puzzle is a Java library typically used in Tutorial, Learning, Example Codes applications. 8-puzzle has no bugs, it has no vulnerabilities, it has a Permissive License and it has low support. However 8-puzzle build file is not available. You can download it from GitHub.

Java program to solve the 8 puzzle problem using branch and bound algorithm.
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            kandi-support Support

              8-puzzle has a low active ecosystem.
              It has 13 star(s) with 17 fork(s). There are 1 watchers for this library.
              OutlinedDot
              It had no major release in the last 6 months.
              There are 1 open issues and 0 have been closed. On average issues are closed in 176 days. There are no pull requests.
              It has a neutral sentiment in the developer community.
              The latest version of 8-puzzle is current.

            kandi-Quality Quality

              8-puzzle has 0 bugs and 0 code smells.

            kandi-Security Security

              8-puzzle has no vulnerabilities reported, and its dependent libraries have no vulnerabilities reported.
              8-puzzle code analysis shows 0 unresolved vulnerabilities.
              There are 0 security hotspots that need review.

            kandi-License License

              8-puzzle is licensed under the MIT License. This license is Permissive.
              Permissive licenses have the least restrictions, and you can use them in most projects.

            kandi-Reuse Reuse

              8-puzzle releases are not available. You will need to build from source code and install.
              8-puzzle has no build file. You will be need to create the build yourself to build the component from source.
              Installation instructions are not available. Examples and code snippets are available.
              8-puzzle saves you 42 person hours of effort in developing the same functionality from scratch.
              It has 111 lines of code, 8 functions and 2 files.
              It has high code complexity. Code complexity directly impacts maintainability of the code.

            Top functions reviewed by kandi - BETA

            kandi has reviewed 8-puzzle and discovered the below as its top functions. This is intended to give you an instant insight into 8-puzzle implemented functionality, and help decide if they suit your requirements.
            • Main entry point
            • Checks if the given matrix is solvable
            • Convenience method for solving the solution
            • Calculates the cost between the initial and the given initial values
            • Prints a matrix
            • Prints the path of a node
            • Checks if the x and y are valid
            Get all kandi verified functions for this library.

            8-puzzle Key Features

            No Key Features are available at this moment for 8-puzzle.

            8-puzzle Examples and Code Snippets

            No Code Snippets are available at this moment for 8-puzzle.

            Community Discussions

            QUESTION

            A* algorithm TypeError: cannot unpack non-iterable int object
            Asked 2021-Oct-07 at 11:06

            This is the python code which uses A* algorithm for finding solution for 8 puzzle problems, I got some error messages, how can I fix it?(The error message is under the code)

            There are several object-oriented programming concepts for Problems class, Node class that are implemented to express the problem solution search that you need to understand in order to make the Python program complete. The priority queue is to make the nodes to be explored to be sorted according to their f-evaluation function score and return the min one as the first node to be searched next.

            There is also a memorize function to memorize the heuristic value of state as a look-up table so that you don’t need to calculate the redundant computing of heuristic estimation value, so you can ignore it at this point if you don’t understand.

            The components you need to implement is to make the abstract part of the program realizable for 8 -puzzle with the successor methods attached to a problem class which consists of initial state and goal state. Make sure the program can run correctly to generate the solution sequence that move the empty tile so that the 8-puzzle can move "Up", "Down", "Left", "Right", from initial state to goal state.

            ...

            ANSWER

            Answered 2021-Oct-07 at 11:06

            I got some error messages, how can I fix it?

            There is one error message, The pieces of codes you get in the error message are the stack trace, which might help you to know how the execution got at the final point where the error occurred. In this case that is not so important. The essence of the error is this:

            for (act,n) in problem.successor(self.state)

            TypeError: cannot unpack non-iterable int object

            So this means that the successor method returned an int instead of a list.

            Looking at the code for successor, I notice that it intends to return a list called reachable, but there is a return statement right in the middle of the code, leaving the largest part of that code unexecuted (so-called "dead code"):

            Source https://stackoverflow.com/questions/69477050

            QUESTION

            A star Search: Does Manhattan Distance dominate over Number of Missing Tiles for 8-Puzzle?
            Asked 2020-Oct-11 at 08:53

            Considering three heuristics for 8-puzzle:

            ...

            ANSWER

            Answered 2020-Oct-11 at 08:53

            Yes, because you would get the same value only if all misplaced tiles are just next to their correct place (i.e. manhattan distance = 1). In all other cases the manhattan distance for a misplaced tile is > 1.

            Source https://stackoverflow.com/questions/64302152

            QUESTION

            8 Puzzle: Sorting STL Heap/Priorirty Queue containing pointers to object by member variable
            Asked 2020-Mar-31 at 07:25

            I'm working on implementing a Best-First Search algorithm to solve an 8-Puzzle problem for an assignment. Based on the requirements, it must be implemented using a (min) Priority Queue or Heap located in the Standard Template Library (STL).

            I understand that it would be useful to use either data structure to organise expanded puzzle states by best heuristic cost (ie. the smallest cost).

            Beginning with a 3x3 matrix (implemented using an array)

            ...

            ANSWER

            Answered 2020-Mar-31 at 07:25

            Yes, you can specify a custom compare function for priority_queue

            Source https://stackoverflow.com/questions/60945062

            Community Discussions, Code Snippets contain sources that include Stack Exchange Network

            Vulnerabilities

            No vulnerabilities reported

            Install 8-puzzle

            You can download it from GitHub.
            You can use 8-puzzle like any standard Java library. Please include the the jar files in your classpath. You can also use any IDE and you can run and debug the 8-puzzle component as you would do with any other Java program. Best practice is to use a build tool that supports dependency management such as Maven or Gradle. For Maven installation, please refer maven.apache.org. For Gradle installation, please refer gradle.org .

            Support

            For any new features, suggestions and bugs create an issue on GitHub. If you have any questions check and ask questions on community page Stack Overflow .
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          • HTTPS

            https://github.com/huyvohcmc/8-puzzle.git

          • CLI

            gh repo clone huyvohcmc/8-puzzle

          • sshUrl

            git@github.com:huyvohcmc/8-puzzle.git

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