CameraPreview | Android camera preview and encode to mp4 using MediaCodec | Camera library

 by   icylord Java Version: Current License: No License

kandi X-RAY | CameraPreview Summary

kandi X-RAY | CameraPreview Summary

CameraPreview is a Java library typically used in Video, Camera applications. CameraPreview has no bugs, it has no vulnerabilities and it has low support. However CameraPreview build file is not available. You can download it from GitHub.

Android camera preview and encode to mp4 using MediaCodec and MediaMuxer
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            kandi-support Support

              CameraPreview has a low active ecosystem.
              It has 55 star(s) with 17 fork(s). There are 5 watchers for this library.
              OutlinedDot
              It had no major release in the last 6 months.
              There are 1 open issues and 4 have been closed. On average issues are closed in 1 days. There are no pull requests.
              It has a neutral sentiment in the developer community.
              The latest version of CameraPreview is current.

            kandi-Quality Quality

              CameraPreview has 0 bugs and 0 code smells.

            kandi-Security Security

              CameraPreview has no vulnerabilities reported, and its dependent libraries have no vulnerabilities reported.
              CameraPreview code analysis shows 0 unresolved vulnerabilities.
              There are 0 security hotspots that need review.

            kandi-License License

              CameraPreview does not have a standard license declared.
              Check the repository for any license declaration and review the terms closely.
              OutlinedDot
              Without a license, all rights are reserved, and you cannot use the library in your applications.

            kandi-Reuse Reuse

              CameraPreview releases are not available. You will need to build from source code and install.
              CameraPreview has no build file. You will be need to create the build yourself to build the component from source.

            Top functions reviewed by kandi - BETA

            kandi has reviewed CameraPreview and discovered the below as its top functions. This is intended to give you an instant insight into CameraPreview implemented functionality, and help decide if they suit your requirements.
            • Called when the camera is opened
            • Initialize camera parameters
            • Gets the surface texture
            • Start camera preview
            • Initializes the camera
            • Initialize the UI
            • Initialize view params
            • Called when camera has been opened
            • Get the surface holder
            • Encodes a single frame
            • Convert VOCV21 to IVI plan
            • Opens the camera application
            • Opens the camera
            • Called when a surface is available
            • Called when the surface is changed
            • Notifies the creation of the surface
            • Invoked when the camera is destroyed
            • Invoked when a surface is destroyed
            • Opens the camera
            • Converts VOC21 into IUV - Format
            • Closes the media codec
            • Returns a suitable color format for the given codec
            • Returns a media codec with the given mime type
            • Close the stream
            • Encode a frame
            • Called when a surface texture size changed
            Get all kandi verified functions for this library.

            CameraPreview Key Features

            No Key Features are available at this moment for CameraPreview.

            CameraPreview Examples and Code Snippets

            No Code Snippets are available at this moment for CameraPreview.

            Community Discussions

            QUESTION

            How to handle a device rotation for AVCaptureVideoPreviewLayer?
            Asked 2022-Apr-01 at 21:27

            I have a simple camera preview implementation:

            ...

            ANSWER

            Answered 2022-Apr-01 at 06:29

            If you want to update layer frame in rotation, you need to create custom UIView and override layoutSubviews(). Inside layoutSubviews(), you need to update frame for sublayers.

            The code will be as below.

            Source https://stackoverflow.com/questions/71700250

            QUESTION

            How do I convert an Image Instance to a File with a path in Flutter?
            Asked 2022-Mar-14 at 19:35

            I need to take a picture, convert the file to an image to crop, and then convert the image back to a file to then run into a tflite model (currently just displaying an image on another screen).

            As it stands I am using a simple camera app (https://flutter.dev/docs/cookbook/plugins/picture-using-camera?source=post_page---------------------------) and stacking a container on the preview screen to use as a viewfinder. I Use the rect_getter package to get the container coordinates for the copyCrop() function from the Image package.

            Attempting to convert my file to an image (so the copyCrop() function can be run) and then back to a file (cropSaveFile.path) to later be used in a tflite model is resulting in an error: The following FileSystemException was thrown resolving an image codec: ��GFD�oom����������������� etc.

            ...

            ANSWER

            Answered 2021-Sep-03 at 21:42

            QUESTION

            Why is only a small part of the stream captured when I try to take a picture with the webcam?
            Asked 2022-Mar-11 at 17:57

            I am trying to take a snapshot of a video feed from a webcam. The preview works fine, but when I try to capture it and turn it into a picture only a very small part of it is captured. A 320x150 part of the right top corner.

            Already tried:

            • Changing CSS display property
            • Setting canvas width and height to video height (Which shows 1200x720, so that is correct
            • Changing the location of the canvas.

            CSS:

            ...

            ANSWER

            Answered 2022-Mar-11 at 17:57

            You need to set the size of the actual canvas, like this:

            Source https://stackoverflow.com/questions/71349916

            QUESTION

            How to increase image quality with android cameraX library?
            Asked 2022-Mar-09 at 06:53

            I am creating an application which must implement its own camera.

            I use the cameraX library provided by google.

            I noticed that there is a difference between the quality of the image captured by my own application, and the image captured by the camera application installed on my phone.

            although the 2 photos are captured with the same conditions (light, position...)

            especially when I zoom the photo, the details of the image become more blurry to the image captured by my application

            (in my own case, my phone is Google Pixel 5)

            Please see these 2 photos to see the difference

            Image by phone camera

            Image by my app

            And this is my code

            ...

            ANSWER

            Answered 2022-Mar-07 at 11:11

            if you took photo on Pixel probably using default cam app (GCam) - this app is fulfilled with quaility improvements backed up by some AI. tough task to comptetite with the biggest in quality... try to take a photo with some 3rd party like OpenCamera and compare this picture with one got by your app

            Source https://stackoverflow.com/questions/71379844

            QUESTION

            Navigator.pop not working and show black background?
            Asked 2022-Feb-28 at 04:35

            I try back to previous screen. But UI only show black background and it only happens on this screen. I tried both Navigator.pop(context); and Navigator.of(context).pop();.

            This my code:

            ...

            ANSWER

            Answered 2022-Jan-19 at 05:15

            UI shows black background when there is nowhere to go or pop within app. What page you want to go using pop? Instead of Navigator.pop() use Navigator.push() to the page you want to go onPress.

            Source https://stackoverflow.com/questions/70765296

            QUESTION

            Swift UITapGestureRecognizer not calling
            Asked 2022-Feb-18 at 05:14

            Pretty simple problem that is making out to be harder to solve than it should: My gesture is simple not calling, at all. I am using a uiviewrepresentable that is displayed inside of a zstack. If i add a .tapgesture{} to CameraView() directly it works just fine. But i need to get the tap position

            ...

            ANSWER

            Answered 2022-Feb-18 at 05:14

            The target should be the coordinator (which is a persistent entity, unlike the transient View), not self.

            Source https://stackoverflow.com/questions/71168402

            QUESTION

            How to initialize CameraController with SharedPreferences?
            Asked 2022-Feb-09 at 22:16

            First I have initialized my camera controller (camera: ^0.9.4+11) like this and it works:

            ...

            ANSWER

            Answered 2022-Feb-09 at 22:16

            initState can't be an async method, and getting a value from SharedPreferences is an async function. You can't use await (or then) in initState, I mean you can use but the code execution will not wait for this to complete. So what happens here is that your build method will run earlier than the future getting the value from SharedPreferences completes. And as I presume your _initializeControllerFuture is marked as late, so when your build tries to use it, it is still null, and that will get you this error.

            The common way to solve this issue is to use a FutureBuilder. Get the values from SharedPreferences with FutureBuilder, display a progress indicator while it is being loaded (it will be quick so if you think you can skip this part), and then when you get the value from it, build your widget using the value coming from SharedPreferences, and initialize CameraController only after this.

            Source https://stackoverflow.com/questions/71056583

            QUESTION

            Text doesn't appear over CameraPreview layout
            Asked 2022-Feb-08 at 12:58

            I'm trying to create a camera screen in my app that resembles a scanner apps screen. The final design should look something like this:

            I was able to create the camera+layout screen by using CameraPreview widget and providing a layout child:

            ...

            ANSWER

            Answered 2022-Feb-06 at 15:08

            Your Text widget doesn't show up since your Stack order is Text and then the CameraPreview. This means that your Text widget will be drawn and on top of it your CameraPreview will be drawn, which means that your Text widget isn't visible anymore. To fix your issue you have to reorder your Stack so that CameraPreview is before Text.

            Source https://stackoverflow.com/questions/71008183

            QUESTION

            Swiftui IGStoryKit Vertical Image flips Horizontal when sharing to Instagram Story from my app
            Asked 2022-Jan-22 at 08:40

            I have a function in my app to take a photo and then share that photo to your Instagram story. When the user takes a photo it is vertical and takes up the full screen in my app. Then when the user taps to share the photo to their Instagram story it flips it horizontal.

            Here are images that show what is happening 1. The photo that is taken in the app, 2. The photo getting put horizontal in Instagram

            The user starts on the 'CameraView' and here is that code:

            ...

            ANSWER

            Answered 2022-Jan-22 at 08:40

            Super pumped to hear that you're using IGStoryKit (I made it!).

            I've faced this issue too. You have to rotate your image before passing it onto IGStoryKit. This is an iOS "issue"

            I use this code in one of my apps. Please try it out and let me know if it works for you too!

            Source https://stackoverflow.com/questions/70441587

            QUESTION

            final imageFile = await File(path); doesn't create a file
            Asked 2022-Jan-16 at 14:03

            I am using the camera to take a picture and save the picture on phones memory to later send it to AWS. I can take a picture and the path for the picture is there, but I am failing to create a file from the path using:

            ...

            ANSWER

            Answered 2022-Jan-16 at 14:02

            takePicture method will return taken image as XFile, you can use the XFile path to create a File with taken Image path like below code.

            Source https://stackoverflow.com/questions/70728136

            Community Discussions, Code Snippets contain sources that include Stack Exchange Network

            Vulnerabilities

            No vulnerabilities reported

            Install CameraPreview

            You can download it from GitHub.
            You can use CameraPreview like any standard Java library. Please include the the jar files in your classpath. You can also use any IDE and you can run and debug the CameraPreview component as you would do with any other Java program. Best practice is to use a build tool that supports dependency management such as Maven or Gradle. For Maven installation, please refer maven.apache.org. For Gradle installation, please refer gradle.org .

            Support

            For any new features, suggestions and bugs create an issue on GitHub. If you have any questions check and ask questions on community page Stack Overflow .
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            gh repo clone icylord/CameraPreview

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            git@github.com:icylord/CameraPreview.git

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