Game2048FX | Game 2048FX for Desktop , Android and iOS | iOS library

 by   jperedadnr Java Version: Current License: GPL-3.0

kandi X-RAY | Game2048FX Summary

kandi X-RAY | Game2048FX Summary

Game2048FX is a Java library typically used in Mobile, iOS, React Native, JavaFX applications. Game2048FX has no bugs, it has no vulnerabilities, it has build file available, it has a Strong Copyleft License and it has low support. You can download it from GitHub.

This is another version of the game 2048, this time built using JavaFX, JavaFXPorts mobile [plugin] [Gluon Mobile] and [Charm Down] to run on Desktop, Android and iOS platforms with the very same codebase. The game is based on a fork of the fully Java 8 [version] by Bruno Borges & José Pereda, which was also based on a fork based on the original Javascript [version] by Gabriele Cirulli.
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            kandi-support Support

              Game2048FX has a low active ecosystem.
              It has 71 star(s) with 27 fork(s). There are 10 watchers for this library.
              OutlinedDot
              It had no major release in the last 6 months.
              There are 4 open issues and 0 have been closed. On average issues are closed in 1021 days. There are no pull requests.
              It has a neutral sentiment in the developer community.
              The latest version of Game2048FX is current.

            kandi-Quality Quality

              Game2048FX has no bugs reported.

            kandi-Security Security

              Game2048FX has no vulnerabilities reported, and its dependent libraries have no vulnerabilities reported.

            kandi-License License

              Game2048FX is licensed under the GPL-3.0 License. This license is Strong Copyleft.
              Strong Copyleft licenses enforce sharing, and you can use them when creating open source projects.

            kandi-Reuse Reuse

              Game2048FX releases are not available. You will need to build from source code and install.
              Build file is available. You can build the component from source.

            Top functions reviewed by kandi - BETA

            kandi has reviewed Game2048FX and discovered the below as its top functions. This is intended to give you an instant insight into Game2048FX implemented functionality, and help decide if they suit your requirements.
            • Initialize the game
            • Updates the scoreboard score
            • Updates the score list
            • Update the score list
            • Start the game
            • Add a tile to the grid group
            • Restores old settings
            • Reads a session from the game grid
            • Register views in the mobile application
            • Returns header for the user
            • Create the grid grid
            • Creates the cell of the cell
            • Initialize the panel
            • Find random location
            • Resize game size
            • Layout the game manager
            • Initialize the user
            • Create a hash code for this object
            • Parses a board board
            • Compares two objects
            • Converts a grid grid into a 32 bit matrix
            • Initialize the game properties
            • Create the GUI
            • Helper method to add a key handler
            • Initialize the score board
            • Show alert dialog
            Get all kandi verified functions for this library.

            Game2048FX Key Features

            No Key Features are available at this moment for Game2048FX.

            Game2048FX Examples and Code Snippets

            No Code Snippets are available at this moment for Game2048FX.

            Community Discussions

            QUESTION

            Error: Property 'body' cannot be accessed on 'Response?' because it is potentially null
            Asked 2022-Mar-29 at 00:29

            so I'am trying to learn dart and flutter and everything went well so far. But now I'am stuck at an error which I cannot handle. I coded a function which is supposed to asynchronously return the actual BTC price from https://blockchain.info/ticker.

            Only thing it returns is errors:

            ...

            ANSWER

            Answered 2022-Mar-29 at 00:29

            To get rid of that error you need to use the bang operator to tell the compiler that snapshot.data won't be null.

            Source https://stackoverflow.com/questions/71640944

            QUESTION

            CSS how to prevent keyboard from shifting content up?
            Asked 2022-Mar-19 at 06:15

            Im creating a simple "register" page with Ionic v5 and am very new to CSS and styling in general. I'm having trouble finding a way to prevent the keyboard from shifting my content up (see images)

            My CSS:

            ...

            ANSWER

            Answered 2022-Mar-19 at 06:15

            My suggestion is to use ion-footer.

            Source https://stackoverflow.com/questions/71519703

            QUESTION

            React native - Function call doesn't do anything
            Asked 2022-Feb-24 at 16:20

            Very new to react native and javascript... I am trying to call a function and it doesn't seem to do anything.

            Here is the fragment of code where the function is called:

            ...

            ANSWER

            Answered 2022-Feb-24 at 16:20

            You need to start your component with a capital letter:

            Note: Always start component names with a capital letter.

            docs

            so change renderButtons to RenderButtons

            Source https://stackoverflow.com/questions/71254637

            QUESTION

            Item Counter with oval/elipse shape in Flutter
            Asked 2022-Feb-11 at 07:08

            What I'm trying to do is make a counter in Flutter which will be in this shape:

            I'm fairly new regarding flutter and dart so I have tried to put this element inside of a Card but yeah I faced some issues due to overflow and it would be great if someone could give me a hint or point me to the right direction.

            Here is my code for counter:

            ...

            ANSWER

            Answered 2022-Feb-09 at 20:19

            Create a container and add decoration to it. Then inside the container use a row widget. In row use Iconbutton and text .

            Source https://stackoverflow.com/questions/71055977

            QUESTION

            Flutter: How do I disable scrolling for a GridView widget, but have scrolling enabled for the page as a whole?
            Asked 2022-Feb-06 at 09:48

            I'm building an app where I have a page which gives information about a specific trading card. I want the page to be scrollable, but I also want to have a grid on the page, with each grid cell showing one data point. I made the grid using GridView.count().

            My problem is that instead of have a page which I can scroll through, the top half of the page stays static, while the grid is scrollable. How do I make the grid static, while the rest of the page scrollable? I intend to have more data below this grid as well, and I want to user to be able to scroll to see all of it, with the grid being a static component of the page.

            Here's my code:

            ...

            ANSWER

            Answered 2022-Feb-06 at 09:47

            You can provide physics: NeverScrollableScrollPhysics() on GridView to disable scroll effect. If you want scrollable as secondary widget use primary: false,

            To have Full Page scrollable, you can use body:SingleChildScrollView(..) or better using body:CustomScrollView(..)

            Source https://stackoverflow.com/questions/71005867

            QUESTION

            Flutter: A value of type 'ListTileThemeData' can't be assigned to a variable of type 'ListTileTheme'
            Asked 2022-Jan-22 at 10:05

            I am posting this question to help future readers. After upgrading to Flutter 2.8 I suddenly got this error when trying to run my app:

            ...

            ANSWER

            Answered 2021-Dec-26 at 14:20

            Turns out this error was caused by a popular library I used (settings_ui) that does not work with this version of Flutter (settings_ui: ^1.0.0).

            For future readers: Use a later version of this package. There is currently an open issue on github that addresses this.

            Update 2022: Dev on settings_ui seems to have gone AWOL and no longer merging PR's the community has forked this project to: https://pub.dev/packages/flutter_settings_ui and here updates are properly merged and a fix has been released in version 1.0.1

            For people facing this issue now:

            As a monkey patch you can follow the steps in the GitHub issue and edit the package files locally:

            In cupertino_settings_item.dart change final ListTileTheme tileTheme = ListTileTheme.of(context); to final tileTheme = ListTileTheme.of(context);

            And change _iconColor(ThemeData theme, ListTileTheme tileTheme) to _iconColor(ThemeData theme, ListTileThemeData tileTheme).

            Source https://stackoverflow.com/questions/70318359

            QUESTION

            Flutter - how to scroll to the bottom of a listview?
            Asked 2022-Jan-09 at 18:23

            I use this code to scroll:

            ...

            ANSWER

            Answered 2021-Oct-26 at 05:16

            what i did, use a listView and reverse true and in children use the list of map.reversed, i am giving you my code example below.

            Source https://stackoverflow.com/questions/69715005

            QUESTION

            Firemonkey Listview & mobile screen orientation in Delphi 11
            Asked 2022-Jan-01 at 09:00

            I am fairly new to the Firemonkey framework after working with VCL for many years so hopefully this question is not too simple.

            I am listing Dynamic Listview Items which I update from a database. I have created the position/layout of the text within the Listview Item using design mode . My question is when I change screen orientation from portrait to landscape do I have to manually change the 'X' position of the text items located within my listview and their width so that the full landscape width of the screen is utilized? There appears to be no anchors for dynamically created Listview items. (The text items just have their generic names for the time being.)

            I have a pic below of what I am trying to describe. First pic shows deign mode in portrait and second in landscape.

            Any suggestions greatly appreciated.

            Portrait mode

            Landscape mode

            ...

            ANSWER

            Answered 2021-Dec-22 at 23:30

            The Accessory, Detail and Text items have an Align property that can take values Center, Leading or Trailing. They are recalculated and adjust their position with changes in the screen orientation.

            Additionally some items have a separate property, TextAlign, which sets the position for a text within the space of the Align result.

            Source https://stackoverflow.com/questions/70449887

            QUESTION

            Flutter: Circular Color Picker (Package: flutter_colorpicker)
            Asked 2021-Dec-19 at 00:02

            I used this flutter package to implement a color picker in my app. My Widget looks something like this:

            ...

            ANSWER

            Answered 2021-Dec-19 at 00:02

            please check out this and you need to palette type as paletteType: PaletteType.hueWheel,. use the same package as used.

            Source https://stackoverflow.com/questions/70408001

            QUESTION

            Changing published mobile application developing language from ionic to flutter
            Asked 2021-Dec-17 at 19:07

            I have a mobile application developed using Ionic. Now I want to redevelop it in flutter and publish a new update, would that be possible? will google play and AppStore allow that?

            ...

            ANSWER

            Answered 2021-Dec-17 at 19:07

            There is no constraint on development language. But,

            • You need to use same certificates/keys for iOS App
            • You need to use same key-store/keys for Android App
            • If you are using local database or file storage, then you should follow the same path in your newly created app as well. If you are using any third-party library to manage the db or file paths, then it may be in different location altogether. (This one actually happened to me. When I migrated my app from a cross-platform framework to Native the database path got changed in release version)

            Source https://stackoverflow.com/questions/70397786

            Community Discussions, Code Snippets contain sources that include Stack Exchange Network

            Vulnerabilities

            No vulnerabilities reported

            Install Game2048FX

            You can download it from GitHub.
            You can use Game2048FX like any standard Java library. Please include the the jar files in your classpath. You can also use any IDE and you can run and debug the Game2048FX component as you would do with any other Java program. Best practice is to use a build tool that supports dependency management such as Maven or Gradle. For Maven installation, please refer maven.apache.org. For Gradle installation, please refer gradle.org .

            Support

            For any new features, suggestions and bugs create an issue on GitHub. If you have any questions check and ask questions on community page Stack Overflow .
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            gh repo clone jperedadnr/Game2048FX

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