webdisplays | WebDisplays mod for Minecraft | Video Game library

 by   montoyo Java Version: Current License: Non-SPDX

kandi X-RAY | webdisplays Summary

kandi X-RAY | webdisplays Summary

webdisplays is a Java library typically used in Gaming, Video Game, Minecraft applications. webdisplays has no bugs, it has no vulnerabilities, it has build file available and it has low support. However webdisplays has a Non-SPDX License. You can download it from GitHub.

This is the WebDisplays mod for Minecraft 1.12.2. Even though the source code is public, it is not an "open source" project. Read the "LICENSE" file for more informations.
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              webdisplays has a low active ecosystem.
              It has 89 star(s) with 46 fork(s). There are 11 watchers for this library.
              OutlinedDot
              It had no major release in the last 6 months.
              There are 141 open issues and 80 have been closed. On average issues are closed in 21 days. There are no pull requests.
              It has a neutral sentiment in the developer community.
              The latest version of webdisplays is current.

            kandi-Quality Quality

              webdisplays has 0 bugs and 0 code smells.

            kandi-Security Security

              webdisplays has no vulnerabilities reported, and its dependent libraries have no vulnerabilities reported.
              webdisplays code analysis shows 0 unresolved vulnerabilities.
              There are 0 security hotspots that need review.

            kandi-License License

              webdisplays has a Non-SPDX License.
              Non-SPDX licenses can be open source with a non SPDX compliant license, or non open source licenses, and you need to review them closely before use.

            kandi-Reuse Reuse

              webdisplays releases are not available. You will need to build from source code and install.
              Build file is available. You can build the component from source.
              webdisplays saves you 6734 person hours of effort in developing the same functionality from scratch.
              It has 13973 lines of code, 1314 functions and 146 files.
              It has high code complexity. Code complexity directly impacts maintainability of the code.

            Top functions reviewed by kandi - BETA

            kandi has reviewed webdisplays and discovered the below as its top functions. This is intended to give you an instant insight into webdisplays implemented functionality, and help decide if they suit your requirements.
            • Registers default values
            • Creates a new JS request
            • Adds double quotes to a string
            • Move the next block
            • Render the screen entity
            • Sets the components of this vector
            • Multiply this vector by a value
            • Initialize the GUI
            • Create an item block with this WBlockContainer
            • Overridden method to draw a rectangular rectangle
            • Initialize the gui
            • Handle keyboard input
            • Waits for the response
            • Overrides superclass method
            • Serialize the control
            • Start the Miniiservice
            • Handle a key typed event
            • Update the tile entity
            • Draw the screen
            • On item use
            • Render the itemStack
            • Render an AxisAlignment
            • Open the page
            • Called when the block is activated
            • Draws the mouse
            • Renders the player at the current position
            Get all kandi verified functions for this library.

            webdisplays Key Features

            No Key Features are available at this moment for webdisplays.

            webdisplays Examples and Code Snippets

            No Code Snippets are available at this moment for webdisplays.

            Community Discussions

            Trending Discussions on webdisplays

            QUESTION

            How to Put Data Into a Table From an Existing File
            Asked 2019-Jan-25 at 20:46

            I have a program for a turtle in ComputerCraft that is meant to be a storage unit. I input an item, and it should read a file to find where to put the item. If there is a new item, it adds the information to a file. When I do

            ...

            ANSWER

            Answered 2019-Jan-25 at 18:00

            Reading / Writing the entire file every time you add a new block seems a bit messy, specially if you consider that you might restart the turtle in the process of writing the new file and end up with half your data being lost.

            You do have a file system, so why not use that instead? Create a directory and write a new file for every block name, then save the coordinates in it. This also allows you to store more than one chest for each block-type, in case you get filthy rich happens sooner than you'd expect when using turtles to excavate huge chunks of the map.

            I just realized that I didn't actually answer the question, so here goes that:

            When you have a file file, you can easily read a single line with file.readLine(). This returns either the line it read as a string, or nil if you're at the end of a file. Assuming you just write three coordinates separated by spaces after the block name, you can then parse them into a table like this:

            Source https://stackoverflow.com/questions/54358211

            Community Discussions, Code Snippets contain sources that include Stack Exchange Network

            Vulnerabilities

            No vulnerabilities reported

            Install webdisplays

            You can download it from GitHub.
            You can use webdisplays like any standard Java library. Please include the the jar files in your classpath. You can also use any IDE and you can run and debug the webdisplays component as you would do with any other Java program. Best practice is to use a build tool that supports dependency management such as Maven or Gradle. For Maven installation, please refer maven.apache.org. For Gradle installation, please refer gradle.org .

            Support

            For any new features, suggestions and bugs create an issue on GitHub. If you have any questions check and ask questions on community page Stack Overflow .
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            https://github.com/montoyo/webdisplays.git

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            gh repo clone montoyo/webdisplays

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            git@github.com:montoyo/webdisplays.git

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