Walkie-Talkie | Android app to enable infrastructure | Wifi library

 by   murtaza98 Java Version: Current License: MIT

kandi X-RAY | Walkie-Talkie Summary

kandi X-RAY | Walkie-Talkie Summary

Walkie-Talkie is a Java library typically used in Networking, Wifi applications. Walkie-Talkie has no bugs, it has no vulnerabilities, it has build file available, it has a Permissive License and it has low support. You can download it from GitHub.

An Android app to enable infrastructure-less communication using WIFI-Direct.
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            kandi-support Support

              Walkie-Talkie has a low active ecosystem.
              It has 54 star(s) with 24 fork(s). There are 2 watchers for this library.
              OutlinedDot
              It had no major release in the last 6 months.
              There are 6 open issues and 3 have been closed. On average issues are closed in 47 days. There are no pull requests.
              It has a neutral sentiment in the developer community.
              The latest version of Walkie-Talkie is current.

            kandi-Quality Quality

              Walkie-Talkie has 0 bugs and 0 code smells.

            kandi-Security Security

              Walkie-Talkie has no vulnerabilities reported, and its dependent libraries have no vulnerabilities reported.
              Walkie-Talkie code analysis shows 0 unresolved vulnerabilities.
              There are 0 security hotspots that need review.

            kandi-License License

              Walkie-Talkie is licensed under the MIT License. This license is Permissive.
              Permissive licenses have the least restrictions, and you can use them in most projects.

            kandi-Reuse Reuse

              Walkie-Talkie releases are not available. You will need to build from source code and install.
              Build file is available. You can build the component from source.
              Installation instructions are available. Examples and code snippets are not available.
              Walkie-Talkie saves you 498 person hours of effort in developing the same functionality from scratch.
              It has 1171 lines of code, 40 functions and 24 files.
              It has medium code complexity. Code complexity directly impacts maintainability of the code.

            Top functions reviewed by kandi - BETA

            kandi has reviewed Walkie-Talkie and discovered the below as its top functions. This is intended to give you an instant insight into Walkie-Talkie implemented functionality, and help decide if they suit your requirements.
            • Connects to the view
            • Checks if the location is enabled
            • Discover devices
            • Gets the index of the device in a custom_peer list
            • Creates a new device
            • Generates a random position within the screen
            • Checks if a position overlap another
            • Initialize the activity
            • Get the permissions for this application
            • Initialize the WIFManager
            • Initializes the audio stream
            • Gets the socket
            • Handles WIFP message
            • Clear all device icons
            • Starts the streaming session
            • Start audio stream
            • Override this method to toggle WiFi state
            • Toggle the wifi state
            • Called when the sound is destroyed
            • Runs the audio record
            • On createOptionsMenu
            • Loads the first View
            • Set the send button
            • Check if a device has a specific device
            Get all kandi verified functions for this library.

            Walkie-Talkie Key Features

            No Key Features are available at this moment for Walkie-Talkie.

            Walkie-Talkie Examples and Code Snippets

            No Code Snippets are available at this moment for Walkie-Talkie.

            Community Discussions

            QUESTION

            How to get React.js to accept a POST to a route?
            Asked 2021-Jul-12 at 22:43

            Building my first React.js app and I can't seem to get the app to redirect.

            I am using the Twilio Voice TwiML (here) inside my React app. I have the frontend and server.

            I can record what is said then transcribe it. Then redirect with an action: to a URL.

            Below is my call.js Twilio function (server). The /Omg redirect isn't working.

            ...

            ANSWER

            Answered 2021-Jul-12 at 19:37

            React is a client-side application, not an HTTP server. It can't accept a POST request because no request will be made to it in the first place.

            You need to write actual server side code to handle this the POST request and then redirect to a URL that serves up your React application to the browser.

            Source https://stackoverflow.com/questions/68353036

            QUESTION

            How to transform this code using a functional approach in the Kotlin programming language
            Asked 2020-Sep-28 at 11:52

            I need to transform this code using a functional approach in the Kotlin language, while it is forbidden to use mutable collection and var variables, except for input and output

            The attached code does the following

            Schaeffer's bitwise stroke of the penultimate digit of all numbers (opera- walkie-talkies are performed from right to left)

            ...

            ANSWER

            Answered 2020-Sep-26 at 13:10

            You can do it like this:

            Source https://stackoverflow.com/questions/64077521

            QUESTION

            streaming speaker audio one to many ( Walkie Talkie) - many clients
            Asked 2020-Jul-08 at 16:52

            This is very early stages therefore no code, but some architecture questions maybe.

            Im looking into trying to create a walkie-talkie functionality from ex a desktop-application or android application can send its audio to a server and that server then distributes the stream of audio to all clients.

            My issue is that we are talking about both WIFI and LTE/4G network so has to work over the internet, and in theory should be possible to push audio from 1 to 1000 clients ( or select clients )

            A small delay from speaker to its distributed isnt a big problem since its only one way communication ( not a like a phone with two way communication ).

            Alot of questions arise here, mostly about size and speed :

            1. primary thing im considering if i need to talk out to 1000 clients ( as in many many clients ) at the same time, i assume those 1000 clients all need a few sockets that is connected to the server, and therefore probably have to split it over more than one server to handle such kind of load ? ( i dont know ).

            2. signalling part - would it be possible at all to have a signalling service handling that many clients ? ( assume the signalling needs also a constant connection to the server to be able to react when theres a audio-stream coming out, as it has to be fairly quick to react when someone speaks )

            3. the protocols i have looked into on an overall perspective are SIP for signalling and RTP over TCP for transport, alternatively looked briefly at XMPP and fun-XMPP for inspiration, and in theory i can see it work on a small scale but my brain breaks when i try to imagine it on a large scale.

            Core architecture was ex having a server handling SIP for signalling and keeping track of clients ( if SIP is fast enough/real-time enough which i am in doubt of ) - and then a transport server that the client would connect to with its audio-stream and then that server would channel that data out to all clients through the connection made when SIP recognizing someone is 'calling' them.

            Side-question to this would be that i would like to have Go as back-end to manage this routing of data to all clients as a kind of media streaming server - but not sure if its fast enough ?

            Maybe i am am totally wrong with the approach and protocols - maybe a way better approach then also interested in what you would suggest instead.

            ...

            ANSWER

            Answered 2020-Jul-08 at 16:52

            You can explore this idea, as you are not bothered about the end to end delay.

            Sender - RTSP/RTMP streaming from the Talker to the Server (1->1 streaming).

            Receiver - DASH/HLS streaming from the Server to the multiple client/Receiver ( 1 ->Many streaming).

            Sever Takes care of Buffering , transcoding or transrating if any thing is required.

            for more details let me know

            Source https://stackoverflow.com/questions/62791266

            QUESTION

            SIP(Session Initiation Protocol) Vs. MGCP(Media Gateway Control Protocol)
            Asked 2020-Jun-05 at 22:33

            I am developing a push to talk app and I searched for possible protocols I can use. Those were H.323, MGCP and SIP. Also I came to know that the SIP is dominant over H.323 when it comes to the scalability but, I could not find anything that compares SIP and MGCP such that we can decide a clear winner. Since this is a mobile app, the scalability should be there as well as the security. Can you help me providing your valuable thoughts?

            1. Implementation of channel concepts.
            2. Notification generation to the user about channel activity.
            3. Implementing the push button activity(Walkie-Talkie style communication).
            4. Containerized server deployment.

            are the main requirements of this App. Thank you!

            ...

            ANSWER

            Answered 2020-Jun-05 at 22:33

            MGCP is all about a controlling media gateways, hence - Media Gateway Control Protocol.

            If you're transcoding a large volume of calls, or moving media traffic from one medium to another, MGCP is the perfect protocol, it's very basic call control + SDP for defining the media attributes.

            MGCP has 3 "verbs" in IETF speak (actions it can perform):

            SIP is all about setting up and tearing down sessions, in your context, this means phone calls, it too uses SDP for defining the media attributes.

            SIP has a plethora of "METHODS" - same as Verbs in MGCP - actions it can perform:

            • INVITE
            • CANCEL
            • UPDATE
            • REFER
            • NOTIFY
            • MESSAGE
            • SUBSCRIBE
            • REGISTER
            • PUSH
            • OPTIONS

            and a pile more that can be added through extensions to the protocol, these methods open up features like call transfer, call hold, failure management, presence, SIP Registration, etc. You'll find these features in SIP but not MGCP.

            On the specifics:

            1. Implementation of channel concepts. - SIP will be far easier to do this with, lots of open source options.
            2. Notification generation to the user about channel activity. - Again SIP has the NOTIFY method for this
            3. Implementing the push button activity(Walkie-Talkie style communication). - SIP UPDATE will allow you to start and stop media stream.
            4. Containerized server deployment. - All depends on what stacks you use.

            I'd suggest you take a look at 3GPP's Mission Critical Push to Talk protocol as a reference of how do to this over SIP - That's essentially what MCPPT is.

            Source https://stackoverflow.com/questions/62188527

            QUESTION

            Firestore security rules and vuefire
            Asked 2020-May-27 at 06:07

            i have the following sample app here: Github repo

            It uses vuefire in ChatList.vue

            ...

            ANSWER

            Answered 2020-May-25 at 17:30

            Since you want to check, in your Security Rules, if a given value (the user uid in this case) is contained in a field of type Array in your document, you can use the in operator of the List type.

            So, the following should do the trick:

            Source https://stackoverflow.com/questions/61997570

            Community Discussions, Code Snippets contain sources that include Stack Exchange Network

            Vulnerabilities

            No vulnerabilities reported

            Install Walkie-Talkie

            These instructions will get you a copy of the project up and running on your local machine for development and testing purposes. See deployment for notes on how to deploy the project on a live system.

            Support

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