lumen | Minecraft 'Utility Mod ' for 1.16.5 anarchy servers | Video Game library

 by   olliem5 Java Version: Current License: GPL-3.0

kandi X-RAY | lumen Summary

kandi X-RAY | lumen Summary

lumen is a Java library typically used in Gaming, Video Game, Minecraft applications. lumen has no bugs, it has no vulnerabilities, it has build file available, it has a Strong Copyleft License and it has low support. You can download it from GitHub.

Minecraft 'Utility Mod' for 1.16.5 anarchy servers.

            kandi-support Support

              lumen has a low active ecosystem.
              It has 25 star(s) with 5 fork(s). There are 3 watchers for this library.
              It had no major release in the last 6 months.
              There are 1 open issues and 1 have been closed. There are no pull requests.
              It has a neutral sentiment in the developer community.
              The latest version of lumen is current.

            kandi-Quality Quality

              lumen has 0 bugs and 0 code smells.

            kandi-Security Security

              lumen has no vulnerabilities reported, and its dependent libraries have no vulnerabilities reported.
              lumen code analysis shows 0 unresolved vulnerabilities.
              There are 0 security hotspots that need review.

            kandi-License License

              lumen is licensed under the GPL-3.0 License. This license is Strong Copyleft.
              Strong Copyleft licenses enforce sharing, and you can use them when creating open source projects.

            kandi-Reuse Reuse

              lumen releases are not available. You will need to build from source code and install.
              Build file is available. You can build the component from source.
              It has 910 lines of code, 117 functions and 28 files.
              It has low code complexity. Code complexity directly impacts maintainability of the code.

            Top functions reviewed by kandi - BETA

            kandi has reviewed lumen and discovered the below as its top functions. This is intended to give you an instant insight into lumen implemented functionality, and help decide if they suit your requirements.
            • Add a module to the collapsible container
            • Gets the settings
            • Returns the minimum value
            • Returns the maximum value
            • Enables the GUI
            • Toggles the disabled state
            • On enable event
            • Unregister event handler
            • Add settings for the account
            • Check if a module is enabled
            • Draw the full block
            • Draw the block
            • Tick entities
            • Handle key press
            • Renders a frame
            • Get the ModuleManifest annotation
            • The module is disabled
            • Get all modules in the given category
            • Increments the current value
            • Registers a mode setting
            • Initialize the ModuleManager
            • Registers a boolean setting with the given name and value
            • Registers a colour setting
            • Register a double setting
            • Register a float setting
            • Register an integer setting
            Get all kandi verified functions for this library.

            lumen Key Features

            No Key Features are available at this moment for lumen.

            lumen Examples and Code Snippets

            No Code Snippets are available at this moment for lumen.

            Community Discussions


            Unable to detect multiple Rect Collisions in Pygame
            Asked 2022-Apr-10 at 05:13

            I'm been working on a simple Pygame project that involves simulating motion sensor lights in open areas, and have created multiple instances of delivery riders, smokers and civilians. When users are within a certain distance, the lights on the ground would light up. The problem I faced was, when objects came into collision with the drivers, colliderect did not trigger at all (tested with print statements). Ideally all the civilians should collide and reflect off one another except the driver and smokers.

            Here is a recording of my virtual prototype: LUmen Simulator

            Display setup and distance function



            Answered 2022-Apr-10 at 05:13

            You have to update the position of the rectangle before the collision test:



            laravel/passport for laravel lumen support
            Asked 2022-Feb-28 at 06:27

            Currently i'm using laravel lumen version 8 for API and i want to integrate laravel/passport for OAuth authorization for the API but when i try to install laravel/passport i get the following error and cannot install laravel/passport for the project. I tried installing dusterio/lumen library for laravel/passport but the package had also some issue with lumen 8.



            Answered 2022-Feb-28 at 06:27

            Main problem is the tymon/jwt-auth removing this package and clean install fixed the problem.



            jmespath extract a key from a list which is not json
            Asked 2022-Feb-24 at 13:57

            I am trying to extract a piece of text from a list.
            The list is something like this



            Answered 2022-Feb-24 at 13:57

            You need to stop the filter projection created by [?language.isoCode == 'en'] in order to get the first element of that array.

            This is exaplained in details in the chapter named pipe expressions of the tutorials.

            So, you query ends up being



            Lumen migration - Foreign Id with a table name that isn't the plural of the local key
            Asked 2022-Feb-18 at 14:00

            How can I create a Lumen migration with a column that references a table that has an unrelated name to the column name?


            The following would throw an error that user_destinations can't be found.



            Answered 2022-Feb-18 at 14:00

            Your code here should work because you have referenced the table name locations:



            Laravel (Lumen) connect to database on another server on same network
            Asked 2022-Feb-11 at 18:13

            I've got a Laravel project on a server, and a Laravel Lumen 8 project on another server, they're both virtual machines and are clones of one another so have the same hardware and OS.

            I have a domain, which for the purposes of this Stackoverflow we'll call, it goes through Cloudflare, both servers are ipv6 servers and when pinging each other via ssh they can see each other just fine.

            The problem I have is with connecting to the MySQL (Maria DB) database from my Lumen project on the other server.

            I've tried using:

            • The domain of the server where the DB exists
            • The ipv6 domain
            • The VM's local ipv4 address since both servers exist on the same network this is how they can see each other

            I'm testing the connection using Tinker and running:



            Answered 2022-Feb-11 at 13:38

            Type the IPv4 local of the VM database. (You can try to ping one VM to each other to be sure that the connection is workign between the vms)



            Jwt verification fails by Envoy
            Asked 2021-Dec-14 at 09:26

            I have a Laravel(Lumen) Login API, which generates a JWT using HS256. Then I sent my bearer token to Envoy Gateway and get from Envoy

            JWT verification fails

            On official JWT decode site I could successfully decode and verify my bearer token. Here I generate my JWT:



            Answered 2021-Dec-13 at 21:41

            The token is signed and verified with a symmetric algorithm (HS256).
            The key parameters of the symmetric key are provided in form of a JSON Web Key in the local_jwks parameter in the Envoy configuration. The key value itself in the parameter "k" is supposed to be stored in Base64Url format:

            The "k" (key value) parameter contains the value of the symmetric (or other single-valued) key. It is represented as the base64url encoding of the octet sequence containing the key value.

            (see RFC7518 Section 6.4.1)

            Base64Url encoding is used here in order to be able to use binary keys (i.e keys in which every byte can have any value in the full range from 0 to 255) for signing.

            When the key is used for signing and verification, it has to be decoded to it's (potentially) binary form.

            To stick with the simple example key "helloworld" (of course, just for illustration, not as a real key), this key would have to be stored as "k":"aGVsbG93b3JsZA" (the base64url form of "helloworld") in the inline jwk in the configuration and used in the not encoded form "helloworld" to sign the token. The receiving side also uses the base64url decoded value of k to verify the signature.

            • create a binary key and base64url encode it
            • store the encoded key in the "k" parameter of the local_jwks parameter in the Envoy configuration
            • decode the value of "k" to use it as a key to verify or sign the token



            Select Parent where it has ALL requested children (Not just Any of them)
            Asked 2021-Dec-08 at 20:43

            I'm building a search tool for my application (PHP: Laravel/Lumen, MySQL), where users can have search criteria where a parent row is returned only if it has children matching ALL IDs requested.

            Example Table Structure:

            People Table:



            Answered 2021-Dec-08 at 20:43


            PHP Serial connection read timeout
            Asked 2021-Dec-05 at 12:15

            I'm trying to figure something out here

            I have a 'sequence' to be executed via a serial port (on an RPI).

            I have an supervisored PHP command in Laravel running that connects to a MQTT broker.

            When I send a message to that broker, the RPI picks it up and processes it. Now, I have a moment in which I wait for user interaction. The issue here is, sometimes the user does not interact with the system and the PI keeps "waiting" for serial data. When a user presses a button, I get serial data, which I can process.

            I tried to use a while (true) {} loop that reads the serial data, but it just stops suddenly. Here is some example code;



            Answered 2021-Dec-05 at 12:15

            If you look at the source of lepiaf\SerialPort you'll find it sets the stream in non blocking mode, however the read method does an infinite loop until it finds the separator. This means it will never return unless the separator is received, and depending on your configuration your script will be killed once the php max execution time is reached. Since the library is very simple the better option is to edit the read method adding a timeout parameter. Edit the file "lepiaf/SerialPort/SerialPort.php", scroll down to the read method (line 107) and change it as follows:



            JWT-Authentication of mulitple Laravel-APIs with the same token
            Asked 2021-Nov-30 at 20:34

            I have a laravel / angular app secured with tymon/jwt-auth.

            Now I need a seperate Laravel (or Lumen) API. I want this API to accept the same tokens as the first one. I assumed that this would work if I would set the same secret and mount the middleware.

            It doesn't. Using a freshly generated token I can query the first API but not the new one. Why is that? Is something else besides the secret used to verify the token?

            What would be a good way to make this work? I would not mind to make a completely new authentication.

            Edit: So it seems like a connection to the database is need to verify the token. Maybe it checks if the user specified in the token is actually present in the DB?

            Edit2: Tore Nestenius commented about Aud-Claims. I wanted to go to the config/jwt.php file to check on that. But I had forgotten to create one. Now it works.



            Answered 2021-Nov-30 at 20:34

            The aud claim in the token must match what both API's expect to see in the access token. I am glad my comment helped you to solve your issue.



            Codeigniter + Lumen Framework - htaccess redirect certain path to specific folder
            Asked 2021-Nov-05 at 17:32

            I have a CodeIgniter project and I recently added a Laravel Lumen API, so the folder structure is the following



            Answered 2021-Nov-05 at 17:32


            Well, the .htaccess worked without any problem in localhost because I have apache installed, which I don't have in the production server.

            The server is running Nginx and not Apache, which I only find out after requesting support.


            Community Discussions, Code Snippets contain sources that include Stack Exchange Network


            No vulnerabilities reported

            Install lumen

            You can download it from GitHub.
            You can use lumen like any standard Java library. Please include the the jar files in your classpath. You can also use any IDE and you can run and debug the lumen component as you would do with any other Java program. Best practice is to use a build tool that supports dependency management such as Maven or Gradle. For Maven installation, please refer For Gradle installation, please refer .


            For any new features, suggestions and bugs create an issue on GitHub. If you have any questions check and ask questions on community page Stack Overflow .
            Find more information at:

            Find, review, and download reusable Libraries, Code Snippets, Cloud APIs from over 650 million Knowledge Items

            Find more libraries
          • HTTPS


          • CLI

            gh repo clone olliem5/lumen

          • sshUrl


          • Stay Updated

            Subscribe to our newsletter for trending solutions and developer bootcamps

            Agree to Sign up and Terms & Conditions

            Share this Page

            share link

            Explore Related Topics

            Consider Popular Video Game Libraries


            by ValveSoftware


            by JustArchiNET


            by MinecraftForge


            by raphw


            by fogleman

            Try Top Libraries by olliem5


            by olliem5Java


            by olliem5Java


            by olliem5Java


            by olliem5Java


            by olliem5Java