android-store | app purchase & virtual economy library | Blockchain library
kandi X-RAY | android-store Summary
kandi X-RAY | android-store Summary
Haven't you ever wanted an in-app purchase one liner that looks like this!?.
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Top functions reviewed by kandi - BETA
- Reset all items
- Eniply the EquipableVG
- Adds a new item to the storage
- Gets the current upgrade of a particular virtual item
- Initializes the game
- Restores the transactions associated with the current user
- Transforms given JSON object to store information
- Requests all of the game items in the store
- Represents a GoodBalanceChanged event
- Determines whether a user can buy a virtual item
- Get the upgrade level of a virtual item
- Upgrade a virtual buy item with the given Id
- Returns a JSON representation of this Item
- Called when a fetching of a particular item is successful
- Get the JSON representation of this VGP data
- Starts the setup process
- Convert this envelope to a JSON object
- Retrieves the current upgrade of a specific VGood item
- Returns a human readable description for the given response code
- Handles restore purchase process
- Called when a restore purchase process failed
- Fetch all items balances for all currencies
- Buy a virtual item
- Initializes the activity
- Display the virtual inventory
- Take an upgrade from the VirtualGood Goods
android-store Key Features
android-store Examples and Code Snippets
Community Discussions
Trending Discussions on android-store
QUESTION
There is a tutorial: https://docs.mapbox.com/help/tutorials/android-store-locator/ This shows how to manually add our shops, creating a dataset and show that in our app. I want to get all the hospitals, banks near a specific user location. How can I achieve this? Please help!
...ANSWER
Answered 2019-Oct-01 at 18:34You'll want to use the Mapbox Tilequery API to query the building
layer of Mapbox Streets or query your own custom style that has bank/hospital data.
https://docs.mapbox.com/android/java/overview/tilequery/
https://docs.mapbox.com/android/java/examples/tilequery/
Use https://docs.mapbox.com/playground/tilequery/ to play with the Mapbox Tilequery API. For example, https://api.mapbox.com/v4/mapbox.mapbox-streets-v8/tilequery/-122.4052,37.7564.json?limit=19&radius=536&layers=building&dedupe=true&access_token=PASTE_YOUR_MAPBOX_TOKEN_HERE gives you a FeatureCollection
of Feature
objects. Loop through each Feature
to see whether it's type
property is hospital
, bank
, etc.
Regarding using the device's location to use for the Tilequery request:
Set up the LocationComponent
as seen in https://docs.mapbox.com/android/maps/examples/show-a-users-location . Then you can do the following to get the device location:
Community Discussions, Code Snippets contain sources that include Stack Exchange Network
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No vulnerabilities reported
Install android-store
Clone this repository recursively: git clone --recursive https://github.com/soomla/android-store.git;
Run ./build_all from project directory;
Take created binaries from build directory and use it!
RECOMMENDED: Add the jars from the build folder to your project.
Before doing anything, SOOMLA recommends that you go through Android In-app Billing or Amazon In App Purchasing according to the billing service provider you choose.
First, you'll need to either add the jars from the build folder to your project (RECOMMENDED), or clone android-store.
RECOMMENDED: Add the jars from the build folder to your project. OR, if you'd like to work with sources:
Recursively clone android-store. $ git clone --recursive git@github.com:soomla/android-store.git There are some necessary files in submodules linked with symbolic links. If you're cloning the project make sure to include the --recursive flag.
Make the following changes to your AndroidManifest.xml: Set SoomlaApp as the main Application by placing it in the application tag: <application ... android:name="com.soomla.SoomlaApp">
Initialize Soomla with a secret that you chose to encrypt the user data. (For those who came from older versions, this should be the same as the old "customSec"): Soomla.initialize("[YOUR CUSTOM GAME SECRET HERE]"); This secret is your encryption secret for data saved in the DB.
Create your own implementation of IStoreAssets in order to describe your game's specific assets.
See the brief example at the bottom.
See a more detailed example, our MuffinRush example.
Initialize SoomlaStore with the class you just created: SoomlaStore.getInstance().initialize(new YourStoreAssetsImplementation()); Initialize SoomlaStore ONLY ONCE when your application loads.
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