ContentManager | Android library for getting photo | Camera library

 by   stfalcon-studio Java Version: Current License: No License

kandi X-RAY | ContentManager Summary

kandi X-RAY | ContentManager Summary

ContentManager is a Java library typically used in Video, Camera applications. ContentManager has no bugs, it has no vulnerabilities, it has build file available and it has low support. You can download it from GitHub.

Library for getting photos, videos or files of any type from a device gallery, external storage, cloud(Google Drive, Dropbox and etc) or camera. With asynchronous load from the cloud and fixed bugs for some problem devices like Samsung or Sony.
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            kandi-support Support

              ContentManager has a low active ecosystem.
              It has 109 star(s) with 23 fork(s). There are 11 watchers for this library.
              OutlinedDot
              It had no major release in the last 6 months.
              There are 4 open issues and 6 have been closed. On average issues are closed in 5 days. There are no pull requests.
              It has a neutral sentiment in the developer community.
              The latest version of ContentManager is current.

            kandi-Quality Quality

              ContentManager has 0 bugs and 0 code smells.

            kandi-Security Security

              ContentManager has no vulnerabilities reported, and its dependent libraries have no vulnerabilities reported.
              ContentManager code analysis shows 0 unresolved vulnerabilities.
              There are 0 security hotspots that need review.

            kandi-License License

              ContentManager does not have a standard license declared.
              Check the repository for any license declaration and review the terms closely.
              OutlinedDot
              Without a license, all rights are reserved, and you cannot use the library in your applications.

            kandi-Reuse Reuse

              ContentManager releases are not available. You will need to build from source code and install.
              Build file is available. You can build the component from source.
              Installation instructions, examples and code snippets are available.
              ContentManager saves you 436 person hours of effort in developing the same functionality from scratch.
              It has 1031 lines of code, 51 functions and 15 files.
              It has high code complexity. Code complexity directly impacts maintainability of the code.

            Top functions reviewed by kandi - BETA

            kandi has reviewed ContentManager and discovered the below as its top functions. This is intended to give you an instant insight into ContentManager implemented functionality, and help decide if they suit your requirements.
            • Create the instance
            • Get the file extension from the url
            • Fixes image rotation
            • Rotate a bitmap
            • Called when image is loaded
            • Select content from view
            Get all kandi verified functions for this library.

            ContentManager Key Features

            No Key Features are available at this moment for ContentManager.

            ContentManager Examples and Code Snippets

            No Code Snippets are available at this moment for ContentManager.

            Community Discussions

            QUESTION

            Typescript Download PDF file
            Asked 2021-Oct-28 at 16:51

            I am trying to download this PDF file using this AJAX Post and returning the templateFile Model. I am getting the error cannot convert type TemplateFileDto to IhttpActionResult. Should I Return something different? Any help would be great.

            ...

            ANSWER

            Answered 2021-Oct-28 at 16:51

            The return type for your PrintTemplates method is IHttpActionResult; however, the type of your templateFile variable is TemplateFileDto.

            Since there's no relationship between TemplateFileDto and IHttpActionResult (e.g., TemplateFileDto doesn't implement the IHttpActionResult interface), the compiler cannot implicitly convert this variable to the appropriate type - hence the error.

            You can find more detailed information on this error here.

            The easiest way to resolve this is by calling the Ok method, with templateFile as a parameter. This will take care of making sure the content you return is formatted correctly and the HTTP response code is set to 200.

            It should be as simple as changing your PrintTemplates method from this:

            Source https://stackoverflow.com/questions/69757395

            QUESTION

            TypeScript using chrome built in PDF reader
            Asked 2021-Oct-20 at 14:23

            In my TypeScript Service I am calling this ajax post API that is returning ResponseMessage. The code is running fine I just dont see the PDF file in my download folder or it is not opening chrome built in PDF reader? Is there something I am missing for this to work. Is there anything I need in the TypeScript Service for returning a file that will open built in PDF reader?

            html view

            ...

            ANSWER

            Answered 2021-Oct-20 at 14:23

            If you want to open pdf in default browser pdf reader then follow these steps.

            1- Change return mimetype from "application/octet-stream" to "application/pdf". "application/octet-stream" means it is binary file and needs to be downloaded.

            2- Change Post to Get.

            3- Open a new window with a link or javascript and call your action.

            Source https://stackoverflow.com/questions/69545617

            QUESTION

            The type 'XElement' is defined in an assembly that is not referenced
            Asked 2021-Sep-23 at 00:33

            A nonsensical error, because compiling another project works

            System.Xml.Linq is referenced, it's the same code from this other project

            csproj is similar, only with different compilation files(I'm comparing with the other project)

            This other project is referenced, With .dll I'm actually making a mod for a game(The game is offline and without ads as it is paid, Probably no problem)

            I'm using mono, Using msbuild and not xbuild

            this is the code:

            ...

            ANSWER

            Answered 2021-Sep-23 at 00:33

            I finally managed to solve my problem.

            I got the APK of the game I'm making the mod for; I extracted all libraries; I referenced all with the help of scripts; then I removed the ones that are in conflict. And success!

            It simply compiled normally and it worked.

            Source https://stackoverflow.com/questions/69236315

            QUESTION

            Physics Simulation Ball falling into floor
            Asked 2021-Apr-12 at 04:01

            I have been making a physics simulation of a ball for the past couple of days with MonoGame and C#. The ball bounces with gravity fine, but when the bouncing of the ball gets too low, the ball just goes into the floor. Is there any way I can stop this from happening? I have already tried lowering the gravity constant, changing how the collision works, etc. but nothing seems to work. (I am fairly new to working with graphics so a simple explanation would be most helpful)

            ...

            ANSWER

            Answered 2021-Apr-12 at 04:01

            This is one of those classic problems with collision detection, where the collision occurs at some point along the object's path but the object moves far enough that the next tick doesn't fix the problem, leaving the object - your ball in this case - to fall forever outside of the viewport.

            To solve this you need to not only change the vertical velocity but also have the ball reflect off the collision point. You're already bouncing the velocity vector, you just need to add position reflection. The simple way is to just take the amount of overshoot and subtract it from the limit, putting the ball back in bounds:

            Source https://stackoverflow.com/questions/67051313

            QUESTION

            how to use the index with springboot or JPA
            Asked 2021-Mar-23 at 08:38

            Table A

            ID shortdescription thumbnailimage linkactions Country_id 165 shortdescription thumbnailimage linkactions E1796BA

            Table B

            ID name Country_id 1 India E1796BA

            Controller

            ...

            ANSWER

            Answered 2021-Mar-23 at 08:38

            The use of an index by a database engine is almost 100% independent of JPA and Spring Data JPA.

            It works simply like this:

            You add an index to the table as desired. You do that using SQL for your database and execute it with whatever tool you use to provision your database. Hopefully something like Liquibase or Flyway, but maybe the command line SQL tool of your database.

            When a SQL statement gets executed the database will determine (i.e. guess) if the index is helpful for that statement and use it if it deemed helpful. No change of the SQL is necessary.

            The basic idea of that estimate is:

            • the columns of the index need to be part of the filter criteria used in the table. For an exception for this rule read up on "index skip scan".
            • the query needs to return only a small part of the table. Because a full table scan is in most cases faster than accessing 90% of all rows via index access.

            Things get more complicated once you get into joins with the many different ways a join can get executed by the database and how these get affected by the presence of an index.

            Source https://stackoverflow.com/questions/66743847

            QUESTION

            How to access components inside a custom ToolWindow from an action?
            Asked 2021-Mar-10 at 08:45

            I have registered an action in the EditorPopupMenu (this is right click menu). I also have a bunch of components inside a ToolWindow (that I designed using the GUI Designer plugin) that I want to update the values of.

            There have been some posts on the IntelliJ forums about this, and the typical answer seems to advice using the ToolWindow's ContentManager, and obtain the JPanel containing all your components. E.g. the following:

            ...

            ANSWER

            Answered 2021-Mar-10 at 05:51

            I found a way to access my custom myToolWindow. This should help quite some people.

            1. Make sure that your custom MyToolWindow extends the class SimpleToolWindowPanel.
            2. In your custom myToolWindowFactory class, pass your custom MyToolWindow to ContentFactory.createContent() as the first argument. NOT one of the JPanel's inside MyToolWindow as is done in the ToolWindow examples given in the official IntelliJ documentation...
            3. In your MyToolWindow constructor, call the method setContent().

            I found the answer by experimenting on example 5 from this link:

            Source https://stackoverflow.com/questions/66548934

            QUESTION

            java.lang.ClassCastException: [Ljava.lang.Object; cannot be cast or BeanUtils.copyProperties not working
            Asked 2021-Mar-05 at 11:06

            am new to JPA and springboot unable to get the api response when am using @Query param(I try achieve the inner join)

            Repositoty class:

            ...

            ANSWER

            Answered 2021-Mar-05 at 11:06

            QUESTION

            Firebase Functions emulator Error: Cannot find module '../service-account.json'
            Asked 2021-Feb-24 at 17:25

            I am trying to execute test functions with the firebase emulators:exec, the emulators start up successfully but are unable to load the functions code because of the following error

            ...

            ANSWER

            Answered 2021-Feb-23 at 00:31

            If I'm reading this correct your service account file is inside the src/ directory. But once your function is built, the compiled code gets deployed to the lib/ directory. There your relative path is no longer valid.

            Source https://stackoverflow.com/questions/66319952

            QUESTION

            setState() doesn't update constructor values in TabBarView tabs
            Asked 2021-Jan-31 at 16:03

            I have a TabBarView with two tabs in main widget. First tab includes gridview with cards. Cards use parent widget (MyHomePage) as listener to listen in-card button clicks. When i click on button in some card, listener impl. must open second Tab and pass selected Excursion to it. But when I do it, at first iteration, ExcursionEditor(currentExcursion) says, that argument is null, but parent build says, that it is not. If I resize my browser, it calls global rebuild and currentExcursion reach last build value. So, i cant understand, why MyHomePage build doesn't affect on TabBarView content with arguments passed by constructor

            class MyHomePage

            ...

            ANSWER

            Answered 2021-Jan-31 at 16:03

            I am not really sure, but it seems like race condition between setState and _tabController.animateTo(1); because they both try to rebuild the child ExcursionEditor(currentExcursion)

            If you print the excursion in ExcursionEditor constructor, you will see the updated value. But at the end the value not reach the build function.

            The simple workaround is changing editExcursion to the async function and add a small delay between this 2 actions. Otherwise you can try to use other way to pass data between widgets (like provider)

            Source https://stackoverflow.com/questions/65959234

            QUESTION

            Unable to serialize a class in the inspector
            Asked 2020-Dec-24 at 22:09

            I know that are a lot of similar questions around there, yet I failed to find the solution to my problem.

            I have this simple class:

            ...

            ANSWER

            Answered 2020-Dec-24 at 22:09

            Nested arrays/lists are not serialized. See Script Serialization

            Note: Unity does not support serialization of multilevel types (multidimensional arrays, jagged arrays, and nested container types). If you want to serialize these, you have two options: wrap the nested type in a class or struct, or use serialization callbacks ISerializationCallbackReceiver to perform custom serialization. For more information, see documentation on Custom Serialization.

            So you could use a wrapper type like

            Source https://stackoverflow.com/questions/65426649

            Community Discussions, Code Snippets contain sources that include Stack Exchange Network

            Vulnerabilities

            No vulnerabilities reported

            Install ContentManager

            You can download it from GitHub.
            You can use ContentManager like any standard Java library. Please include the the jar files in your classpath. You can also use any IDE and you can run and debug the ContentManager component as you would do with any other Java program. Best practice is to use a build tool that supports dependency management such as Maven or Gradle. For Maven installation, please refer maven.apache.org. For Gradle installation, please refer gradle.org .

            Support

            For any new features, suggestions and bugs create an issue on GitHub. If you have any questions check and ask questions on community page Stack Overflow .
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          • HTTPS

            https://github.com/stfalcon-studio/ContentManager.git

          • CLI

            gh repo clone stfalcon-studio/ContentManager

          • sshUrl

            git@github.com:stfalcon-studio/ContentManager.git

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