android-game | Android game sample | Learning library

 by   swashbuck1r Java Version: Current License: No License

kandi X-RAY | android-game Summary

kandi X-RAY | android-game Summary

android-game is a Java library typically used in Tutorial, Learning applications.,roid-game has no bugs, it has no vulnerabilities and it has low support. However android-game build file is not available. You can download it from GitHub.

Check out the Android Build Tutorial to see how to get started with Android builds fast!
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            kandi-support Support

              android-game has a low active ecosystem.
              It has 4 star(s) with 3 fork(s). There are 1 watchers for this library.
              OutlinedDot
              It had no major release in the last 6 months.
              android-game has no issues reported. There are no pull requests.
              It has a neutral sentiment in the developer community.
              The latest version of android-game is current.

            kandi-Quality Quality

              android-game has no bugs reported.

            kandi-Security Security

              android-game has no vulnerabilities reported, and its dependent libraries have no vulnerabilities reported.

            kandi-License License

              android-game does not have a standard license declared.
              Check the repository for any license declaration and review the terms closely.
              OutlinedDot
              Without a license, all rights are reserved, and you cannot use the library in your applications.

            kandi-Reuse Reuse

              android-game releases are not available. You will need to build from source code and install.
              android-game has no build file. You will be need to create the build yourself to build the component from source.

            Top functions reviewed by kandi - BETA

            kandi has reviewed android-game and discovered the below as its top functions. This is intended to give you an instant insight into android-game implemented functionality, and help decide if they suit your requirements.
            • Handles a touch event
            • Start the repeat thread
            • Moves the current mouse
            • Move left
            • Moves right
            • Handle move down
            • Handle move up up
            • The main loop
            • Draws a bitmap on the canvas
            • Region Override
            • Draw a bitmap onto the canvas
            • Gets the right offset for a given location
            • Draws the vegetation fragment
            • Draws the background
            • Initializes the activity
            Get all kandi verified functions for this library.

            android-game Key Features

            No Key Features are available at this moment for android-game.

            android-game Examples and Code Snippets

            No Code Snippets are available at this moment for android-game.

            Community Discussions

            QUESTION

            Kotlin - scaling canvas performance issues
            Asked 2019-Nov-18 at 17:11

            Am making an Android game using Kotlin. I followed this tutorial:

            https://www.tutorialkart.com/kotlin-android/get-started-with-android-game-development/

            I wanted to add zoom in/out functionality to my canvas. This is how i did it in the draw event:

            ...

            ANSWER

            Answered 2019-Nov-18 at 17:11

            The canvas was software accelerated. Hardware accelerating it fixed the problem. I'm getting around 60 FPS as expected.

            Source https://stackoverflow.com/questions/57630122

            QUESTION

            Android Studio claims this class is abstract but I didn't write it to be abstract?
            Asked 2019-Jan-19 at 17:36

            I am following a tutorial I found at http://www.androidauthority.com/android-game-java-785331/

            I just wanted a basic tutorial to get me started making games on android. Here is the MainActivity.java

            ...

            ANSWER

            Answered 2019-Jan-19 at 15:28

            It's a problem with the naming. I had the exact same problem and merely changing it to 'GameThread' solved the problem

            Source https://stackoverflow.com/questions/45617891

            QUESTION

            Why android studio 3, show me this error?
            Asked 2017-Dec-29 at 22:03

            somebody can tell me, why Android Studio 3.0.1, show me this error when make app?

            ...

            ANSWER

            Answered 2017-Dec-29 at 22:03

            QUESTION

            OpenGL ES3 android: built in variable gl_InstanceID
            Asked 2017-Sep-19 at 16:06

            I am trying to implement instancing in my android-game - that is to draw 64 sprites in one draw-call.

            I am following a tutorial based on the c-language

            https://learnopengl.com/#!Advanced-OpenGL/Instancing

            the program crashes when I use the following syntax in the vertex-shader-code

            ...

            ANSWER

            Answered 2017-Sep-19 at 16:06

            gl_InstanceID is a ES 3.0 feature. From the GLSL ES 3.00 spec chapter 3.4 we read:

            The directive “#version 300 es” is required in any shader that uses version 3.00 of the language. Any number representing a version of the language a compiler does not support will cause an error to be generated. Version 1.00 of the language does not require shaders to include this directive, and shaders that do not include a #version directive will be treated as targeting version 1.00.

            My humble guess is you missed typing "#version 300 es" as first line in the shader so the compiler assumes version 1.00.

            Source https://stackoverflow.com/questions/46304460

            Community Discussions, Code Snippets contain sources that include Stack Exchange Network

            Vulnerabilities

            No vulnerabilities reported

            Install android-game

            You can download it from GitHub.
            You can use android-game like any standard Java library. Please include the the jar files in your classpath. You can also use any IDE and you can run and debug the android-game component as you would do with any other Java program. Best practice is to use a build tool that supports dependency management such as Maven or Gradle. For Maven installation, please refer maven.apache.org. For Gradle installation, please refer gradle.org .

            Support

            For any new features, suggestions and bugs create an issue on GitHub. If you have any questions check and ask questions on community page Stack Overflow .
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