FFmpegAndroid | 本项目是基于FFmpeg开发的简单RTMP推流小项目,可以用来推本地视频文件,过段时间我会陆续推出转码,视频推流相关内容 | Video Utils library

 by   yuxitong Java Version: Current License: No License

kandi X-RAY | FFmpegAndroid Summary

kandi X-RAY | FFmpegAndroid Summary

FFmpegAndroid is a Java library typically used in Video, Video Utils applications. FFmpegAndroid has no bugs, it has no vulnerabilities, it has build file available and it has low support. You can download it from GitHub.

本Demo 基于FFmpeg开发的简单Rtmp推流项目 目前市场上的推流器大部分都是针对摄像头进行推流的 本项目目前只是针对SD卡内的视频文件进行推流 喜欢的可以点个start.
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            kandi-support Support

              FFmpegAndroid has a low active ecosystem.
              It has 18 star(s) with 0 fork(s). There are 1 watchers for this library.
              OutlinedDot
              It had no major release in the last 6 months.
              There are 0 open issues and 1 have been closed. On average issues are closed in 4 days. There are no pull requests.
              It has a neutral sentiment in the developer community.
              The latest version of FFmpegAndroid is current.

            kandi-Quality Quality

              FFmpegAndroid has 0 bugs and 0 code smells.

            kandi-Security Security

              FFmpegAndroid has no vulnerabilities reported, and its dependent libraries have no vulnerabilities reported.
              FFmpegAndroid code analysis shows 0 unresolved vulnerabilities.
              There are 0 security hotspots that need review.

            kandi-License License

              FFmpegAndroid does not have a standard license declared.
              Check the repository for any license declaration and review the terms closely.
              OutlinedDot
              Without a license, all rights are reserved, and you cannot use the library in your applications.

            kandi-Reuse Reuse

              FFmpegAndroid releases are not available. You will need to build from source code and install.
              Build file is available. You can build the component from source.
              FFmpegAndroid saves you 622 person hours of effort in developing the same functionality from scratch.
              It has 1447 lines of code, 91 functions and 26 files.
              It has medium code complexity. Code complexity directly impacts maintainability of the code.

            Top functions reviewed by kandi - BETA

            kandi has reviewed FFmpegAndroid and discovered the below as its top functions. This is intended to give you an instant insight into FFmpegAndroid implemented functionality, and help decide if they suit your requirements.
            • Called when the surface is created
            • Load a bitmap texture
            • Compile a shader source
            • On create the vertex
            • Calculate the angle of the camera
            • Resets the matrix to the original matrix
            • Sets the angle of the transformation
            • On draw frame
            • Is called when the view is changed
            • Called when the surface view is created
            • Request a render thread for the YUGL thread
            • Called when the camera is destroyed
            • Gets the EGL context
            • Swaps the EGL buffers in the EGL display
            • Initialize camera parameters
            • Change camera parameters
            • Set the camera to be created
            • Set the activity s permissions
            • Destroy the EGL context
            • Called when a surface is destroyed
            • Launch Activity View
            • Initialize native library
            • Starts recording
            • BtnClick handler
            • Creates a bitmap for a text with the specified text size
            • Initialize EGL
            Get all kandi verified functions for this library.

            FFmpegAndroid Key Features

            No Key Features are available at this moment for FFmpegAndroid.

            FFmpegAndroid Examples and Code Snippets

            No Code Snippets are available at this moment for FFmpegAndroid.

            Community Discussions

            QUESTION

            Error: cannot access LifecycleObserver
            Asked 2020-Apr-26 at 03:54

            world of Android. While I try to run the app it log return me this error

            ...

            ANSWER

            Answered 2020-Apr-26 at 03:54

            Make sure you have these added as gradle dependencies :-

            Source https://stackoverflow.com/questions/49485847

            QUESTION

            android Kochava SDK integration crashes the app with google sdk
            Asked 2020-Jan-23 at 21:12

            I just integrated Kochava SDK to my app recently. While I installing or running apk first time its crashed, but its working fine while running second time! However I also checked by generating signed(released) apk and then installing manually on device then its continuously crashing!

            Here is my Project gradle file:

            ...

            ANSWER

            Answered 2019-Dec-11 at 22:44

            I just ran into the same thing and what fixed it for me was to delete the install referrer dependency from my gradle cache and then re-sync with gradle. I think it was something to do with the cached aar. It's bizarre though because it was fine earlier this week and the aar didn't change as far as I'm aware. Regardless, deleting it and re-syncing did the trick for me.

            Source https://stackoverflow.com/questions/59154673

            QUESTION

            Package com.google.api.client.extensions.android.http does not exist
            Asked 2019-Dec-19 at 09:07

            I'll go direct to point. While I'm try to run the app I got some errors

            ...

            ANSWER

            Answered 2018-Mar-26 at 09:27

            QUESTION

            In Android, how to render a video with Filters by VidEffects
            Asked 2019-Jun-03 at 21:05

            I can successfully apply filters to a recorded video in my app by using VidEffects (https://github.com/krazykira/VidEffects). The problem is that such plugin doesn't render a filtered video, anyway I'm trying to apply permanent video effects by using this class:

            ...

            ANSWER

            Answered 2018-Jul-04 at 19:45

            SOLUTION:

            I've found this awesome and easy to implement framework: https://github.com/MasayukiSuda/Mp4Composer-android

            Just add its dependency in build.gradle:

            Source https://stackoverflow.com/questions/51169245

            QUESTION

            java.lang.NoSuchMethodError: com.squareup.kotlinpoet.PropertySpec$Companion.varBuilder
            Asked 2018-Nov-07 at 15:02

            I'm trying yo add this third party to my project this third party used annotation processing with kotlinpoet to generate analytics classes for log user events on firebase or whatever analytical tools, but i faced this issue

            ...

            ANSWER

            Answered 2018-Nov-07 at 15:02

            This usually happens when you have a dependency conflict. It appears that permissionsdispatcher depends on kotlinpoet 0.6.0. However, WinAnalytics depends on kotlinpoet 1.0.0-RC2. So when you added it, it updated your version of kotlinpoet to a version incompatible with permissionsdispatcher.

            The PropertySpec$Companion.varBuilder method exists in kotlinpoet 0.6.0 but was removed in 1.0.0-RC2.

            I can't test this because I don't have your project but here are the things that I would try (if possible):

            1. Upgrade permissionsdispatcher to 4.0.0 -- this uses a newer version of kotlinpoet (1.0.0-RC1) although that still has the varBuilder methods.

            2. Force the kotlinpoet version to 1.0.0-RC1 (hopefully WinAnalytics will still work).

            If neither of these work, then you will likely need to restructure your project so that the kotlinpoet processing for permissionsdispatcher is in a different module from the kotlinpoet processing for WinAnalytics. Exactly how to go about this depends on your project specifics.

            Source https://stackoverflow.com/questions/53191316

            QUESTION

            Android ffmpeg needs android.permission.ACCESS_COARSE_LOCATION for compression
            Asked 2018-Sep-20 at 15:13

            I'm using FFmpegAndroid library (based on C) on a project in order to compress encode some videos.

            The library requires the use of android.permission.ACCESS_COARSE_LOCATION permission.

            If I remove it the compression fails, but I get no additional detail on where the lib requires the permission.

            The shell command is:

            ...

            ANSWER

            Answered 2018-Sep-20 at 15:13

            The problem was because in the manifest I was using instead of on features that couldn't be declared as features, such as ACCESS_COARSE_LOCATION.

            Source https://stackoverflow.com/questions/44664532

            QUESTION

            Fetch: How to download files?
            Asked 2018-Sep-17 at 09:51

            i am trying to use the Fetch Library for my android app to download files from server.

            I am using below code which is copied from the fetch github example :

            ...

            ANSWER

            Answered 2018-Sep-17 at 09:36

            String file = "/Download/image.png";

            Use instead of above code

            String file = "/downloads/image.png";

            or use as sample

            String url = "http:www.example.com/test.txt";

            String file = "/downloads/test.txt";

            in build.gradle

            try it

            implementation "com.tonyodev.fetch2okhttp:fetch2okhttp:2.2.0-RC12"

            instead of

            implementation 'com.tonyodev.fetch2:fetch2:2.2.0-RC12'

            Source https://stackoverflow.com/questions/52363949

            QUESTION

            Android AudioConverter and FFMPEG error gradle initialization
            Asked 2018-Jun-04 at 16:57

            I'm trying to use Android AudioConverter (https://github.com/adrielcafe/AndroidAudioConverter) to convert a .AAC file to a .WAV. The problem is, when I try to run my app, I get this error:

            ...

            ANSWER

            Answered 2018-Jun-04 at 16:57

            Well, in the end I'm not using ffpmeg and I use audiorecorder to record raw data and create a wav file from it.

            Source https://stackoverflow.com/questions/49352896

            QUESTION

            Conflict in build.gradle at com.google.android.gms
            Asked 2018-Jun-01 at 15:57

            When I try to run my app I got this error

            Error:Execution failed for task ':app:processDebugGoogleServices'. Please fix the version conflict either by updating the version of the google-services plugin (information about the latest version is available at https://bintray.com/android/android-tools/com.google.gms.google-services/) or updating the version of com.google.android.gms to 11.8.0.

            But I've already upgrade the gms to latest version where I do mistake? Could you explain me that?

            Here my build.gradle

            ...

            ANSWER

            Answered 2018-Mar-26 at 12:04
             compile 'com.google.android.gms:play-services:11.8.0'
             compile 'com.google.firebase:firebase-core:11.0.4' XX
            

            Source https://stackoverflow.com/questions/49489184

            QUESTION

            Can't run unit tests in Android Studio
            Asked 2018-Apr-02 at 23:16

            I'm trying to make my unit tests work again for two days now, every time that I try to run them I get this error:

            ...

            ANSWER

            Answered 2017-Jan-02 at 17:44

            I was facing similar type of issue.

            I was building using following command :

            Source https://stackoverflow.com/questions/41430963

            Community Discussions, Code Snippets contain sources that include Stack Exchange Network

            Vulnerabilities

            No vulnerabilities reported

            Install FFmpegAndroid

            You can download it from GitHub.
            You can use FFmpegAndroid like any standard Java library. Please include the the jar files in your classpath. You can also use any IDE and you can run and debug the FFmpegAndroid component as you would do with any other Java program. Best practice is to use a build tool that supports dependency management such as Maven or Gradle. For Maven installation, please refer maven.apache.org. For Gradle installation, please refer gradle.org .

            Support

            For any new features, suggestions and bugs create an issue on GitHub. If you have any questions check and ask questions on community page Stack Overflow .
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