Toy-Neural-Network-JS | Neural Network JavaScript library for Coding Train tutorials | Learning library
kandi X-RAY | Toy-Neural-Network-JS Summary
kandi X-RAY | Toy-Neural-Network-JS Summary
Neural Network JavaScript library for Coding Train tutorials
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Currently covering the most popular Java, JavaScript and Python libraries. See a Sample of Toy-Neural-Network-JS
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QUESTION
i have a project which use the same data, which in my c++ code it need 17sec to train 100 data, meanwhile in javascript code from this project
https://github.com/CodingTrain/Toy-Neural-Network-JS it running only about 10sec to train 2400data please someone help me whats wrong, and i need to complete my project for my undergraduate thesis.
ive already build 2 project, which one of them(this) is the same neuralnetwork in c++ from that javascript code(kinda), but still giving the same results
...ANSWER
Answered 2019-May-18 at 10:37You're copying all your std::vector
s into functions:
QUESTION
I am using p5.js library.
I am making my first Neural Network with Toy-Neural-Network-JS. I followed a Coding Train tutorial and it kinda works (objects are randomly moving), but something is wrong and it's giving me an error (see picture).
Here's my code. Everytime when all players are killed error occurs. What is wrong with it? I checked it X times and don't see any mistakes.
ANSWER
Answered 2018-Jul-31 at 10:43It seems that mutate needs function parameter, not number.
Change in Player's method mutate
following line:
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