cloudsave | actually really amazing how many people

 by   antimatter15 JavaScript Version: Current License: No License

kandi X-RAY | cloudsave Summary

kandi X-RAY | cloudsave Summary

cloudsave is a JavaScript library. cloudsave has no vulnerabilities and it has low support. However cloudsave has 3 bugs. You can download it from GitHub.

it's actually really amazing how many people now use cloud save. in fact, when i first built this, i had no idea how anyone would possibly find this extension of any practical use whatsoever. i still only have a vague idea as to how it could be used, so this probably implies that i'm not the best maintainer of this project but at least it's popular and rather awesome. personally, i find drag2up much more original, innovative and awesome. cloud save is still pretty cool though. and it's not a terrible name, actually. its probably the one project of mine which actually has a fairly decent name. right now, i'm going to try doing development of cloud save on the cloud via the cloud9 ide on a cr-48. it's going pretty well so far and it's really awesome. ############## design for cloud save 1.2. version 1.2 will feature tons and tons of magic. really really magical magic. the basis is a moving window-ish persistant stack which contains the names of hosts used. eg. dropbox, dropbox, picasa, picasa, box.net, google docs, dropbox, google docs, dropbox. right now, i figure the ideal value is 10. why? because math.sqrt(10) day is next week and also incidentally my birthday is on sqrt(10)
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            kandi-support Support

              cloudsave has a low active ecosystem.
              It has 159 star(s) with 54 fork(s). There are 18 watchers for this library.
              OutlinedDot
              It had no major release in the last 6 months.
              There are 8 open issues and 12 have been closed. On average issues are closed in 118 days. There are 2 open pull requests and 0 closed requests.
              It has a neutral sentiment in the developer community.
              The latest version of cloudsave is current.

            kandi-Quality Quality

              cloudsave has 3 bugs (0 blocker, 0 critical, 3 major, 0 minor) and 0 code smells.

            kandi-Security Security

              cloudsave has no vulnerabilities reported, and its dependent libraries have no vulnerabilities reported.
              cloudsave code analysis shows 0 unresolved vulnerabilities.
              There are 0 security hotspots that need review.

            kandi-License License

              cloudsave does not have a standard license declared.
              Check the repository for any license declaration and review the terms closely.
              OutlinedDot
              Without a license, all rights are reserved, and you cannot use the library in your applications.

            kandi-Reuse Reuse

              cloudsave releases are not available. You will need to build from source code and install.
              cloudsave saves you 43 person hours of effort in developing the same functionality from scratch.
              It has 116 lines of code, 0 functions and 42 files.
              It has low code complexity. Code complexity directly impacts maintainability of the code.

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            cloudsave Key Features

            No Key Features are available at this moment for cloudsave.

            cloudsave Examples and Code Snippets

            No Code Snippets are available at this moment for cloudsave.

            Community Discussions

            QUESTION

            How do I set the record name myself when recording on CloudKit?
            Asked 2020-May-26 at 15:52

            I can change the record name on the website. I couldn't find a way with the code.

            ...

            ANSWER

            Answered 2020-May-26 at 15:52

            QUESTION

            Google Play Services: Cloud Save
            Asked 2018-Jan-10 at 19:39

            I'm implementing cloud save to my Unity game using offical plugin

            after calling: ((PlayGamesPlatform)Social.Active).SavedGame.OpenWithAutomaticConflictResolution(Application.persistentDataPath + "/cloudsave", DataSource.ReadCacheOrNetwork, ConflictResolutionStrategy.UseLongestPlaytime, SaveGameOpened);

            I get following warning:

            ...

            ANSWER

            Answered 2018-Jan-10 at 19:39

            Everything I changed was the path from: Application.persistentDataPath + "/cloudsave" to "cloudsave" and it works.

            I was trying to do this before, but there had to be some similar error in other part of code.

            Source https://stackoverflow.com/questions/48185615

            Community Discussions, Code Snippets contain sources that include Stack Exchange Network

            Vulnerabilities

            No vulnerabilities reported

            Install cloudsave

            You can download it from GitHub.

            Support

            For any new features, suggestions and bugs create an issue on GitHub. If you have any questions check and ask questions on community page Stack Overflow .
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            https://github.com/antimatter15/cloudsave.git

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            gh repo clone antimatter15/cloudsave

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            git@github.com:antimatter15/cloudsave.git

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