WebGL-Inspector | An advanced WebGL debugging toolkit | Graphics library
kandi X-RAY | WebGL-Inspector Summary
kandi X-RAY | WebGL-Inspector Summary
An advanced WebGL debugging toolkit
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Currently covering the most popular Java, JavaScript and Python libraries. See a Sample of WebGL-Inspector
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QUESTION
Put succinctly, I've hit the problem where calls for different uniforms via getUniformLocation all seem to return the same value.
It's hard to validate this since the returned Glint is opaque to the javascript console. However when looking at someone else's code sample I noticed you can pass standard javascript numbers in it's place hence this trial code:
...ANSWER
Answered 2018-Jan-16 at 00:15gl.getUniformLocation
does not return -1 for non-existent uniforms. It returns null
This code makes no sense
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