ThreeCSG | CSG plugin for Three.js

 by   chandlerprall JavaScript Version: Current License: MIT

kandi X-RAY | ThreeCSG Summary

kandi X-RAY | ThreeCSG Summary

ThreeCSG is a JavaScript library. ThreeCSG has no bugs, it has no vulnerabilities, it has a Permissive License and it has low support. You can download it from GitHub.

CSG plugin for Three.js
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    Quality
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            kandi-support Support

              ThreeCSG has a low active ecosystem.
              It has 378 star(s) with 148 fork(s). There are 22 watchers for this library.
              OutlinedDot
              It had no major release in the last 6 months.
              There are 31 open issues and 7 have been closed. On average issues are closed in 39 days. There are 7 open pull requests and 0 closed requests.
              It has a neutral sentiment in the developer community.
              The latest version of ThreeCSG is current.

            kandi-Quality Quality

              ThreeCSG has 0 bugs and 0 code smells.

            kandi-Security Security

              ThreeCSG has no vulnerabilities reported, and its dependent libraries have no vulnerabilities reported.
              ThreeCSG code analysis shows 0 unresolved vulnerabilities.
              There are 0 security hotspots that need review.

            kandi-License License

              ThreeCSG is licensed under the MIT License. This license is Permissive.
              Permissive licenses have the least restrictions, and you can use them in most projects.

            kandi-Reuse Reuse

              ThreeCSG releases are not available. You will need to build from source code and install.

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            ThreeCSG Key Features

            No Key Features are available at this moment for ThreeCSG.

            ThreeCSG Examples and Code Snippets

            No Code Snippets are available at this moment for ThreeCSG.

            Community Discussions

            QUESTION

            Three.js: not able to punch(cut) line shape by using THREE.ExtrudeGeometry
            Asked 2021-Oct-07 at 11:50

            Hello guys I am new to Three.js

            I want to punch(cut) some shapes in the plain board by using THREE.ExtrudeGeometry.

            Here is my code in snippet.

            ...

            ANSWER

            Answered 2021-Oct-07 at 11:50

            You will need to trace a rectangle with rounded corners with the path. For a two points as ends of the line (x1, y1) and (x2, y2), it's possible to get the 8 vertices corresponding to the rectangle as a path:

            Source https://stackoverflow.com/questions/69359913

            QUESTION

            intersecting meshes results to mesh with wholes
            Asked 2020-Nov-25 at 22:04

            I am using THREE and I am trying to intersect a box mesh with a custom geometry I am creating and converting it to geometry using :

            ...

            ANSWER

            Answered 2020-Nov-25 at 17:33

            I suggest you set bevelEnabled:false to your mesh extrusion, because I am psychic and I can see your code in my head. :D

            Source https://stackoverflow.com/questions/65008938

            Community Discussions, Code Snippets contain sources that include Stack Exchange Network

            Vulnerabilities

            No vulnerabilities reported

            Install ThreeCSG

            You can download it from GitHub.

            Support

            For any new features, suggestions and bugs create an issue on GitHub. If you have any questions check and ask questions on community page Stack Overflow .
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            CLONE
          • HTTPS

            https://github.com/chandlerprall/ThreeCSG.git

          • CLI

            gh repo clone chandlerprall/ThreeCSG

          • sshUrl

            git@github.com:chandlerprall/ThreeCSG.git

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