image-scale | Scale images to fit or fill any target container | Image Editing library
kandi X-RAY | image-scale Summary
kandi X-RAY | image-scale Summary
Scale images to fit or fill any target container via two simple properties: scale and align
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QUESTION
Im getting this error and I don´t know how to fix it.The site is live so therefor I don´t want to test a lot of stuff, breaking it wile testing. I guess the problem is in my web.config file and that its related to the service worker that I use to cache files since that is using "fetch".
The error Im getting.
...ANSWER
Answered 2020-Dec-02 at 21:02It's not the issue with yours web.config
, but Google Analytics (GA) server's. So you have to adjust requests to meet GA requirements.
GA responses do not want to be cached (underlined in green). All transfer of statistics is done in the send request, the answer is only confirmation of delivery (the text like 1gfr).
GA do not accept requests with credentials (underlined in red) because of:
Hence GA wait cross-origin requests with no credentials (no auth cookies should not be sent). The feth()
uses mode: 'cors', credentials: 'same-origin'
by default (send credentials only to same-origin requests), therefore all should be OK.
But if you still have got CORS error above, it means some browsers send credentials. Try to set Request.credentials
to "omit"
as recommended by Mozilla.
Or may be it's possible to exclude GA from caching and let process GA requests native way (GA natively use XMLHttpRequest
with withCredentials = false
option, not fetch()
).
QUESTION
I want to know size of a image in a PictureBox
, but cannot to access the Image
property, because it's nothing.
ANSWER
Answered 2020-Aug-12 at 16:32While there are other options, to change the code as little as possible, just add a call to the Load
method after setting the ImageLocation
property. That will force the Image
to be loaded synchronously.
That said, you really ought to be setting the Dock
and SizeMode
properties first. Why would you load an Image
first and then change the size afterwards? Do all the configuration first, then load the Image
as the last step. This is akin to setting the DataSource
last when data-binding.
QUESTION
Is there a way to make the containers and font sizes to adjust basing on the size of the device on which the app is installed? I have developed an application and on my phone (Samsung S8+), it appears the way I want it to appear. When I installed it on a phone with a smaller screen the layouts changed and the components look big on the small phone.
The code for the CSS of that page is:
...ANSWER
Answered 2020-Jun-13 at 18:47According to the requirements in your comment Adjust components basing on devices, first of all add to your project the following Java class. It contains more than you need, you can customize it as you wish. The most important thing is the line: int defaultScreenWidth = Display.getInstance().convertToPixels(70);
. It is self-explanatory: it indicates the reference dimension, in this case 70mm.
QUESTION
I am developing an iOS board game. I am trying to give the board a kind of "texture".
What I did was I created this very small image (really small, be sure to look carefully):
And I passed this image to the UIColor.init(patternImage:)
initializer to create a UIColor
that is this image. I used this UIColor
to fill some square UIBezierPath
s, and the result looks like this:
All copies of that image lines up perfectly and they form many diagonal straight lines. So far so good.
Now on the iPad, the squares that I draw will be larger, and the borders of those squares will be larger too. I have successfully calculated what the stroke width and size of the squares should be, so that is not a problem.
However, since the squares are larger on an iPad, there will be more diagonal lines per square. I do not want that. I need to resize the very small image to a bigger one, and that the size depends on the stroke width of the squares. Specifically, the width of the resized image should be twice as much as the stroke width.
I wrote this extension to resize the image, adapted from this post:
...ANSWER
Answered 2018-Aug-07 at 09:33class Ruled: UIView {
override func draw(_ rect: CGRect) {
let T: CGFloat = 15 // desired thickness of lines
let G: CGFloat = 30 // desired gap between lines
let W = rect.size.width
let H = rect.size.height
guard let c = UIGraphicsGetCurrentContext() else { return }
c.setStrokeColor(UIColor.orange.cgColor)
c.setLineWidth(T)
var p = -(W > H ? W : H) - T
while p <= W {
c.move( to: CGPoint(x: p-T, y: -T) )
c.addLine( to: CGPoint(x: p+T+H, y: T+H) )
c.strokePath()
p += G + T + T
}
}
}
QUESTION
I recently moved site from one domain to another, and updated permalinks to fit to new domain. But noticed that, image element on homepage (bellow slider) dont gray when you close to it, like on previous domain. Im talking about this element:
and this is CSS that is generating that hover effect:
...ANSWER
Answered 2018-Jul-05 at 20:28There is no anchor tag for the category items in new domain:
Old site HTML:
New site html:
You can see that the tag is missing from the new site. It's probably a theme setting somewhere that has been set back to default.
QUESTION
I found this wonderful script on github and used it successfully with GIMP on Windows 7. I recently upgraded to Windows 10, and now it will not work. I get the following error:
Error while executing script-fu-batch-smart-resizer:
Error: ( : 1) eval: unbound variable: strbreakup
Here is the code:
...ANSWER
Answered 2018-Apr-06 at 13:19strbreakup
is defined in script-fu-compat.init
in /usr/share/gimp/2.0/scripts
(or C:\Program Files\GIMP 2\share\gimp\2.0\scripts
for Windows). Is this file present and complete (372 lines in my working version)?
Edit: summary from comments: Gimp didn't look in its standard scripts
directory. The directory above should be listed in Edit>Preferences>Folders>Scripts
.
QUESTION
My app features a progress bar which background and thumb Image need to be changed. I found that the thumb image could be changed via a constant in the designer but which I could not find in the #Constants paragraph of the page on CSS selectors. I tried to change the slider UIID to the one I created in the css file like this
...ANSWER
Answered 2017-Sep-12 at 05:59Slider
has two UIID's: Slider
& SliderFull
. Which are drawn one on top of the other to produce the slider effect.
If you change the UIID they become MyStyle
& MyStyleFull
and you need to customize both.
QUESTION
I am designing my app UI with the GUI Builder. I created a new Form and defined a style as follow :
...ANSWER
Answered 2017-Sep-12 at 06:04I'm not sure what's the "right" solution for this so maybe Steve can interject but this is what's happening.
You have two resource files: theme
& theme.css
.
The images in theme.css
work great for your styles. However, since the loading process loads theme
and not theme.css
the simulator is unaware of these images as the theme
res file doesn't know of them.
The GUI builder is probably scanning all the res files here so it lets you do that which might be a mistake... You have the following options to workaround this:
Load
theme.css
and discardtheme
- you will need to define theinheritNativeThemeBool
flag and should no longer use the designer tool if you take that approachUse the designer tool to load the images rather than CSS
Explicitly load the css res file using
Resources.open
and explicitly pass it to theForm
Explicitly load the css res file using
Resources.open
and set it as the global resource file
QUESTION
I know this question has been asked before, but after searching and trying tons of things I have to ask.
I'm using the Angular Starter package and try to import an external javascript library
I have no problem importing it directly into my component like so
...ANSWER
Answered 2017-Aug-21 at 08:17import external javascript files in your index.html file's head section which is the entrypoint to your application, using normal html script tag example:
QUESTION
I am currently using BWWalkthrough to create an onboarding experience and each slide has a different background. Normally, setting the ImageView's constraint to 0 and its Content Mode to Aspect Fill is enough to have a full screen background:
This post and others in SO confirms that How do you make a background image scale to screen size in swift?
but with a PageViewController, my image overflows to the next page PageViewController.
See the following to understand the problem:
Keep in mind that is how you see it before swiping, which means that it is wrong at the moment
I also tried setting the width of my imageView equal width to my container view but that does not change anything:
Also, I did an onboarding programmatically before using BWWalkthrough and I was experiencing the exact same problem... What am I missing here?
...ANSWER
Answered 2017-Mar-22 at 19:57First, you don't need to use the Align Center X/Y constraints since you're using the leading/trailing/top/bottom constraints.
Remove the Align Center constraints and make sure your leading/trailing are 0 and the top/bottom to 0 or as appropriate.
I'm not convinced that the constraints are competing enough to cause this problem, but you shouldn't have both.
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