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QUESTION
I'm trying to make a node app that runs on the server. I created a motion detection system in p5 and its library vida.
I first tried global mode. Then I got errors like createCanvas is not defined. Now I tried instance mode, but I feel it has gotten even worse. I get the errors window is not defined in the p5.js script and require is not defined from the p5.dom.js script.
How should I correctly implement my p5 elements in the node app?
I read a.o. this stackoverflow post, but I don't know what it means to run p5 in the browser within a node server.
Here my server.js
...ANSWER
Answered 2021-May-07 at 11:24P5.js is not meant to be used outside of the browser. However, if you must, it can technically be made to work. I've posted an example below (which you can also view and run via my Repl.it project). But beware, there is no guarantee this will work for your use case. Just getting the canvas's image data to write to a file for this example was a humungous pain, so your mileage may vary.
index.js
QUESTION
I did application of 3D product configurator in past and wonder whether 3D models would perform better (FPS of the application) if "server side rendering" of Next.JS is used over plain React.
...ANSWER
Answered 2021-May-06 at 17:38three.js relies on your device's graphics card (GPU) and the WebGL API. Servers typically have neither, so I would expect performance to be worse — not better — unless you're spending a lot of money on the server. Libraries to emulate WebGL 1.0 on the server exist (see headless-gl) but I haven't seen stable libraries for the more modern web graphics APIs like WebGL 2.0 and WebGPU.
You might be able to improve time to First Contentful Paint, improving perceived performance, by caching an image of what the first frame rendered will show and displaying that while the three.js library loads. Perhaps SSR could help with that. But I wouldn't expect to stream realtime images from your server at 60fps in any case — rendering after the first frame is probably better done on the client.
Certain technologies backed by large teams (Google Stadia, GeForce Now) do manage to provide server-side realtime rendering, but this is probably not something you want to attempt on a next.js application with an emulated WebGL API.
QUESTION
This is a problem concerning stereo calibration and rectification using openCV (vers. 4.5.1.48) and Python (vers. 3.8.5).
I have two cameras placed on the same axis as shown on the image below:
The left (upper) camera is taking pictures with 640x480 resolution, while the right (lower) camera is taking pictures with 320x240 resolution. The goal is to find an object on the right image (320x240) and crop out the same object on the left image (640x480). In other words; To transfer the rectangle that makes up the object in the right image, to the left image. This idea is sketched below.
A red object is found on the right image and I need to transfer it's location to left image and crop it out. The objects is placed on a flat plane 30cm from the camera lenses. In other words; The distance (depth) from the two cameras lenses to the flat plane is constant (30cm).
This main question is about how transfer a location from one image to another, when two cameras are placed side by side, when the images are of different resolutions and when the depth is (fairly) constant. It's not a question about finding objects.
To solve this problem, as far as I know, stereo calibration must be used, and I have found the following articles/code, among other things:
- https://github.com/bvnayak/stereo_calibration/blob/master/camera_calibrate.py
- https://opencv-python-tutroals.readthedocs.io/en/latest/py_tutorials/py_calib3d/py_calibration/py_calibration.html
- https://python.plainenglish.io/the-depth-i-stereo-calibration-and-rectification-24da7b0fb1e0
Below are an example of a calibration pattern that I used:
I have 25 photos of the calibration pattern with the left and right camera. The pattern is 5x9 and the square sizes is 40x40 mm.
Based on my knowledge, I have written the following code:
...ANSWER
Answered 2021-Apr-26 at 19:02I solved this problem by using the following openCV functions:
cv2.findChessboardCorners()
cv2.cornerSubPix()
cv2.findHomography()
cv2.warpPerspective()
I used the calibration plate at a distance of 30cm to calculate the perspective transformation matrix, H. Because of this, I can map an object from the right image to the left image. The depth has to be constant (30 cm) though, which is a bit problematic, but it is acceptable in my case.
Thanks to @Micka for the great answers.
QUESTION
I had been frustrated with some really odd behavior in my code for a while, and after taking time to slowly widdle down my code bit by bit, I finally found the source of the issue.
General overview: using Java Swing, the following code creates a tabbed interface. The first tab that is visible to the user has a button. The second tab has a blue square in the upper left hand corner.
What should happen: Once the program is open, click the button first and then open the other tab. The button calls a function on the other tab, causing the square to move to a new location. Thus, the other tab should show the square in its new location, not the upper left hand corner.
What actually happens: If you click the button first and then open the tab, the square's position is unchanged. It remains in the upper left hand corner, as if the button was never pressed. If you open the tab first, it seems to "prime" the program somehow, so now the button works as expected.
Sure, it seems like a minor annoyance to click on the tab first to ensure the program works, but potentially this is a really big problem. Why is the tab unable to be updated until it is viewed at least once?
Observations: When debugging the code, I can step through the setUnit()
function and verify that the square is, in fact, being successfully changed, completely overwriting the previous position. And yet, when I then open the second tab the square's position is now reverted back to where it was previously. If the variables are inspected at that point, it shows the square's original position has remained completely unchanged, as if the setUnit()
function was never called. Knowing that these components don't visually update unless repainted, I made sure to add the repaint()
function call within the setUnit()
function. It really baffles me to wonder where the original values of the square's location are even stored? I can see in the debugger the values are overwritten, so they should completely cease to exist, right?
Code:
DragPanel.java:
...ANSWER
Answered 2020-Oct-13 at 01:22Based on tgdavies comment, I found the solution to the situation.
paintComponent
is not part of the construction of the object, but rather is only called whenever the panel is seen. That is, when it is painted. Even calling repaint()
is not going to call paintComponent
until the panel is seen. Thus, the first time the panel is viewed then this section of code is executed exactly once:
QUESTION
I'm trying to create a basic chat app using react-native-xmpp and Ejabberd, but I'm getting a certificate error. Here is the full console output:
...ANSWER
Answered 2020-Aug-21 at 10:52I can log onto the Ejabberd web admin panel no problem
Using HTTP or HTTPS? Check if your web browser reports any problem or doubt about the certificate.
but it doesn't seem to like accepting XMPP connections.
Well, in my understaning, it seems your client rejects the certificate provided by ejabberd because the certificate's declared host doesn't match the host that it is serving.
You can try to login with well known Jabber/XMPP clients, like Gajim or Psi. Maybe those tests give you some more light about the problem.
QUESTION
It is possible with divs, shapes or svgs to curve an item to follow the curve of the path.
It's just an example, but imagine the rectangles curving on the edges, right now it's just had turn 90deg from one frame to another
...ANSWER
Answered 2020-Aug-21 at 10:06This is an svg solution. I'm using 4 overlapping paths where the stroke-dasharray is like this: stroke-dasharray: 2 2 2 2 2 2 2 2 2 242
If you are summing the dashes and the gaps the total is 260.
Also stroke-linecap: round
When the dashes are very near one of the other stroke-linecap: round
make them overlapping giving the apparence of a continuos line.
The total length of the path is also 260. I'm animating the stroke.dashoffset
property of the path.
QUESTION
I am new on the XMPP server ejabberd. I installed ejabberd on ubuntu from this link: https://docs.ejabberd.im/admin/installation/#install-on-linux. I am using the default ejabberd.yml file which is present in ejabberd-20.07/conf folder. Here is my ejabberd.yml file:
...ANSWER
Answered 2020-Aug-20 at 09:54Well, that example source code is six years old, and ejabberd development API has changed since then. I've updated the example, and this compiles and starts correctly with ejabberd 20.07:
QUESTION
Trying to burn in subtitles to a video in FFMPEG in GothamProBold font. No matter what I do it keeps reverting to Helvetica. From the console, I see that FFMPEG seems to load the font without error. Then switches over to font provider "coretext"
...ANSWER
Answered 2020-Aug-15 at 20:58Do not put the file extension in the font name:
QUESTION
ANSWER
Answered 2020-Jul-26 at 21:04That was the expected behavior. According to the docs:
Result:
res :: integer : Status code (0 on success, 1 otherwise)
0
stand for success and 1
stand for failure, not the opposite.
QUESTION
I have a blob container where each folder represents an item that I have indexed in ACS. The folder name is the key for the item in the ACS index. Imagine the following container structure:
...ANSWER
Answered 2020-Jun-24 at 22:52The indexer doesn't offer aggregation across multiple documents into a single index field since its change tracking may process a blob multiple times resulting in non-deterministic results. The solution is to create two indexes, one index for blobs and one index for parent records. You can either use an external process to read from the blob index to update the parent index in batches, which should have simpler aggregation logic but requires managing an external trigger; or use a Custom Web API skill to update the parent index as blobs are processed. The aggregation logic for the custom skill may be more complex to only selective add to the parent record if the child blob doesn't already exist. Check out the examples on setting up Azure Functions and connecting the skill to the function.
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