shaper | interface styles

 by   hihayk JavaScript Version: Current License: No License

kandi X-RAY | shaper Summary

kandi X-RAY | shaper Summary

shaper is a JavaScript library. shaper has no bugs, it has no vulnerabilities and it has low support. You can download it from GitHub.

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            kandi-support Support

              shaper has a low active ecosystem.
              It has 627 star(s) with 50 fork(s). There are 10 watchers for this library.
              OutlinedDot
              It had no major release in the last 6 months.
              There are 4 open issues and 0 have been closed. There are 21 open pull requests and 0 closed requests.
              It has a neutral sentiment in the developer community.
              The latest version of shaper is current.

            kandi-Quality Quality

              shaper has 0 bugs and 0 code smells.

            kandi-Security Security

              shaper has no vulnerabilities reported, and its dependent libraries have no vulnerabilities reported.
              shaper code analysis shows 0 unresolved vulnerabilities.
              There are 0 security hotspots that need review.

            kandi-License License

              shaper does not have a standard license declared.
              Check the repository for any license declaration and review the terms closely.
              OutlinedDot
              Without a license, all rights are reserved, and you cannot use the library in your applications.

            kandi-Reuse Reuse

              shaper releases are not available. You will need to build from source code and install.
              shaper saves you 281 person hours of effort in developing the same functionality from scratch.
              It has 680 lines of code, 0 functions and 20 files.
              It has low code complexity. Code complexity directly impacts maintainability of the code.

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            Currently covering the most popular Java, JavaScript and Python libraries. See a Sample of shaper
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            shaper Key Features

            No Key Features are available at this moment for shaper.

            shaper Examples and Code Snippets

            No Code Snippets are available at this moment for shaper.

            Community Discussions

            QUESTION

            p5 breaks in node.js
            Asked 2021-May-07 at 11:24

            I'm trying to make a node app that runs on the server. I created a motion detection system in p5 and its library vida.

            I first tried global mode. Then I got errors like createCanvas is not defined. Now I tried instance mode, but I feel it has gotten even worse. I get the errors window is not defined in the p5.js script and require is not defined from the p5.dom.js script.

            How should I correctly implement my p5 elements in the node app?

            I read a.o. this stackoverflow post, but I don't know what it means to run p5 in the browser within a node server.

            Here my server.js

            ...

            ANSWER

            Answered 2021-May-07 at 11:24

            P5.js is not meant to be used outside of the browser. However, if you must, it can technically be made to work. I've posted an example below (which you can also view and run via my Repl.it project). But beware, there is no guarantee this will work for your use case. Just getting the canvas's image data to write to a file for this example was a humungous pain, so your mileage may vary.

            index.js

            Source https://stackoverflow.com/questions/67431666

            QUESTION

            Is there any advantage of usage Next.Js over plain React when it comes to rendering of 3D models with three.js?
            Asked 2021-May-06 at 20:33

            I did application of 3D product configurator in past and wonder whether 3D models would perform better (FPS of the application) if "server side rendering" of Next.JS is used over plain React.

            ...

            ANSWER

            Answered 2021-May-06 at 17:38

            three.js relies on your device's graphics card (GPU) and the WebGL API. Servers typically have neither, so I would expect performance to be worse — not better — unless you're spending a lot of money on the server. Libraries to emulate WebGL 1.0 on the server exist (see headless-gl) but I haven't seen stable libraries for the more modern web graphics APIs like WebGL 2.0 and WebGPU.

            You might be able to improve time to First Contentful Paint, improving perceived performance, by caching an image of what the first frame rendered will show and displaying that while the three.js library loads. Perhaps SSR could help with that. But I wouldn't expect to stream realtime images from your server at 60fps in any case — rendering after the first frame is probably better done on the client.

            Certain technologies backed by large teams (Google Stadia, GeForce Now) do manage to provide server-side realtime rendering, but this is probably not something you want to attempt on a next.js application with an emulated WebGL API.

            Source https://stackoverflow.com/questions/67423190

            QUESTION

            Map an object from one image to another image using openCV and Python
            Asked 2021-Apr-26 at 19:02

            This is a problem concerning stereo calibration and rectification using openCV (vers. 4.5.1.48) and Python (vers. 3.8.5).

            I have two cameras placed on the same axis as shown on the image below:

            The left (upper) camera is taking pictures with 640x480 resolution, while the right (lower) camera is taking pictures with 320x240 resolution. The goal is to find an object on the right image (320x240) and crop out the same object on the left image (640x480). In other words; To transfer the rectangle that makes up the object in the right image, to the left image. This idea is sketched below.

            A red object is found on the right image and I need to transfer it's location to left image and crop it out. The objects is placed on a flat plane 30cm from the camera lenses. In other words; The distance (depth) from the two cameras lenses to the flat plane is constant (30cm).

            This main question is about how transfer a location from one image to another, when two cameras are placed side by side, when the images are of different resolutions and when the depth is (fairly) constant. It's not a question about finding objects.

            To solve this problem, as far as I know, stereo calibration must be used, and I have found the following articles/code, among other things:

            Below are an example of a calibration pattern that I used:

            I have 25 photos of the calibration pattern with the left and right camera. The pattern is 5x9 and the square sizes is 40x40 mm.

            Based on my knowledge, I have written the following code:

            ...

            ANSWER

            Answered 2021-Apr-26 at 19:02

            I solved this problem by using the following openCV functions:

            • cv2.findChessboardCorners()
            • cv2.cornerSubPix()
            • cv2.findHomography()
            • cv2.warpPerspective()

            I used the calibration plate at a distance of 30cm to calculate the perspective transformation matrix, H. Because of this, I can map an object from the right image to the left image. The depth has to be constant (30 cm) though, which is a bit problematic, but it is acceptable in my case.

            Thanks to @Micka for the great answers.

            Source https://stackoverflow.com/questions/67226475

            QUESTION

            Update values in a JPanel that is not visible
            Asked 2020-Oct-13 at 01:22

            I had been frustrated with some really odd behavior in my code for a while, and after taking time to slowly widdle down my code bit by bit, I finally found the source of the issue.

            General overview: using Java Swing, the following code creates a tabbed interface. The first tab that is visible to the user has a button. The second tab has a blue square in the upper left hand corner.

            What should happen: Once the program is open, click the button first and then open the other tab. The button calls a function on the other tab, causing the square to move to a new location. Thus, the other tab should show the square in its new location, not the upper left hand corner.

            What actually happens: If you click the button first and then open the tab, the square's position is unchanged. It remains in the upper left hand corner, as if the button was never pressed. If you open the tab first, it seems to "prime" the program somehow, so now the button works as expected.

            Sure, it seems like a minor annoyance to click on the tab first to ensure the program works, but potentially this is a really big problem. Why is the tab unable to be updated until it is viewed at least once?

            Observations: When debugging the code, I can step through the setUnit() function and verify that the square is, in fact, being successfully changed, completely overwriting the previous position. And yet, when I then open the second tab the square's position is now reverted back to where it was previously. If the variables are inspected at that point, it shows the square's original position has remained completely unchanged, as if the setUnit() function was never called. Knowing that these components don't visually update unless repainted, I made sure to add the repaint() function call within the setUnit() function. It really baffles me to wonder where the original values of the square's location are even stored? I can see in the debugger the values are overwritten, so they should completely cease to exist, right?

            Code:

            DragPanel.java:

            ...

            ANSWER

            Answered 2020-Oct-13 at 01:22

            Based on tgdavies comment, I found the solution to the situation.

            paintComponent is not part of the construction of the object, but rather is only called whenever the panel is seen. That is, when it is painted. Even calling repaint() is not going to call paintComponent until the panel is seen. Thus, the first time the panel is viewed then this section of code is executed exactly once:

            Source https://stackoverflow.com/questions/64312135

            QUESTION

            Failing to Connect to Ejabberd Server using react-native-xmpp
            Asked 2020-Aug-22 at 08:11

            I'm trying to create a basic chat app using react-native-xmpp and Ejabberd, but I'm getting a certificate error. Here is the full console output:

            ...

            ANSWER

            Answered 2020-Aug-21 at 10:52

            I can log onto the Ejabberd web admin panel no problem

            Using HTTP or HTTPS? Check if your web browser reports any problem or doubt about the certificate.

            but it doesn't seem to like accepting XMPP connections.

            Well, in my understaning, it seems your client rejects the certificate provided by ejabberd because the certificate's declared host doesn't match the host that it is serving.

            You can try to login with well known Jabber/XMPP clients, like Gajim or Psi. Maybe those tests give you some more light about the problem.

            Source https://stackoverflow.com/questions/63520564

            QUESTION

            Curve rectangle to follow a path
            Asked 2020-Aug-21 at 10:06

            It is possible with divs, shapes or svgs to curve an item to follow the curve of the path.

            It's just an example, but imagine the rectangles curving on the edges, right now it's just had turn 90deg from one frame to another

            ...

            ANSWER

            Answered 2020-Aug-21 at 10:06

            This is an svg solution. I'm using 4 overlapping paths where the stroke-dasharray is like this: stroke-dasharray: 2 2 2 2 2 2 2 2 2 242 If you are summing the dashes and the gaps the total is 260.

            Also stroke-linecap: round When the dashes are very near one of the other stroke-linecap: round make them overlapping giving the apparence of a continuos line.

            The total length of the path is also 260. I'm animating the stroke.dashoffset property of the path.

            Source https://stackoverflow.com/questions/63515685

            QUESTION

            How to implement modules in ejabberd?
            Asked 2020-Aug-20 at 09:54

            I am new on the XMPP server ejabberd. I installed ejabberd on ubuntu from this link: https://docs.ejabberd.im/admin/installation/#install-on-linux. I am using the default ejabberd.yml file which is present in ejabberd-20.07/conf folder. Here is my ejabberd.yml file:

            ...

            ANSWER

            Answered 2020-Aug-20 at 09:54

            Well, that example source code is six years old, and ejabberd development API has changed since then. I've updated the example, and this compiles and starts correctly with ejabberd 20.07:

            Source https://stackoverflow.com/questions/63454410

            QUESTION

            ffmpeg burned-in subtitles render in the wrong font
            Asked 2020-Aug-17 at 15:33

            Trying to burn in subtitles to a video in FFMPEG in GothamProBold font. No matter what I do it keeps reverting to Helvetica. From the console, I see that FFMPEG seems to load the font without error. Then switches over to font provider "coretext"

            ...

            ANSWER

            Answered 2020-Aug-15 at 20:58

            Do not put the file extension in the font name:

            Source https://stackoverflow.com/questions/63430214

            QUESTION

            Room creating fail when using Ejabberd REST API
            Asked 2020-Jul-26 at 21:04

            When I try to create a MUC room (as described in the official docs) using Postman with the following call:

            ...

            ANSWER

            Answered 2020-Jul-26 at 21:04

            That was the expected behavior. According to the docs:

            Result:

            res :: integer : Status code (0 on success, 1 otherwise)

            0 stand for success and 1 stand for failure, not the opposite.

            Source https://stackoverflow.com/questions/63080063

            QUESTION

            In Azure Cognitive Search, can I add multiple blobs into a collection of a single record in an index
            Asked 2020-Jun-24 at 22:52

            I have a blob container where each folder represents an item that I have indexed in ACS. The folder name is the key for the item in the ACS index. Imagine the following container structure:

            ...

            ANSWER

            Answered 2020-Jun-24 at 22:52

            The indexer doesn't offer aggregation across multiple documents into a single index field since its change tracking may process a blob multiple times resulting in non-deterministic results. The solution is to create two indexes, one index for blobs and one index for parent records. You can either use an external process to read from the blob index to update the parent index in batches, which should have simpler aggregation logic but requires managing an external trigger; or use a Custom Web API skill to update the parent index as blobs are processed. The aggregation logic for the custom skill may be more complex to only selective add to the parent record if the child blob doesn't already exist. Check out the examples on setting up Azure Functions and connecting the skill to the function.

            Source https://stackoverflow.com/questions/62330398

            Community Discussions, Code Snippets contain sources that include Stack Exchange Network

            Vulnerabilities

            No vulnerabilities reported

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            You can download it from GitHub.

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