Pokemon | A Pokemon game written purely in Javascript | Video Game library

 by   loic-sharma JavaScript Version: Current License: No License

kandi X-RAY | Pokemon Summary

kandi X-RAY | Pokemon Summary

Pokemon is a JavaScript library typically used in Gaming, Video Game applications. Pokemon has no vulnerabilities and it has low support. However Pokemon has 3 bugs. You can download it from GitHub.

A Pokemon game written purely in JavaScript by Loic Sharma.
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            kandi-support Support

              Pokemon has a low active ecosystem.
              It has 18 star(s) with 7 fork(s). There are 3 watchers for this library.
              OutlinedDot
              It had no major release in the last 6 months.
              There are 0 open issues and 2 have been closed. On average issues are closed in 58 days. There are no pull requests.
              It has a neutral sentiment in the developer community.
              The latest version of Pokemon is current.

            kandi-Quality Quality

              Pokemon has 3 bugs (0 blocker, 0 critical, 3 major, 0 minor) and 0 code smells.

            kandi-Security Security

              Pokemon has no vulnerabilities reported, and its dependent libraries have no vulnerabilities reported.
              Pokemon code analysis shows 0 unresolved vulnerabilities.
              There are 0 security hotspots that need review.

            kandi-License License

              Pokemon does not have a standard license declared.
              Check the repository for any license declaration and review the terms closely.
              OutlinedDot
              Without a license, all rights are reserved, and you cannot use the library in your applications.

            kandi-Reuse Reuse

              Pokemon releases are not available. You will need to build from source code and install.
              Pokemon saves you 6 person hours of effort in developing the same functionality from scratch.
              It has 18 lines of code, 0 functions and 9 files.
              It has low code complexity. Code complexity directly impacts maintainability of the code.

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            Pokemon Key Features

            No Key Features are available at this moment for Pokemon.

            Pokemon Examples and Code Snippets

            No Code Snippets are available at this moment for Pokemon.

            Community Discussions

            QUESTION

            How do you use two aggregate functions for separate tables in a join?
            Asked 2021-Jun-15 at 21:40

            Sorry if this is a noob question!

            I have two tables - a movie and a comment table.

            I am trying to return output of the movie name and each comment for that movie as long as that movie has more than 1 comment associated to it.

            Here are my tables

            ...

            ANSWER

            Answered 2021-Jun-15 at 20:19

            Something like this could work

            Source https://stackoverflow.com/questions/67992930

            QUESTION

            I can't parse a JSON with gson
            Asked 2021-Jun-05 at 22:11

            i have this part of my json POKEAPI get pokemons/sprite/version/

            is from POKEAPI, the problem is in kotlin I can't use the '-' for creating a variable, for example: "var myvar-i = 0" and I need to create the variables exactly like the JSON for GSON mapping and the sprites in the JSON I need are like this

            generation-i generation-ii etc..

            in kotlin, I can't create variables with the '-' enter image description here

            someone help me, ¿How can I map that information in kotlin?

            ...

            ANSWER

            Answered 2021-Jun-05 at 22:11

            You can use the annotation @SerializedName

            In your case it would be something like:

            Source https://stackoverflow.com/questions/67854240

            QUESTION

            PATCH route/endpoint in Express not working
            Asked 2021-Jun-03 at 05:32

            Hi I've written the following route for an api endpoint which isn't working. When I test with Postman and my code, it's simply a 404 not found error.

            ...

            ANSWER

            Answered 2021-Jun-03 at 05:32

            Based on the warning you have failing code inside a promise which is not being caught. Perhaps in this line user = await User.findById(req.body.id).

            Getting a UnhandledPromiseRejectionWarning when testing using mocha/chai

            Source https://stackoverflow.com/questions/67814673

            QUESTION

            How can I make a javascript function never return the same value as before?
            Asked 2021-Jun-01 at 14:50

            I am working on a random generator made using javascript for a html page I am working on, and I have been able to make a function that uses math.random to generate random value from an array of values (in my case pokemon names, and i am generating random pokemon that have been added into this array.) This is linked to a button, and every time the button is pressed the function runs and a new pokemon name is generated.

            However, I am struggling to make it so that the function generates a completely different name each time, and sometimes i click the button more than once and it just shows the same pokemon, and i feel it is not a good look as it feels broken sometimes. I was wondering if someone can look at my code and help me out.

            ...

            ANSWER

            Answered 2021-Jun-01 at 14:39

            As @jabaa said, you could remove the elements of the array, or another alternative is to have a global variable that stores the names already returned. In case the value to be returned is on the global variable, a new name must be selected.

            Source https://stackoverflow.com/questions/67790849

            QUESTION

            What should i change to ensure that my code will display the desired output?
            Asked 2021-May-30 at 14:03

            So, i am having a slight issue with my code and i think it's probably due to foreach loop but if i put a break in it, it will no longer go to the other else if blocks which is an issue. Thus, i would like your help if possible.

            This is my code - the loop.

            ...

            ANSWER

            Answered 2021-May-29 at 16:28

            You can add a bool type variables to keep state whether or not the pokemon has already been created. if it's the first time you'll create it, just change the value to true and it won't print it again the next time.

            also, you can use Equals1("someString", StringComparison.CurrentCultureIgnoreCase) instead of comparing the pokemon name twice.

            Source https://stackoverflow.com/questions/67753403

            QUESTION

            React Set state not working on first click (api slowdown)
            Asked 2021-May-29 at 20:08

            I'm trying to create a web app utilizing the Poke API to show multiple Pokemon. I'm trying to have buttons to "change the page" and change the API URL to the next or previous set of Pokemon, but for some reason, the buttons won't change the page on the very first click but will work on subsequent clicks. In console.log, the state and API URL just doesn't change on the first click. Additionally, the first time I hit the previous page after moving forward doesn't move the page backward but instead moves it forward. How do I fix this?

            EDIT: After looking through some other posts it looks like the reason has to do with React doing this all asynchronously and I think that it takes too long for the API to update and update all the other data before rendering all the Pokemon. So now I'm wondering how should I force it to wait for the API and data to fully update?

            ...

            ANSWER

            Answered 2021-May-29 at 09:47

            Once you fetch all the pokemonUrls you do a fetch to all the URLs using Promise.all

            Also your doesn't have an opening tag and onClick handlers are now correct

            onClick={() => {prevPage()} should be onClick={() => prevPage()}

            onClick={() => {nextPage()} should be onClick={() => nextPage()}

            So remove the multPokemonUrls in the state and replace it with new state (Ex: multPokemons) where you fetch all the urls and get final data (All pokemons data).

            I used ur code and did the above mentioned changes here.

            Source https://stackoverflow.com/questions/67749311

            QUESTION

            Destructuring and sort
            Asked 2021-May-26 at 11:31

            Hope that someone can help a newbie in React.js and generally javascript. I want to sort an array and place the sorted array in a new array. Now my initial array is a little bit complex for me, and I don't know how to destructure it and sort it.

            It's my array: Compose by another array and an empty function for now.

            ...

            ANSWER

            Answered 2021-May-26 at 11:09

            You can sort your array of objects by alphabetical order of the name property using localeCompare

            array.sort((a, b) => a.name.localeCompare(b.name));

            Source https://stackoverflow.com/questions/67703645

            QUESTION

            Check if Pokemon can evolve
            Asked 2021-May-24 at 14:45

            I have Pokemon.cs here:

            ...

            ANSWER

            Answered 2021-May-24 at 14:45

            QUESTION

            How to make the code to more pythonic way
            Asked 2021-May-23 at 23:54
            for pl in pokemon_list: 
                if pl["pokemon"] == showtype:
                    result = f"stamina: {'{:.2f}'.format((pl['stamina']/statmax)*100)}% ("
            
                    for i in range(pl["stamina"]):
                        result += "*"
            
            ...

            ANSWER

            Answered 2021-May-23 at 23:54

            First, using str.format() inside of an f-string is not sensible. Pick one technique or the other, depending on the situation. For readability and maintainability, do the computations outside of the f-string. An f-string is an awkward context for computation; but it's perfect for simple variable interpolation. In your case, you'd probably be better off sticking to format().

            Second, list comprehension is just a tool. It's not the holy grail of Python. Select the tool only when it makes sense. One key test is whether you want to create a list. You do not, as far as I can tell.

            Your comment implies that you want to return the first matching item during the iteration. If so, just do it. While you're at it, help your reader by using convenience variables to reduce the visual weight of the code.

            Source https://stackoverflow.com/questions/67665054

            QUESTION

            Not sure what it wrong here and how to fix it
            Asked 2021-May-23 at 19:43

            How do I convert the integer for hp as its giving me this error message: cannot convert from 'int' to 'string' [PokemonPocket]

            ...

            ANSWER

            Answered 2021-May-23 at 19:43

            myDictionary appears to be a Dictionary type. Seeing as you store "Pokemon Name:" and "name" just fine one line above.

            As such, you can just call hp.ToString() to store it. Make sure to once again convert it back to int when using it though.

            Alternatively, you can make a Dictionary storage to keep track of your information and simply cast the values when you retrieve them:

            Source https://stackoverflow.com/questions/67649250

            Community Discussions, Code Snippets contain sources that include Stack Exchange Network

            Vulnerabilities

            No vulnerabilities reported

            Install Pokemon

            You can download it from GitHub.

            Support

            For any new features, suggestions and bugs create an issue on GitHub. If you have any questions check and ask questions on community page Stack Overflow .
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          • HTTPS

            https://github.com/loic-sharma/Pokemon.git

          • CLI

            gh repo clone loic-sharma/Pokemon

          • sshUrl

            git@github.com:loic-sharma/Pokemon.git

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