BandersnatchInteractive | Bandersnatch Interactive Player ( based on html5 video player | Video Player library
kandi X-RAY | BandersnatchInteractive Summary
kandi X-RAY | BandersnatchInteractive Summary
Bandersnatch Interactive Player (based on html5 video player)
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Top functions reviewed by kandi - BETA
- Handle time update .
- Jump to a previous step
- Play next segment
- Add interaction zones to the given segment .
- toggle full screen mode
- Converts preconditions to preconditions .
- Resolve a segment group of conditions .
- add a choice
- Play hash .
- Jump to a segment .
BandersnatchInteractive Key Features
BandersnatchInteractive Examples and Code Snippets
Community Discussions
Trending Discussions on Video Player
QUESTION
I have a background in my application screen that plays in a loop. The video works fine when we change the screen and when we change the state of the application(pause/resume) but there is a huge problem. When I play video in some other application just like Netflix and close the Netflix app and open my application. The pop-up video appears on the phone screen and the video in my application automatically when the video is in the pop-up plays. I will show you an example of what actually happening. Please open this link I have added a screen recording of my application too. You can understand what is actually happening.
Screen Recording of the application
Here is the code I am using for my video player
...ANSWER
Answered 2022-Apr-07 at 10:07You'll want to set your video player options https://pub.dev/documentation/video_player_platform_interface/latest/video_player_platform_interface/VideoPlayerOptions/mixWithOthers.html
mixWithOthers property to true to have your video continue being played :)
those options are part of the VideoPlayerController constructor
QUESTION
I am trying to load subtitle to a video using the flutter video player package it works good for short files but it stopped as the file get bigger I trayed subtitle_wrapper package but it has many bugs
...ANSWER
Answered 2022-Feb-24 at 09:49it wasn't the size after all I tested on some srt files that have a blank space for some duration and the flutter converter do a check on every element if the length is<3 it break on get out of the loop
QUESTION
I am using the video_player package provided by flutter team to implement a video player in my flutter project. Everything is working fine when internet is connected. But the problem with me is I could not get the error while turning off my internet and also when I am providing wrong video url to the video player controller. Below is my code:-
...ANSWER
Answered 2022-Feb-22 at 13:38I solved the issue by removing this line from my app level build.gradle file - implementation 'com.google.android.exoplayer:exoplayer:2.16.1'. I think there is no problem with the video player package, the problem is with the exoplayer.
QUESTION
I tried to create video player for mp4 in windows 10 os. it is always showing error. i tried multiple method. but always failing
- I tried code from this location https://pythonprogramminglanguage.com/pyqt5-video-widget/
QMediaPlayer error:
- I tried python-vlc. it is working only when I already installed vlc player. if i uninstalled vlc player it is not working
vlc error :
...ANSWER
Answered 2022-Jan-29 at 08:19As couldn't able to find direct player. I used cv module and ffpyplayer to integrate with pyqt5. it is temporarily resolved my issue. the code is given below.
QUESTION
Im trying to understand what caching videos means and how exactly it works.
The problem that I had was a high bandwidth in my flutter /firebase application . I had like 19gb a day with 10-20 videos and like up to 10 users. So I could not figure out what the problem was. Therefore I contacted firebase support and they say
...ANSWER
Answered 2021-Dec-27 at 02:57The problem that I had was a high bandwidth in my flutter /firebase application . I had like 19gb a day with 10-20 videos and like up to 10 users.
There are two layers where caching can with this problem: initial video download, and subsequent video replay.
For initial video download, one option is to dedicate a server to act as an intermediary cache. It would download and stay in sync with the current videourl
's content and then serve it. The videourl
s would then be pointed to this server so the client pulls videos from it.
This only moves the problem around though, and bandwidth isn't free. But you don't have to host this cache server, there are companies that will host for a fee.
The way caching can help for subsequent video replay is by keeping it in local temporary storage on the video playing client, and when returning to the video, retrieving it from local temporary storage and playing it - thereby avoiding asking it from the server again.
One possibly quick solution could be by using the better_player
library. It allows many configurations, including using a cache. You can find it here
QUESTION
I was making a video player and I thought of inserting a section where images of what you can find in the video are presented to the user. I tried miserably to search on the net but there are only canvas of playing videos and before playing the video I should present a preview with a few, for example 3, photos that show what there is in the video, and not when the video is in reproduction.
...ANSWER
Answered 2021-Dec-04 at 08:50use event seeked and trigger it the first time setting the video.currentTime to 0, after that in the event you can continue to set at the end of the operation a new current time. After all remove the event and set the currentTime to 0 to reset the video.
QUESTION
How can I simply control the playback speed of a video player in Unity. Right now I have this code but the problem is I can only debug the output in the console log, is there a way to do it on the actual Video Player?
Video Player Script:
...ANSWER
Answered 2021-Nov-16 at 11:46This should work, but if I'm not mistaken you need to make sure the video has been prepared (essentially fully loaded) in order to change the playback speed, take a look at the official Unity documentation for the Video Player here
QUESTION
I would need to be able to seek to a position before playback of a video is started with JavaFx 16
When MediaPlayers seek() or setStartTime() is called before play() it is breaking video output and no frames are updated anymore (sound is still playing).
The duration of the video is known and not indefinite. No errors are printed by the listener nor any meaningful stalling (only sometimes in the beginning when video is loaded via https), but the same issue appears for local files as well. So I think this can be ruled out. I am building and running the app with Maven, mvn clean javafx:run
.
I tried to call those methods separately and also one after each other inside the ready listener and outside in the start method.
I am using JDK 11 (11.0.11+9-Ubuntu-0ubuntu2), maven 3.6.3 and openjfx 16 at GNU/Linux (Ubuntu 21.04)).
I assembled a minimal example and do I do anything wrong in the following code? Do you know how this could be handled or worked around? Thanks in advance.
App.java
...ANSWER
Answered 2021-Oct-13 at 16:46This is a known bug, which is a regression bug introduced in JavaFX 14. It was resolved in JavaFX 17. The best fix is to change your JavaFX version to 17 (or later; 17 is the current version at the time of writing). If that is not possible for some reason, reverting to version 13 or earlier will work, though you will see longer wait times before the video is ready.
In the pom, change to
QUESTION
Is there a way to pull a video file from Firebase Storage without pulling the whole thing at once? Like youtube does it loads only the pieces the user watches then some. I do not want to load a w hole 50mb file and make the user wait for it just for them to move on.
What can I do in flutter using Firebase Storage?
...ANSWER
Answered 2021-Sep-20 at 00:18Check out this question here: Firebase Storage Video Streaming
To achieve exactly what you're looking for you would have to upload your video in many different chunks and download them one by one.
And according to this answer on that post you can start streaming before the video is fully loaded, but it will still attempt to download the entire file.
While it is possible to achieve what you're trying to do with Firebase, this isn't really what cloud storage is meant for. If you want to achieve YouTube style loading as you go you should look into a dedicated video streaming service such as ziggeo
Another option, depending on your needs, would be to upload your videos to YouTube and stream them directly from your app.
QUESTION
I am working with a video player called 'flick video player'. I can play videos fairly okay with default functionality. The problem occurs when I scroll down the screen and the video continues to play in the background. I would like to pause it when it isn't visible, or when a user navigates to a different page on the project app.
The video player that I am using (flick_video_player) has video_player as its dependency.
Answers are much appreciated. Regards
...ANSWER
Answered 2021-Aug-12 at 08:34Wrap your list of videos with a NotificationListener
and listen to whether the user has started or stopped scrolling. Use this value to either play or pause your video.
Edit: misread your question. This will work for pausing once the user scrolls. If you want to detect whether the video is within the current view, check out ScrollablePositionedList.
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