ConvexHull | Javascript implementation of Andrew 's Monotone Chain | Learning library

 by   mgomes JavaScript Version: Current License: No License

kandi X-RAY | ConvexHull Summary

kandi X-RAY | ConvexHull Summary

ConvexHull is a JavaScript library typically used in Tutorial, Learning applications. ConvexHull has no bugs, it has no vulnerabilities and it has low support. You can download it from GitHub.

Javascript implementation of Andrew's Monotone Chain convex hull algorithm. Useful for Google Maps work.
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              ConvexHull has a low active ecosystem.
              It has 50 star(s) with 11 fork(s). There are 3 watchers for this library.
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              It had no major release in the last 6 months.
              There are 0 open issues and 1 have been closed. On average issues are closed in 483 days. There are 1 open pull requests and 0 closed requests.
              It has a neutral sentiment in the developer community.
              The latest version of ConvexHull is current.

            kandi-Quality Quality

              ConvexHull has 0 bugs and 0 code smells.

            kandi-Security Security

              ConvexHull has no vulnerabilities reported, and its dependent libraries have no vulnerabilities reported.
              ConvexHull code analysis shows 0 unresolved vulnerabilities.
              There are 0 security hotspots that need review.

            kandi-License License

              ConvexHull does not have a standard license declared.
              Check the repository for any license declaration and review the terms closely.
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              Without a license, all rights are reserved, and you cannot use the library in your applications.

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              ConvexHull releases are not available. You will need to build from source code and install.

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            ConvexHull Examples and Code Snippets

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            Community Discussions

            QUESTION

            Running Python file from C# Windows Form
            Asked 2021-Jun-08 at 10:52

            So I tried the methods that were mentioned in the previously asked similar question but none of them works for my python file. I have been on it for two days and can't seem to find a solution how to run this file from C# form on button click.

            IronPython doesn't work because the python script has libraries that cannot be imported in Ironpython.

            Running it from cmd doesn't work because cmd starts and then gets closed in a second.

            Here's the code:

            ...

            ANSWER

            Answered 2021-Jun-08 at 10:52

            install your libraries in "C:\Program Files\Python39\python.exe" or any python environment

            and try this:

            Source https://stackoverflow.com/questions/67745760

            QUESTION

            Find the first point where a line touches a convex hull
            Asked 2021-Jun-04 at 11:52

            First I have ploted a convex hull for given points using convexHull Matlab function:

            ...

            ANSWER

            Answered 2021-Jun-04 at 11:52

            For each corner (x_i, y_i) of the polygon solve quadratic equation for a_i.

            y_i*a_i = (a_i^2 + 1)*x_i - 1

            You can obtain the equation by putting the point coordinates into the line equation. Next, discard solutions that are not relevant for You (a<1). Once this is done, sort solutions by a. If you also need the index of corresponding vertex, sort function in Matlab gives you indexing array as an additional output. You can then plot the line.

            As a corner case, the line may hit two vertices. This is not a problem if you just need a. If you want the vertex id, just discard one arbitrarily, or use some additional rule.

            Source https://stackoverflow.com/questions/67833694

            QUESTION

            Create a matrix based on 3 lists
            Asked 2021-Jun-01 at 08:47

            I'm trying to create a matrix based on 3 different lists read from an input file. I need a matrix of 3 columns: Col_2 representing the x coordinates first, then Col_3 for the y and Col_4 for the z in third position.

            The goal is to enter this matrix into the ConvexHulll function and get a number that I will then append in another array.

            right now I'm using this code but the output file is not created and I supposed it was because of the faulty Matrix. (this code is called in the script of an ACT extension)

            Thanks in advance for your help! I didn't manage to import my input file but it looks like this (33563 lines)

            ...

            ANSWER

            Answered 2021-Jun-01 at 08:47

            I modified your script a little:

            Source https://stackoverflow.com/questions/67756211

            QUESTION

            Recognizing corner's page with openCV partialy fails
            Asked 2021-May-22 at 02:50

            I would like to get the 4 corners of a page, The steps I took:

            1. Converted to grayscale
            2. Applied threshold the image
            3. Applied Canny for detecting edges
            4. After that I have used findContours
            5. Draw the approx polygon for each polygon, my assumption was the relevant polygon must have 4 vertices.

            but along the way I found out my solution sometimes misses, apparently my solution is not robust enough (probably a bit a naive solution).

            I think some of the reasons for those paper corner detection failure are:

            • The thresholds are picked manually for canny detection.
            • The same about the epsilon value for approxPolyDP

            My Code

            ...

            ANSWER

            Answered 2021-May-22 at 02:50

            As fmw42 suggested, you need to restrict the problem more. There are way too many variables to build a "works under all circumstances" solution. A possible, very basic, solution would be to try and get the convex hull of the page.

            Another, more robust approach, would be to search for the four vertices of the corners and extrapolate lines to approximate the paper edges. That way you don't need perfect, clean edges, because you would reconstruct them using the four (maybe even three) corners.

            To find the vertices you can run Hough Line detector or a Corner Detector on the edges and get at least four discernible clusters of end/starting points. From that you can average the four clusters to get a pair of (x, y) points per corner and extrapolate lines using those points.

            That solution would be hypothetical and pretty laborious for a Stack Overflow question, so let me try the first proposal - detection via convex hull. Here are the steps:

            1. Threshold the input image
            2. Get edges from the input
            3. Get the external contours of the edges using a minimum area filter
            4. Get the convex hull of the filtered image
            5. Get the corners of the convex hull

            Let's see the code:

            Source https://stackoverflow.com/questions/67644977

            QUESTION

            Finding ConvexHull of points
            Asked 2021-Apr-12 at 01:28

            Following array:

            ...

            ANSWER

            Answered 2021-Apr-12 at 01:28

            With few modifications on your code, this should work:

            Source https://stackoverflow.com/questions/67049546

            QUESTION

            OpenCV: How to use convex hull in objective c?
            Asked 2021-Apr-02 at 10:40

            I am someone who is new to openCV and has been trying to use convexhull function in the openCV library for an app (objective-C being used), I need to know what is the input format of function arguments, it's pretty confusing. And does this function return the points in a sequence? Like, if I use addLineToPoint to draw a bezierpath of this hull, is it possible?

            ...

            ANSWER

            Answered 2021-Apr-02 at 10:40

            Some sample code for you:

            Source https://stackoverflow.com/questions/66917560

            QUESTION

            Fitting 3D ellipsoid to points in 3D space - different methods, different answers
            Asked 2021-Mar-24 at 19:23

            I have a large 3D point cloud that I'm trying to define the shape, size and volume of. I'm using scipy.spatial.convexHull to find the convex hull of the point cloud which gives me the volume of the point cloud and I'm then using the vertices of the convex hull to fit an ellipsoid to that to define the size and shape. I identified two possible python modules for fitting of the ellipsoid : pyEllipsoid_Fit (https://github.com/marksemple/pyEllipsoid_Fit) and ellipsoid_fit_python (https://github.com/aleksandrbazhin/ellipsoid_fit_python) which both seem to derived from the same MATLAB library by Yury Petrov. This all sounds pretty simple.

            I've shown a reduced set of points from my convex hull to give an idea of its shape but it's about 30,000 points in the cloud and the convex hull has about 2,000 vertices.

            ...

            ANSWER

            Answered 2021-Mar-24 at 19:23

            In comparing these two approaches, both use a least squares approach but ellipsoid_fit_LS is assuming that the major axes of the ellipse align with (x, y, z) whereas the matlab knock-offs don't make this assumption. That is, they are more general and will produce better fits for ellipsoids that are tilted relative to the coordinate axes but therefore have more parameters to fit.

            Good but different fits to data are always like this, with similar but not identical results. In general, a good start is to choose a fitting algorithm that has the fewest free parameters as possible but is consistent with the data and your model.

            Source https://stackoverflow.com/questions/66780826

            QUESTION

            How to crop face regions using convexhull polygons
            Asked 2021-Feb-23 at 06:47

            I am using landmark points from dlib library to select the forehead, nose and eye area from my face based on this question: Is there a way to get the area of the forehead (bounding box) by using opencv/dlib and for a live stream video. It works like a charm and i have the points exactly where i want them, what i would like to do is crop the image where the landmarks are set using convexhull polygons.

            What i am trying to do is go from this:

            to this:

            And save it afterwards

            Is there a any way to do it? even if it doesn't look pretty. Here's my current code for facial tracking:

            ...

            ANSWER

            Answered 2021-Feb-23 at 06:43

            You selected only a subset of the 81 landmarks dlib identifies on a face, and discarded the landmarks associated with the mouth, chin and the outer contour of the face.

            You should do an additional selection leaving only the points at the boundary of the region you are interested in. Furthermore, you should order the selected points such that connecting them, in the right order, will form a polygon marking exactly the region you want to crop.

            Once you have the polygon you can use this method to crop it:

            Source https://stackoverflow.com/questions/66264674

            QUESTION

            How to subtract baseline from spectrum with rising tail in python?
            Asked 2021-Feb-05 at 23:44

            I have a spectrum that I want to subtract a baseline from. The spectrum data are:

            ...

            ANSWER

            Answered 2021-Feb-05 at 23:44

            I found a set of similar ALS algorithms here. One of these algorithms, asymmetrically reweighted penalized least squares smoothing (arpls), gives a slightly better fit than als.

            Source https://stackoverflow.com/questions/66039235

            QUESTION

            How to change the opacity/transparency (alpha) of edge lines in Python matplotlib patches Polygon?
            Asked 2020-Dec-14 at 18:12

            I want to change the alpha of the edge lines of those polygons independent of the matplotlib patches Polygon. I want the edge lines to have alpha greater than the patches of polygons. And the patch is going beyond the edge line how to fit the patch perfectly on the edge line so it doesn't go outside the polygon.

            Here is the code:

            ...

            ANSWER

            Answered 2020-Dec-14 at 18:12

            I think you might need to draw them separately - basically:

            Source https://stackoverflow.com/questions/65291917

            Community Discussions, Code Snippets contain sources that include Stack Exchange Network

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