screen-capture | An exploration of screen capture in browsers | Image Editing library
kandi X-RAY | screen-capture Summary
kandi X-RAY | screen-capture Summary
This repo is an exploration of screen capture in browsers, including using screen capture streams in WebRTC sessions with Twilio Video.
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Top functions reviewed by kandi - BETA
- Parse the peg rule
- Setup event listeners for the signing event .
- Version of Peer Connection
- Connects to the browser and sets up listeners .
- Parse a header part of a message
- Fake peer connection .
- format the value into a string
- Creates a new cancelableSignal transport .
- Represents a ChromePeer connection .
- Standardize response stats and normalize stats
screen-capture Key Features
screen-capture Examples and Code Snippets
Community Discussions
Trending Discussions on screen-capture
QUESTION
I have this interesting problem with some code I wrote in Java. I am executing this code in in the latest version of eclipse with jdk-17.0.1. The purpose of the code is to take a screenshot of my screen every couple of milliseconds, but only if running is true. At the start, running is false. I can set running to be true by hitting a certain key. Here is the code
...ANSWER
Answered 2022-Jan-31 at 05:17user16320675 found the answer to my problem in the comments, but for some reason they deleted their comments. I waited to see if they'd come back, but they didn't. So, I will post the information they gave me. The reason my program didn't work is because the variable "running" was being accessed by multiple threads, one thread being the main thread, and the other thread being the one that monitors keyboard input. When a piece of memory is being accessed by multiple threads, you must declare it as "volatile" to make sure synchronization issues don't happen. Like this
QUESTION
The continuation of my previous question, I am able to find a way to capture a live screen without own window with help of WinRT's Windows.Graphics.Capture. I can concentrate directly on a particular window handle to get live capture. now, the problem with this approach is I am not able to apply pixel shader. The question Applying HLSL Pixel Shaders to Win32 Screen Capture having the same requirement but the answer to that question is not solving my problem.
Code with more information:
...ANSWER
Answered 2021-Sep-22 at 13:38everything was correct except the copy resource call was missing once the new frame arrives.
QUESTION
I have a fxLayout div with row wrap and *ngFor which is pulling an array of material cards. Recently I added a full page loader to the component and now I see that it is breaking the responsiveness of the fxLayout. Now it works only after I mouse over on element after resize. Here is a live of the problem: https://bellavistabulgaria.bg/test/screen-capture%20(2).gif This is my HTML:
...ANSWER
Answered 2021-Aug-05 at 03:38You probably want a @HostListener like so.
QUESTION
i try to running testcase using selenium python and want to record video on every testacases, but when i try the output is always corrupted. FFMPEG process are running, no error appear on the output line. I attach my code, Please anyone help me is there anything i need to add or remove
here's the first file, for recorder :
...ANSWER
Answered 2021-Apr-27 at 13:53You need to gracefully stop FFmpeg:
You may use the following code:
QUESTION
I'm trying to get a screen frame using UWP's GraphicCaptureItem.
I am referring to this sample. The sample works fine.
But,
I don't want to use GraphicsCapturePicker(), I want to specify the current application directly.
Is there a way to assign itself (the application the code is running on) to the GraphicCaptureItem object?
...ANSWER
Answered 2021-Jan-01 at 02:24I really appreciate you taking the time to share your thoughts. As of this time, however, there is no API in UWP that supports directly assigning application itself to the GraphicCaptureItem
in screen capture. GraphicsCaptureItem
class has no constructors, and the object of GraphicsCaptureItem
can only be got from GraphicsCaptureItem.CreateFromVisual(Visual)
method or GraphicsCapturePicker.PickSingleItemAsync
method.
QUESTION
Setup
Hey,
I'm trying to capture my screen and send/communicate the stream via MR-WebRTC. Communication between two PCs or PC with HoloLens worked with webcams for me, so I thought the next step could be streaming my screen. So I took the uwp application that I already had, which worked with my webcam and tried to make things work:
- UWP App is based on the example uwp app from MR-WebRTC.
- For Capturing I'm using the instruction from MS about screen capturing via GraphicsCapturePicker.
So now I'm stuck in the following situation:
- I get a frame from the screen capturing, but its type is Direct3D11CaptureFrame. You can see it below in the code snipped.
- MR-WebRTC takes a frame type
I420AVideoFrame
(also in a code snipped).
How can I "connect" them?
I420AVideoFrame
wants a frame in the I420A format (YUV 4:2:0).- Configuring the framePool I can set the DirectXPixelFormat, but it has no YUV420.
- I found this post on so, saying that it its possible.
Code Snipped Frame from Direct3D:
...ANSWER
Answered 2021-Apr-01 at 07:36I found a solution for my problem by creating an issue on the github repo. Answer was provided by KarthikRichie:
- You have to use the
ExternalVideoTrackSource
- You can convert from the
Direct3D11CaptureFrame
toArgb32VideoFrame
QUESTION
How to change this buffer that is still 3M
Current launch command:
ffmpeg -f dshow -i video="screen-capture-recorder" -vcodec libx264 -preset:v ultrafast -filter:v "crop=480:270:0:0" -vf tpad=start_duration=30 -r 30 -g 60 -keyint_min 60 -sc_threshold 0 -b:v 1G -maxrate 2500k -bufsize 1G -rtbufsize 1G -sws_flags lanczos+accurate_rnd -acodec aac -b:a 96k -ar 48000 -ac 2 -f flv rtmp://127.0.0.1/live/test
For our final setup we would like to have 140 seconds of delay added to this stream.
We're setting: -bufsize 1G -rtbufsize 1G -b:v 1G to set all of our buffers to 1G, but it seems that it has a different buffer that I cannot seem to find that is set to around 3M
...ANSWER
Answered 2021-Feb-23 at 19:04It is -rtbufsize
but it is meant to be applied to an input so it goes before that input.
So, your command would start as ffmpeg -f dshow -rtbufsize 1G -i video="screen-capture-recorder"
QUESTION
upgraded Expo SDK along with referring to the “Deprecations, renamings, and removals” section of the SDK 40 upgrading post from SDK39 to SDK40 and got an error.
...ANSWER
Answered 2021-Jan-22 at 14:21I have also updated Expo for SDK40, same problem, so that's why i just again installed 38 that is much more better and optimized, try to write to their expo - community: Expo-Community, and expo - devs and admins are there
hope i could help you! https://forums.expo.io/
QUESTION
There is a problem when I open the menu-wrapper of my Projects page, it "moves" and does not take up the whole screen unlike this same menu-wrapper in my Index page
Menu-wrapper of index page
Menu-wrapper of projects page
HTML:
...ANSWER
Answered 2020-Dec-12 at 22:36I finally deleted the line .grille {margin-top: 7.1vw;}
and it fix the issue.
QUESTION
I am using FFmpeg exe and I want to record two seperate audio devices (in this case, 'virtual-audio-capturer' & 'Microphone (USB PnP Sound Device)').
If possible I would also like to record the two audio devices to seperate audio tracks in the video.
I tried just adding another audio device on the end, but in this case it would only record the last added audio device:
...ANSWER
Answered 2020-Jun-06 at 07:17The dshow device only accepts one device of each type (video/audio). So, you'll have to ingest the 2nd audio using another input instance and then map both streams.
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