gltfjsx | 🎮 Turns GLTFs into JSX components | Frontend Framework library
kandi X-RAY | gltfjsx Summary
kandi X-RAY | gltfjsx Summary
A small command-line tool that turns GLTF assets into declarative and re-usable react-three-fiber JSX components.
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QUESTION
I have a simple scene including a sphere model with a moon diffuse and bump texture baked into a ".GLTF File." I imported the model with GLTFJSX, but only the model appears. I turned the lighting up, but that didn't seem to solve the issue. I put this same exact model in another scene and the textures loaded fine.
Problem Sandbox: https://codesandbox.io/s/patient-framework-3holn?file=/src/App.js
...ANSWER
Answered 2020-Nov-18 at 19:19The material in your glTF model is 100% metallic – look for the "metallicFactor": 1.0
line in the glTF file. Metallic materials require environmental lighting (IBL) to show reflections, and without this they'll be dark. Moreover, you probably don't want a model of the moon to appear metallic. :)
Either you can fix this by reducing the metallic factor in the model itself, or you can override it when loading the model, with:
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