pixeling | minimal pixel art editor | Editor library
kandi X-RAY | pixeling Summary
kandi X-RAY | pixeling Summary
a pixel art editor.
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QUESTION
I want an image to ocuppy 40%
of the screen of Xamarin.Android
application. But as the application will have to display well on devices between 5 and 10 inches
I put a .svg
image to prevent the pixeling no matter how much the screen size increases. When I run the application the image doesn't appear on screen. My question is how can I put .svg
image in Xamarin.Android
's application screen? Here is my code:
ANSWER
Answered 2021-Mar-03 at 02:01In fact,Android does not provide an API method for parsing .SVG file directly.
And there are two solutions:
1.Use the third party library (like Xamarin.FFImageLoading).
2.Convert SVG to Vector (i think it's much better than using any libraries)
You could creating SVG vector drawable by using this,after you convert it to vecor drawable,you will get a vector.xml
,put it into Resources/drawable
folder.
Then you could use like
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