image-viewer | 一个基于 Electron , React , React Router | Router library

 by   senntyou JavaScript Version: 0.0.1 License: MIT

kandi X-RAY | image-viewer Summary

kandi X-RAY | image-viewer Summary

image-viewer is a JavaScript library typically used in Networking, Router, React, Electron applications. image-viewer has no bugs, it has no vulnerabilities, it has a Permissive License and it has low support. You can download it from GitHub.

一个基于 Electron, React, React Router 开发的图片查看器. An image viewer application based on Electron, React, React Router.
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            kandi-support Support

              image-viewer has a low active ecosystem.
              It has 8 star(s) with 4 fork(s). There are 1 watchers for this library.
              OutlinedDot
              It had no major release in the last 12 months.
              image-viewer has no issues reported. There are 2 open pull requests and 0 closed requests.
              It has a neutral sentiment in the developer community.
              The latest version of image-viewer is 0.0.1

            kandi-Quality Quality

              image-viewer has no bugs reported.

            kandi-Security Security

              image-viewer has no vulnerabilities reported, and its dependent libraries have no vulnerabilities reported.

            kandi-License License

              image-viewer is licensed under the MIT License. This license is Permissive.
              Permissive licenses have the least restrictions, and you can use them in most projects.

            kandi-Reuse Reuse

              image-viewer releases are available to install and integrate.
              Installation instructions are not available. Examples and code snippets are available.

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            image-viewer Key Features

            No Key Features are available at this moment for image-viewer.

            image-viewer Examples and Code Snippets

            Compute the complex tensor .
            pythondot img1Lines of Code : 43dot img1License : Non-SPDX (Apache License 2.0)
            copy iconCopy
            def complex(real, imag, name=None):
              r"""Converts two real numbers to a complex number.
            
              Given a tensor `real` representing the real part of a complex number, and a
              tensor `imag` representing the imaginary part of a complex number, this
              operat  
            Compares this complex to another .
            javadot img2Lines of Code : 21dot img2License : Permissive (MIT License)
            copy iconCopy
            @Override
                public boolean equals(Object obj) {
                    if (this == obj)
                        return true;
                    if (obj == null)
                        return false;
                    if (!(obj instanceof ComplexClass))
                        return false;
                    ComplexClass other =   
            Checks if the input number is complex
            javadot img3Lines of Code : 17dot img3License : Permissive (MIT License)
            copy iconCopy
            static boolean isPronic(int input_number) {
            		
            		//Iterating from 0 to input_number
            		for(int i = 0; i <= input_number; i++) {
            			
            			//Checking if product of i and (i+1) is equals input_number
            			if(i * (i+1) == input_number && i != input  

            Community Discussions

            QUESTION

            What is the equivalent of click delegate in ext js modern toolkit?
            Asked 2021-Jun-05 at 21:41

            I would like to add navigation buttons on container with image, so the user can navigate to previous or next image.

            ...

            ANSWER

            Answered 2021-Jun-05 at 21:41

            You can use the following code:

            Source https://stackoverflow.com/questions/67850051

            QUESTION

            Svelte lag while dragging two elements from two different components at the same time
            Asked 2021-May-23 at 18:52

            I’ve been trying to build a simple svg editor to try out svelte. Its been going great until I built a select box for the element to drag along with the active selected element. While dragging that selected element the selection box lags behind the element itself. I’m not sure whats wrong.

            I’ve tried a few things like using the store to pass location data and putting events on a parent element so everything calculates on the same component in case that might be the issue but still it doesn’t work. I’m not sure what I’m doing wrong. I’ve been trying to figure this out for a while but don’t have any idea what might be the issue.

            You can check my codesandbox simplified demo of it here: codesandbox.io

            ...

            ANSWER

            Answered 2021-May-17 at 03:45

            I think this is causing your issue:

            In elementMoveMoveHandler you are updating the element's position here:

            Source https://stackoverflow.com/questions/67559062

            QUESTION

            How to get canvas onmousemove handler to see latest React state hook value?
            Asked 2021-Apr-22 at 00:23

            I'm coding a super basic canvas-based image viewer. I'm trying to implement image panning. I want to be able to hold my mouse button down and move the mouse to pan the image around. I'm using the mouse up and down events to enter and leave a "panning mode". My mouse move handler never seems to see that the panning boolean changes from false to true, though.

            I've tried writing my functions as arrow functions instead, thinking maybe it was something to do with the fact that these are DOM handlers (issues with this or something), but that didn't seem to make any difference.

            I have a heads-up display that shows the panning state and it updates accordingly, but my console logs within the mouse move handler always show the variable as false.

            How can I get this panning boolean value to update as you'd expect within my mouse move handler?

            Here is my trimmed down code, which is testable in my codepen link further down ...

            ...

            ANSWER

            Answered 2021-Apr-22 at 00:23

            you have at least two solutions here:

            Solution 1:

            declare listener on canvas:

            Source https://stackoverflow.com/questions/67204106

            QUESTION

            LibGDX : How to move by touch?
            Asked 2021-Feb-05 at 08:15

            I'm making an Android game. I want to make it move like the picture. I think I need a different method than the method of moving to the touch position or the method such as the joystick, but I can't feel it. Any help would be appreciated.

            picture : https://m.cafe.naver.com/ca-fe/image-viewer?url=https%3A%2F%2Fcafeptthumb-phinf.pstatic.net%2FMjAyMTAxMjlfMTc4%2FMDAxNjExOTI4OTMyMzg2.VMZokPdJgqQxeY3USeAngZe37sQcsbzMgO0OAUdHJYEg.xH4Gg-0VXHAHrQc2qAru-YYLAkqRodC8vGcA0dWP3wIg.PNG%2Fsketch-1611925622755.png%3Ftype%3Dw1600&d=1

            ...

            ANSWER

            Answered 2021-Feb-05 at 08:15

            Your class that suppose to control movement should implement InputProcessor interface.

            https://libgdx.badlogicgames.com/ci/nightlies/docs/api/com/badlogic/gdx/InputProcessor.html

            Basically, you have to provide methods which will be called when screen touching or dragging happens.

            You'll get, as those methods parameters values of i.e. where touch happened, how much user dragged his finger and stuff line that.

            Don't forget to set your new input processor class with

            Source https://stackoverflow.com/questions/65957186

            QUESTION

            How to bring the background image in front?
            Asked 2020-May-25 at 08:51

            This is my product image viewer component.html. In this component the template reference variable #divZoomed is used to display the zoom.

            ...

            ANSWER

            Answered 2020-May-25 at 08:51

            You cannot set z-index direcly on your zoom component, since it's at a deeper level in the DOM than the text. You need to set the z-index higher up in the DOM.

            I just set it in the col-md-5 container

            Source https://stackoverflow.com/questions/61997005

            QUESTION

            Pan and Zoom Image Plugin
            Asked 2020-May-07 at 03:44

            I am trying to implement something like google arts and culture image zoom and pan.

            Look here for example.

            I tried working with ng2-image-viewer library but can't seem to be able to work it out.

            Following is the snippet i tried.

            ...

            ANSWER

            Answered 2019-Oct-10 at 18:10

            Follow this:

            1- To install this library, run:

            Source https://stackoverflow.com/questions/58328165

            QUESTION

            Xamarin - Pinch to zoom not working in IOS. working fine on Android
            Asked 2020-Apr-06 at 08:00

            I have used the code posted here by SebasianKruse https://forums.xamarin.com/discussion/74168/full-screen-image-viewer-with-pinch-to-zoom-pan-to-move-tap-to-show-captions-for-xamarin-forms/p2 to be able to pinch zoom and pan my image. It works great in Android, but in IOS I can't zoom nor pan.

            I tried to set a breakpoint inside the OnPanUpdated but its never reached on IOS.

            here is my code:

            xaml:

            ...

            ANSWER

            Answered 2020-Apr-06 at 08:00

            There won't be any difference event though testing it on a real physical device.

            This is because Xcode 11.4 introduced a new protocol member to UIGestureRecognizerDelegate and our initial proposed default value for ShouldReceiveEvent is not playing well with the world.

            Our product team has fixed this in Xamarin.iOS 13.16.0.13: https://github.com/xamarin/Xamarin.Forms/issues/10162#issuecomment-607585466 You could manually download and install the pkg on the Mac. But VS on Windows has released a new version now we can only temporarily develop it using VS for Mac after installing the new Xamarin iOS version.

            Source https://stackoverflow.com/questions/61012649

            QUESTION

            Kofax "edit table header" not allowing second page navigation of a single document
            Asked 2020-Mar-16 at 16:33

            It has been more than a week, i have tried almost all option on Kofax Total Agility 7.6 "Transformation Designer"

            I have a requirement of:

            • Locating and Extracting the table content of a document(English or French)

            To be able to do that i follow steps:

            1. Open "Transformation Designer"
            2. Created an extraction project, attached a sample document (having 5 pages)
            3. Navigate to project settings->Table tab
            4. Trying to create new "table header pack"
            When i am trying to train system for header and non header lines, i am unable to navigate from pages of a same document, the image-viewer screen is showing only first page of a selected document and there is no next page button/navigation, only next document button/navigation is available.

            Note: All training material covers only single page document where extraction is quite straight forward

            Exact question is How should someone train "table header pack" when table is on the second or third page of a document

            Any help?

            ...

            ANSWER

            Answered 2020-Mar-16 at 16:33

            Have not received anything from forum about the same. So in my case i will create zone, for each Table Cell than map it to table schema by code: Internal or External

            Source https://stackoverflow.com/questions/60502046

            QUESTION

            How to auto resize QVBoxLayout according to its child contents inside a QScrollArea?
            Asked 2020-Feb-25 at 09:50

            Recently, I am trying to use PyQT5 to make a PDF viewer. I adapted the code provided in this post (Image Viewer GUI fails to properly map coordinates for mouse press event). I created a QScrollArea that contains a QVBoxLayout in order to dynamically add multiple QLables into the scroll area. Then I will load the PDF pages as QImage (pixmap) into each individual QLabel. I have successfully loaded and display the PDF pages in the QLabels. However, I encountered a problem. The QLabel in the vertical layout with the PDF page images cannot expand to show the whole page (according to the size of QImage pixmap). So the outcome of using this way will be only showing a small part of page. I cannot scroll down all the page as well. I expected that the PDF pages can be loaded into QLabels and well expanded according to the contents. Then, the Qlabels can vertically grouped in the layout. The layout can auto expand and resize according to the QLable. Finally, I can scroll down the scrollArea to read all the PDF pages. Just like other PDF reader does.

            Additionally, how can I capture the mouse position in each QLabel? Ultimately, I want to let the user to click on the specific location on the page to add the text on that position. After I got the coordinates from the QLabel and specific page number, I will pass the information to PyMuPDF to write the text to textBox and export a PDF file.

            Here is my code so far:

            ...

            ANSWER

            Answered 2020-Feb-25 at 09:50

            Do not use QScrollArea + QLabel as it complicates the task a lot, instead it is better to use QGraphicsView, QGraphicsScene and items. Based on my previous answer and implemented the following logic, I have also created the clicked signal that carries the information of the pressed page and the position of the click on the page:

            Source https://stackoverflow.com/questions/60390375

            QUESTION

            Bootstrap 4 button group, button text width extends outside of button boundary
            Asked 2019-Dec-03 at 08:03

            I've created a simple radio button group per the BS4 documentation example, but whenever I select a button, I can't help but notice that the active button border juts out a bit on the right side. From what I can tell, it seems like it's trying to make room for "extra" blank space to the right of the button's input text.

            This same "jutting out" to the right occurs on all buttons selected within the group, not just the center button.

            ...

            ANSWER

            Answered 2019-Dec-03 at 08:03

            just apply CSS to radio buttons as per the below snippet. don't worry about the display:none CSS property your radio functionality will works fine that does not cause any problem to your functionality.

            I hope your problem will be solved.

            Source https://stackoverflow.com/questions/59147406

            Community Discussions, Code Snippets contain sources that include Stack Exchange Network

            Vulnerabilities

            No vulnerabilities reported

            Install image-viewer

            You can download it from GitHub.

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