postpone | Postpone your resources and save some bandwidth
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Postpone your resources and save some bandwidth
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QUESTION
I have found the code for an OObject
that serves me as a basic audio player (with a slider)
Works fine , however i can use it so far in the ContentView
like this :
ANSWER
Answered 2021-Jun-14 at 19:54In a non-SwiftUI situation, I'd normally recommend making player
an optional and loading it later, but, as you've probably discovered, you can't make an @ObservedObject
or @StateObject
optional.
I'd recommend refactoring AudioPlayerAV
so that it does the important work in a different function than init
. That way, you're free to load the content at whatever point you want.
For example:
QUESTION
I use Flutter with Android Studio on a Mac.
One day (today), I ran "flutter doctor" from the command line.
It stated that my "cocoapods" was not good enough.
...ANSWER
Answered 2021-Mar-12 at 04:49You could try:
QUESTION
This test program
...ANSWER
Answered 2021-Jun-13 at 22:59It seems like you can use update() instead of finishobjects()
:
QUESTION
I want to implement a very simple behavior in my Azure Function: if there is an exception during handling, I want to postpone the next retry for some time. As far as I know there is no direct possibility for that in the Service Bus e.g. (unless one creates a new message), but Service Bus Trigger has a possibility for ExponentialBackoffRetry
.
I have not found any documentation on how that might work with regards to Service Bus Connection. I.e. what happens with the message after the execution of the function fails.
One possible way is to keep the message in functions infrastructure and keep renewing the lock for the duration I suppose. Some more practical questions on what I am wondering about:
- How long can I use backoff retry (e.g. if I want retry to up to 7 days e.g. will that work?)
- What happens when host is being reset/restarted/scaled, do I lose this backoff due to implementation details or it is still somehow maintained?
ANSWER
Answered 2021-Jun-07 at 14:56The retry options apply to a single service operation performed by the Service Bus SDK and are intended to allow the SDK work around short-term transient issues, like the occasional network interruption. Other than configuring the SDK clients, the Functions infrastructure is unaware of the retries and would simply see the SDK taking a longer time to perform the requested read/publish operation.
The Functions infrastructure will apply any execution time limits imposed by the runtime or may decide to take action to guard against an unresponsive service operation. (disclaimer: I can speak to the Service Bus SDK, but don't have deep insight into the Functions runtime)
The retries from the Service Bus extensions aren't applied to your Function code; on an error in your code you'll end up in an exception scenario and, depending on configuration and trigger/binding use, will either see your message abandoned or the lock held until timeout.
I'm not sure of your exact scenario, but it seems like you may want to consider deferring the message to be read explicitly at a later time or re-enqueuing the message with a schedule so that the Function can read again at a specific point in the future.
QUESTION
I have a vacation excel where the worker vacations are calculated. My country has postponed holidays where we have to work on weekends. I was wondering if it is possible to add a list as I did with holidays in the NETWORKDAYS formula. How can I make an excel formula that if sees a date in a list that is between 2 dates to add it automatically (count as a workday) so I don't have to do it manually? Have a nice day!
...ANSWER
Answered 2021-Jun-02 at 08:27Let's say column E is where you have your extra working days list. Then you'll have
QUESTION
I have an asynchronous sequence (stream) of messages that are arriving sometimes numerously and sometimes sporadically, and I would like to process them in batches of 10 messages per batch. I also want to enforce an upper limit to the latency between receiving a message and processing it, so a batch with fewer than 10 messages should also be processed, if 5 seconds have passed after receiving the first message of the batch. I found that I can solve the first part of the problem by using the Buffer
operator from the System.Interactive.Async package:
ANSWER
Answered 2021-May-23 at 20:10UPDATE: Changed the solution to try and accommodate OP's notes and requests. This method utilizes the wonderful Nito.AsyncEx package, which was not explicitly named as allowed by OP.
QUESTION
I am trying to find out the reality about MQTT 3.1.1 message re-delivery for messages received by a MQTT subscriber with "at least once" (QoS 1) configuration:
- Do MQTT brokers re-deliver un-acknowledged "QoS 1" messages from subscribers?
- How much time must pass until MQTT broker re-deliver?
- Does the MQTT broker try endlessly to re-deliver an unacknowledged message?
- Are there other ways to trigger a re-delivery?
Assuming that a MQTT subscriber does not respond with a PUBACK
message to a received MQTT message, the MQTT broker needs (at least from my understanding) re-deliver the message which must be received "at least once" until the subscriber sends a PUBACK
for that message.
To get more concrete on what I am trying to achieve:
Is it a good/valid idea to postpone sending the PUBACK
until a received message was successfully persisted - effectively enlarging the QoS level until my subscribing application guaranteed that the message was processed.
And whether for e.g. persistence errors (timeouts to the database) no PUBACK
would be send which would automatically result in a re-delivery of such messages.
Thx & best regards
...ANSWER
Answered 2021-May-18 at 23:38Do MQTT brokers re-deliver un-acknowledged "QoS 1" messages from subscribers?
From [the spec]:
When a Client reconnects with CleanSession set to 0, both the Client and Server MUST re-send any unacknowledged PUBLISH Packets (where QoS > 0) and PUBREL Packets using their original Packet Identifiers [MQTT-4.4.0-1]. This is the only circumstance where a Client or Server is REQUIRED to redeliver messages.
So, yes, unacknowledged QOS1 messages will be redelivered but the only time the spec REQUIRES this to happen is when a client reconnects.
While you specificity state you are using MQTT v3.1.1 I believe it is worth noting that MQTT v5 expressly prohibits re-delivery other than following a reconnect:
When a Client reconnects with Clean Start set to 0 and a session is present, both the Client and Server MUST resend any unacknowledged PUBLISH packets (where QoS > 0) and PUBREL packets using their original Packet Identifiers. This is the only circumstance where a Client or Server is REQUIRED to resend messages. Clients and Servers MUST NOT resend messages at any other time
How much time must pass until MQTT broker re-deliver?
As per the above automatic retry is not required by the spec. Some brokers may retransmit after a period of time. emqx supports this; mosquitto used to have an option but this was removed in version 1.5 with the change log explaining:.
Outgoing messages with QoS>1 are no longer retried after a timeout period. Messages will be retried when a client reconnects. This change in behaviour can be justified by considering when the timeout may have occurred.
- If a connection is unreliable and has dropped, but without one end noticing, the messages will be retried on reconnection. Sending additional PUBLISH or PUBREL would not have changed anything.
- If a client is overloaded/unable to respond/has a slow connection then sending additional PUBLISH or PUBREL would not help the client catch up. Once the backlog has cleared the client will respond. If it is not able to catch up, sending additional duplicates would not help either
Does the MQTT broker try endlessly to re-deliver an unacknowledged message?
The 3.11 spec does not provide any guidance (so, in theory, yes) but many brokers provide some control over this (maximum number of messages queued, max size of queue etc).
Are there other ways to trigger a re-delivery?
Yes - disconnect and reconnect.
Is it a good/valid idea to postpone sending the PUBACK until a received message was successfully persisted
There was a discussion re this on the paho-dev group a couple of months ago. Its something that is being considered in the Go v5 Client (currently that client automatically acknowledges messages).
One thing to note is that the MQTT spec does have requirements with regards to the order acknowledgments are sent. Many clients ignore this requirement (and just send the acknowledgments whenever the handler returns) but some (e.g. the HiveMQ Java client) queue up ACKs so they can be sent in the correct order.
QUESTION
I'm a student learning about web development, and I'm building a website right now! So basically, I'm trying to make something similar to mit.edu, where the right side scrolls while the left side remains fixed. I found articles on how to do something like that on W3Schools, and I was thinking I could just replace the "sidebar" with my "left" div, and increase its size. However, I'm having a lot of difficulty with this...
...ANSWER
Answered 2021-May-11 at 07:25Add these two styles for your left class.
QUESTION
I am trying to install cocoapods to my mac [ macOs bigSur 11.1 , Xcode 11.3 ] but after typing sudo gem install cocoapods i get the following error
things i have tried :
- i was able to install older version of cocoapods using sudo gem install -n /usr/local/bin cocoapods -v 1.8.4 but i need the latest version.
- Installing homebrew is taking a lot of time.
- sudo xcode-select --switch/Applications/Xcode.app/Contents/Developer
- sudo gem uninstall cocoapods and then installing again.
...
ANSWER
Answered 2021-May-08 at 08:36The problem is that you are trying to use the system ruby. Don’t. It doesn’t belong to you. If you have to say sudo
or you see System/Library/Frameworks/Ruby
in the output, you’re doing it wrong.
Install Xcode and/or the Xcode tools, install homebrew, use rbenv to install your own ruby, and use it. Then you can install the cocoapods gem and off you go.
QUESTION
How to wait for function to finish in JavaScript?
I have 2 functions updateSeason
and updateFixtures
and I want to wait for first one to finish before run next one.
Both my functions are async and they working perfectly fine. Only problem is if I do not use setTimeout
I need to run it twice because updateFixture
run before updateSeason
finish and there is still no file for fucntion to fetch on first run.
updateData
...ANSWER
Answered 2021-Apr-29 at 10:40Why not just,
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