socket.io-p2p | WebRTC data channel communication with the socket.io API | Socket library

 by   tomcartwrightuk JavaScript Version: Current License: MIT

kandi X-RAY | socket.io-p2p Summary

kandi X-RAY | socket.io-p2p Summary

socket.io-p2p is a JavaScript library typically used in Networking, Socket, Nodejs applications. socket.io-p2p has no bugs, it has no vulnerabilities, it has a Permissive License and it has low support. You can download it from GitHub.

WebRTC data channel communication with the socket.io API
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            kandi-support Support

              socket.io-p2p has a low active ecosystem.
              It has 19 star(s) with 0 fork(s). There are 2 watchers for this library.
              OutlinedDot
              It had no major release in the last 6 months.
              socket.io-p2p has no issues reported. There are no pull requests.
              It has a neutral sentiment in the developer community.
              The latest version of socket.io-p2p is current.

            kandi-Quality Quality

              socket.io-p2p has 0 bugs and 0 code smells.

            kandi-Security Security

              socket.io-p2p has no vulnerabilities reported, and its dependent libraries have no vulnerabilities reported.
              socket.io-p2p code analysis shows 0 unresolved vulnerabilities.
              There are 0 security hotspots that need review.

            kandi-License License

              socket.io-p2p is licensed under the MIT License. This license is Permissive.
              Permissive licenses have the least restrictions, and you can use them in most projects.

            kandi-Reuse Reuse

              socket.io-p2p releases are not available. You will need to build from source code and install.
              socket.io-p2p saves you 13 person hours of effort in developing the same functionality from scratch.
              It has 37 lines of code, 0 functions and 10 files.
              It has low code complexity. Code complexity directly impacts maintainability of the code.

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            socket.io-p2p Key Features

            No Key Features are available at this moment for socket.io-p2p.

            socket.io-p2p Examples and Code Snippets

            No Code Snippets are available at this moment for socket.io-p2p.

            Community Discussions

            QUESTION

            Keep getting "socket.io/?EIO=3&transport=polling&t=Lvm1SGO" 404 errors when I deploy on server
            Asked 2019-May-27 at 08:51

            My app works fine on localhost but once I upload it I keep getting "socket.io/?EIO=3&transport=polling&t=Lvm1SGO" 404 errors that keep listing in the console. Sorry if this is a stupid question but I am fairly new with socket.io. Here is where you can inspect and see the error in action: http://95.211.186.223/projects/webrtc/work/P2PImage/

            My client.js file:

            ...

            ANSWER

            Answered 2019-May-27 at 08:51

            You problem is that you are trying to contact an nodejs server on an apache server.

            This does look like this:

            The problem is that Apache doesn't know how to handle the incoming Socket.io request. The simplest option now is to expand the server and let socket.io connect to another port:

            So everything is the same as before.

            In this example setup, you have Apache installed on a dev server (like the one you mentioned). You have access to the servers shell.

            1. Transfer your files holding the express and socket.io files to the server (besides the web root directory, not in /var/www. I would recommend to put it in /home/myUserName/[productname]).

            2. Make sure that nodeJS and NPM is installed on the server

            3. If you didn't transfer node_modules, execute npm install to install the packages.

            4. Set the port to something other than 80 - probably 3000. Remember this number.

            5. Start the server as you do on your client (node index.js or something similar)

            6. If you access your server now via port 3000 (http://myServerDomainOrIp:3000) you should get the same results as on the client. But you want (or have) to use the apache web server. So open in the apache web files the file which starts the socket.io client. There should be a line around this: var socket = io();. Change this to socket.connect('http://myServerDomainOrIp:3000');

            So static files are serverd over apache, but the socket.io connection is established with the nodejs server.

            I hope you understand a bit right know. Apache and Socket.IO is a bit complicated.

            Source https://stackoverflow.com/questions/46151327

            QUESTION

            How do I send a message ONLY to a specific socket.id?
            Asked 2017-Oct-03 at 10:35

            I'm slowly setting up the structure a project and while I can ping an alert to every other user besides the ping source, I still need to be able to ping an alert to a specific user. I assume the best way to do this is to ping to a certain socket.id. Any ideas how to do this? socket.broadcast.to(socket.id) doesn't seem to work in my setup as I keep getting an error (Cannot read property 'to' of undefined).

            client.js

            ...

            ANSWER

            Answered 2017-Oct-03 at 10:31

            when you write io.function() The Event is emitted for all users, but if you write socket.function(), the event is emitted for that particular socket.

            If you wish to emit some message to a particular user, use socket.emit() function.

            Source https://stackoverflow.com/questions/46542108

            QUESTION

            How do I get the IDs of connected peers?
            Asked 2017-Sep-14 at 15:31

            I managed to get the number of peers connected in my console log by having the console print out "You are peer number n" for each new connected peer. Is there a way of adding the id of each connected peer too? I'm relatively new with socket.io and I can't seem to find a way to do this.

            This is my server.js file:

            ...

            ANSWER

            Answered 2017-Sep-14 at 15:31

            If what you mean by id is the internal id that socket.io assigns to a connection (on the server), then you can access that with socket.id. So, if you want to just use socket.id instead of your peerNum, variable, then you would change this:

            Source https://stackoverflow.com/questions/46222098

            Community Discussions, Code Snippets contain sources that include Stack Exchange Network

            Vulnerabilities

            No vulnerabilities reported

            Install socket.io-p2p

            You can download it from GitHub.

            Support

            For any new features, suggestions and bugs create an issue on GitHub. If you have any questions check and ask questions on community page Stack Overflow .
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            CLONE
          • HTTPS

            https://github.com/tomcartwrightuk/socket.io-p2p.git

          • CLI

            gh repo clone tomcartwrightuk/socket.io-p2p

          • sshUrl

            git@github.com:tomcartwrightuk/socket.io-p2p.git

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