videojs-contrib-dash | js plugin for supporting the MPEG-DASH playback | Video Utils library
kandi X-RAY | videojs-contrib-dash Summary
kandi X-RAY | videojs-contrib-dash Summary
Video.js plugin for supporting the MPEG-DASH playback through a video.js player
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Top functions reviewed by kandi - BETA
- Attach attributes to a web page
- Handles metadata from player metadata updates .
- Updates the text track of the given text
- Construct a color from a CSS color string .
- Listen for text changes to JSON
- Try to update style .
- Removes inline style properties
- Works like Array . prototype . find
- Clear all attributes from the player tracks .
- Finds subAudio tracks in a video .
videojs-contrib-dash Key Features
videojs-contrib-dash Examples and Code Snippets
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Trending Discussions on videojs-contrib-dash
QUESTION
I have a question: how to add dash assets (i.e., file_dash.mpd, file_1.m4s, and file_init.mp4) to be included?
The dash resources are valid; I tested teh media set (file_dash.mpd, file_1.m4s, and file_init.mp4) in a static HTML file.
Workaround: loading the files from an external https-resource, e.g., src="https://dash.akamaized.net/akamai/bbb_30fps/bbb_30fps.mpd" type="application/dash+xml" ) works fine.
Solution? I think possibly, webpack needs to be extended https://nuxtjs.org/faq/extend-webpack/ but I do not know how to do this.
Any help much appreciated!
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...ANSWER
Answered 2021-Jan-02 at 21:14Your answer is here: https://vuejs-templates.github.io/webpack/static.html
To answer this question, we first need to understand how Webpack deals with static assets. In *.vue components, all your templates and CSS are parsed by vue-html-loader and css-loader to look for asset URLs. For example, in and background: url(./logo.png), "./logo.png" is a relative asset path and will be resolved by Webpack as a module dependency.
Because logo.png is not JavaScript, when treated as a module dependency, we need to use url-loader and file-loader to process it. This template has already configured these loaders for you, so you get features such as filename fingerprinting and conditional base64 inlining for free, while being able to use relative/module paths without worrying about deployment.
I assume that what you need is "Real" Static Assets (it's explained at the same link), as there is no point to "pack" your media file along with JS.
In comparison, files in static/ are not processed by Webpack at all: they are directly copied to their final destination as-is, with the same filename. You must reference these files using absolute paths, which is determined by joining build.assetsPublicPath and build.assetsSubDirectory in config.js.
Alternatively you can change your nuxt configuration to load audio files as described in documentation:
You need to extend its default configuration in nuxt.config.js:
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